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Feedback comments for LD58
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| Timestamp | Since previous | Game | Bumble's comment | |
|---|---|---|---|---|
| Oct 7 08:56:56 | Eightatwenty | ♥ 1 | This game feels very eery. Well done! Sadly, I was not able to locate the key the second time (or third time?) and was not able to progress further. Any hints? π | |
| Oct 7 08:59:00 | 2m 04s | One Man's Treasure | ♥ 3 | Looks like your itch game page has not been made public, yet. So nobody can review your game π |
| Oct 7 09:12:11 | 13m 11s | Build-A-Bot | ♥ 2 | This game gets difficult really fast! I like how you managed to create a rather challenging game with so little interaction but a lot of fun concepts that emerge. Being able to only cherry-pick parts when you first drag the whole assembly from the line into one of your slots makes the game really interesting. I managed to get myself fired at day 4 π |
| Oct 7 09:26:55 | 14m 44s | Flip the Playground | ♥ 4 | This game is really cute. The way the kids definitely do not adhere to any rules of the real card game and just try to get the best cards without actually caring what 'best' is when you just throw them around or play a game of 'find the thing' reminds me of my past self with anything collectible. Really well made! |
| Oct 7 09:58:25 | 31m 30s | Cave Packer | ♥ 1 | I was not expecting the size of the upgrade tree I was discovering throughout the game! A small but really well fleshed-out idea! We also went the 'sort your backpack'-route but way more frantic and a lot less polished π |
| Oct 7 10:15:04 | 16m 39s | Roots of Sorrow | ♥ 3 | Very strong visual appeal! I would have liked some hints on where to find the objects, because at some point it felt like I was just running and hoping for the best. But I beat it! Looks like in full-screen the final message is stretched wrongly - at least it was for me. Could read it fine without full-screen, though. |
| Oct 7 10:30:41 | 15m 37s | Destruct-A-Bots | ♥ 0 | I really like the idea to get parts from your opponents and the multiple options of different bots! It looks like you definitely could have made it more difficult though. As soon as you get the 'wind-up'-bot you can just place 4 of them at the start and win the last levels within seconds. I still tried to check out the other bots and found it quite fun to build defenses! π |
| Oct 7 10:37:52 | 7m 11s | Goblin Lord's Dream | ♥ 1 | It seems like I have the same errors while touching crystals in the ghost game as the other commenters. I tried out the other games though and liked the variety and fun little jabs at the player! |
| Oct 7 10:51:11 | 13m 19s | Hex to the Max | ♥ 5 | The art-style of this game together with the fun descriptions and overall mood are very nice! It gets interesting very early when you try to manage squeezing points out of specific hex structures and you just don't get the tiles you need π Very well made entry! |
| Oct 7 11:34:26 | 43m 15s | I Cast FIREBALL!! | ♥ 0 | Reminds me of bomberman but co-optional. Very short and sweet game loop with interesting items and hazards! |
| Oct 7 11:37:02 | 2m 36s | Give It Back! | ♥ 0 | Sadly, the itch page is still not publicly available. |
| Oct 7 11:41:43 | 4m 41s | Snake Cube | ♥ 2 | I agree with @morepixels. I would've liked to see the snake speed up. Apart from that I really like the visualization you chose to make sure one knows on which lane on the other sides of the cube stuff is/appears. I was never lost while playing (except for possible skill issues π). |
| Oct 7 11:55:33 | 13m 50s | Soul Harvester | ♥ 4 | I feel like deck building games are a really big undertaking and you actually delivered a pretty solid experience in so little time, amazing! Your mechanics also work very well with each other, it feels like one mistake can overwhelm the player fast with stacking odds against them! Very nice! |
| Oct 7 14:37:44 | 2h 42m | Skillector | ♥ 0 | I made it to wave 16 and I have to say that I really like the way you force decisions at the beginning because the slots are filled up at some point and you have to live with your 'build'. In the later part of the game it would have been nice to have more than just percentage upgrades, because I was just gaining more and more money at that point π |
| Oct 7 14:46:38 | 8m 54s | Wingless | ♥ 5 | This is by far the game with the most interesting mood and underlying story elements I have yet played in this jam! I really like how you have to upgrade your body to achieve get more and more options for movement. In that way it feels like an old Rayman game, just dark and somehow cute? π |
| Oct 7 19:55:00 | 5h 08m | White Noise Protocol | ♥ 2 | We took 42 minutes (and 2 deaths π ) to get to the end. Incredibly impressive how you created a game that hooked us for that long in just a few days! I really love the escape game genre and this rivals some games I have paid for! It feels like a really good mix of an escape game and keep talking and nobody explodes, but without the frantic parts. The style, the gameplay, everything keeps you in the moment! |
| Oct 7 20:19:48 | 24m 48s | Monsters in Jars | ♥ 1 | Really cute auto-battler! The art-style and general vibe with the glasses of monsters battling in an eery dungeon is very well made! One nit-pick: the first hit sound blasted my ears away π |
| Oct 7 20:27:09 | 7m 21s | Lafufu Collector | ♥ 1 | I love rhythm games and it is difficult to make one in such a small amount of time. So great work! I have a few grievances though π The music feels not really connected to what you have to click. I don't know if that is just a de-synchronization in the browser, but it felt like I was just hitting quick-time events instead of reacting to music. |
| Oct 7 20:32:49 | 5m 40s | Stamp Collector | ♥ 2 | Very serene but also somehow frantic gaming experience! I love the art and how you made the most of it by putting it front and center of the gameplay! The short and sweet duration of play makes it even better and somehow more frantic when going for higher scores. Really well done! |
| Oct 7 20:39:19 | 6m 30s | WonderBot: A Lofty Return | ♥ 3 | Whoever lives in that house definitely needs a bot with all the abilities that wonder bot offers π Small game loop but very well executed with the gradual but not too slow advancements! |
| Oct 7 20:43:09 | 3m 50s | Fatal Morgana | ♥ 2 | From the other comments I got that it is rng-based, but for me personally it went too easy. Apart from that it is a good first time entry! I can speak from experience when I say that the next times using Godot will get way better! |
| Oct 8 21:29:51 | 24h 46m | The Tooth Fae | ♥ 1 | The mood, the art, the gameplay, everything just fits so well together! When I got the tooth I wasn't supposed to have I realized that there even is unexpected depth in this game of collecting teeth! Really just a great experience throughout! |
| Oct 9 09:53:04 | 12h 23m | Husbando Collector Clicker | ♥ 1 | 27 capsules and over 800 hearts later and I got everything! I would have personally liked to see the husbandos do something to the way you have to click, like auto-clicking or changing gameplay in any other way. At some point I realized that getting 'Nothing?' does that in a way, but the more the merrier! |
| Oct 9 09:59:31 | 6m 27s | Catch a Critter | ♥ 1 | I like the whimsical designs of the bugs, which really made me want to collect everything to see what other fun designs you made! I have one problem though. On a Widescreen-Display going into fullscreen does not work without cutting off even more parts of the game than the small view in the jam site does. You probably have to fix the way you are scaling the game when the screen is not 16:9. |
| Oct 9 10:22:56 | 23m 25s | Eccentricity | ♥ 4 | This game gives me vibes of Opus Magnum, in gameplay as well as general style! (Which is a compliment in my book!) I will definitely come back to this one and try to figure out more combinations of machinery π In general I have to say that this is a very well made entry and completely blows my mind how you can achieve this polish in so little time. |
| Oct 9 14:11:50 | 3h 48m | Overemployed Empire | ♥ 1 | I like how this game gets more and more frantic up until a point where you can just reap the fruit of your work by having completely overpowered upgrades! Really well made short game loop for a jam and with perfect corporate but fun style! |
| Oct 9 14:20:27 | 8m 37s | THINGS I KEEP | ♥ 2 | Ok the first time the monster appeared I was not ready. It felt like this game would just continue being eery but it definitely made me jump a little! I like the art and the mood you achieved in such a small amount of time! |
| Oct 9 14:27:38 | 7m 11s | COLLECOON | ♥ 1 | I always love games with a cute art style! The controls felt a bit floaty, but it is difficult to make a platformer in a short amount of time and make it feel good. I have never succeeded at that myself, yet... |
| Oct 9 14:37:34 | 9m 56s | The Sand Thief | ♥ 2 | A nice little platformer with an interesting premise! It feels a little bit like on of the game modes in move or die, just in single player. I like how the twist at the end leaves it open if you are just saving yourself or being a greedy bad guy π |
| Oct 9 14:44:34 | 7m 00s | Go GelatoοΌ | ♥ 1 | This feels like an endless runner that would feel right at home on a smartphone! (And I know that smartphone gaming can be controversial, but I mean it in a good way) Very clear interaction, a good amount of upgrades and a very nice art style and mood! |
| Oct 9 14:56:21 | 11m 47s | The stamp thief | ♥ 2 | Sadly, this game does not look right in fullscreen on a screen wider than 16:9, so I had to fiddle around a bit to get everything into view that I needed. But this game has a lot of charm, especially with the ability to sort you stamps in-between rounds and the fun little post-its all over the place. I really liked what you did in the short time frame! |
| Oct 10 19:31:20 | 28h 34m | POND SWARM | ♥ 2 | This game is real fun! The ability to upgrade cards by collecting a lot of them is a nice twist on the jam topic. And I really like the animation when you pick up a new card! |
| Oct 13 09:52:33 | 62h 21m | Wavelength Collector | ♥ 1 | Nice tech demo, but I agree with @willoxs. It is difficult to give a fair rating in the game category. There is a demo category that would have been more fitting, I think. |