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Feedback comments for LD58
logicalinsanity's games and stats for all events →
| Timestamp | Since previous | Game | logicalinsanity's comment | |
|---|---|---|---|---|
| Oct 6 05:11:08 | For the Herd! | ♥ 4 | So great. Cozy game play and theme. Challenging and innovative. I only wish there was some more cozy chill ambient music while playing. | |
| Oct 6 05:13:54 | 2m 46s | TCG Star | ♥ 2 | Simple and effective! I could totally see this as an auto clicker game with a fantastic theme (as I love TCG's). |
| Oct 7 02:36:46 | 21h 22m | Soul Harvester | ♥ 4 | I love me a deckbuilder. I played this for entirely too long! haha. |
| Oct 7 02:48:06 | 11m 20s | Bugs to catch | ♥ 1 | This was so cool. I'm really proud of you bud. Hey just so you know the "add more bugs" button has no limit or cooldown so I can just spam and make a billion bugs. It was actually kinda fun to eat them all at once! haha. But maybe you can do a cooldown so after one click the button goes on cooldown for 3-5s or something. |
| Oct 7 03:03:49 | 15m 43s | ScrapheapSprint | ♥ 0 | There's a lot of great ideas here. Idk if it was just me, but I couldn't get the controls to work after attaching, so maybe just some instructions unclear. but definitely agree the humor was high with those physics!! LAWL. |
| Oct 7 03:50:31 | 46m 42s | Super Tower Bros | ♥ 1 | Cool idea! Addicting. |
| Oct 9 04:42:34 | 48h 52m | Astro Gourmet | ♥ 3 | I loved it! Big fan of agario and space! lol |
| Oct 9 04:49:28 | 6m 54s | Mission Ares | ♥ 1 | Amazing! You are incredibly talented. |
| Oct 11 03:29:52 | 46h 40m | tombstone tactics | ♥ 2 | Gaaah the jump-y guys got me! Great tower defense game! |
| Oct 12 03:59:19 | 24h 29m | Unwordy | ♥ 1 | Such an interesting take on the theme! I'm not sure if my spelling was off but I felt like I hit so many unknown words that were uncommon. |
| Oct 12 04:10:48 | 11m 29s | Relics of the Restless | ♥ 3 | I was so confused before I realized the boss and antique collection mechanic. I was going through regular room doors endlessly even killed a couple bosses but then went down (instead of home) and was like wtf kinda house this guy live in? Then realized the darker doors were the boss rooms and you wanna go back home after. Neat little entry. The shooting was addicting. I was hoping to feel much stronger after collecting items but it felt mostly the same at the end. |
| Oct 12 04:14:04 | 3m 16s | IRIS | ♥ 1 | Is this RPG maker!? Fantastic! |
| Oct 12 04:25:46 | 11m 42s | Total Recall: The Written Fragments | ♥ 1 | Really neat idea. A deliciously creepy game primarily driven by language. Bravo! |
| Oct 20 16:00:44 | 203h 34m | Super Sucker | ♥ 2 | I could notScreenshot 2025-10-20 120030.pngstop playing. |
| Oct 21 17:15:27 | 25h 14m | Rollslop | ♥ 0 | This is great. I had a similar starting thought but landed on a much worse implementation in only 2D haha. |
| Oct 21 17:30:23 | 14m 56s | Recycling War | ♥ 1 | I don't have someone to play with, so just leaving my thoughts based on the video. I don't mind the stiff controls. The frustrating nature kinda seems like it might be part of the fun, and I could easily see where a gamepad would feel more intuitive. But I was curious for your thoughts on if someone could "game" the system by pushing incorrect items into the other player's containers. Is that possible? |
| Oct 21 18:19:12 | 48m 49s | The Mysterious UNIT-Y | ♥ 3 | With a few more features, I think this could really hit the spot to a lot of "simulator" fans. I personally would spend hours storage-diving to try to turn a profit. I don't have the time or care to do it irl, but I would do a simulator version for sure! |