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Feedback comments for LD56
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| Timestamp | Since previous | Game | Bumble's comment | |
|---|---|---|---|---|
| Oct 8 07:44:09 | Blobbies | ♥ 1 | Almost any game on mobile today is a 'match-3' or 'connect-4' kind of game and they get repetitive fast. So I did not really go into this entry without prejudice. But I have to say that you really actually achieved something that is different in ways that make it interesting all over again! 😃 Reminds me a bit of the dynamic between 'Tetris' and 'Not Tetris'. Very well rounded entry! | |
| Oct 8 08:03:43 | 19m 34s | TINY PACK | ♥ 2 | I really liked this entry! I don't play deck building games because they feel like you always have to watch out for weird combinations and most seem to be PvP. But in a small setting with obvious rules and PvE I can get used to it. The impressive implementation led me to finish the whole thing! |
| Oct 8 08:20:16 | 16m 33s | Pixel Repair Agency | ♥ 1 | Very interesting concept! I would have liked to have less interactions in my way to do some of the work. I get the papers please adjacent gameplay, but that game has lore to keep me hooked while I shuffle papers and puts me into time sensitive decisions to get a little bit of craziness going. I actually never got the right pixel but I don't know if I am just bad at it or if I did not understand how the defects are weighted. I thought a pixel with a defect in every metric MUST be the killer but that didn't get me where I wanted to be (with cash left at the end of the day). 😄 |
| Oct 8 13:54:20 | 5h 34m | Holy Crab Fight | ♥ 2 | Sadly I was on my own while playing this game, but I liked the inclusion of cooperative elements to fight against the trash AND the opposite when trying to finish the enemy off - really interesting idea 😀 |
| Oct 8 14:01:20 | 7m 00s | Pharma Frenzy | ♥ 1 | @jose-pedro-dias Maybe it has something to do with different keyboard layouts. For me X and Z are not close together and I had to weirdly spread my hand (but it worked in general so...). Good clone of Dr. Mario 👍 |
| Oct 8 14:22:58 | 21m 38s | Critter Journal | ♥ 3 | Very polished experience! The way you build upon finding creatures to enable to find more creatures is very interesting! Together with the short descriptions in the journal it feels mechanically like 'My little inferno' which hooked me for a long time 😁 |
| Oct 8 14:31:15 | 8m 17s | Run Lilliputes | ♥ 2 | I would have appreciated a tutorial, because the slightly janky physics together with not knowing what every form of creature does made it unnecessarily difficult for me to understand what to do. Nevertheless, I figured it out and finished the game - it was intense! Oh and at the end it told me to 'kill the guest coder'? 😅 |
| Oct 8 14:42:27 | 11m 12s | Two Types Of Kids | ♥ 1 | This is such a small but well defined, straight to the point idea - I really love it! Together with the polished implementation by syncing the rhythm of gameplay and music and the applied shading it really makes a very good jam entry! Marking the 'two types of children' in the highscore list is also a nice touch 😄 |
| Oct 8 14:52:49 | 10m 22s | a pixie perfect fairytale | ♥ 2 | Very cozy and fun atmosphere! Feels like 'Stanley Parable' when the pixies comment on everything I do and I like the banter between them. Art and sound are top-notch and everything is very well put together! One note: Fullscreen breaks the layout completely if you are on an ultrawide display - so probably not recommended for that case. |
| Oct 8 15:31:56 | 39m 07s | Tiny Escape | ♥ 1 | Very well implemented small time-waster (meant in a positive way 😄)! |
| Oct 8 15:40:21 | 8m 25s | Noah's Rabbit Chase | ♥ 1 | Interesting concept but I have no idea how to catch the rabbit 😄 I put myself in front of both entrances to a room but the rabbit just ran through and now I don't think I understood the mechanic. But I liked the idea! |
| Oct 8 18:32:36 | 2h 52m | Carrot Patch | ♥ 2 | I really like this game. Simple concept, minimal but very well executed (definitely crazy what is possible with Pico-8)! Had to try for a high score but I was caught off-guard when the first tractors came from the left side. 😅 Screenshot 2024-10-08 203007.png |
| Oct 8 18:47:17 | 14m 41s | Ludum Dare 56 | ♥ 3 | 'Only 2 children disappeared' Sounds like I am cut-out to be watching children 😅 I really like the fun concept and the way you interpreted the LD theme 😁 The game is very chaotic very fast but plays well enough so that you can keep up if you dare! I also like the visuals and the sounds. Everything fits together and is implemented well! |
| Oct 8 19:10:22 | 23m 05s | Ponding Experience | ♥ 1 | I have to admit I did not understand what I had to do to recruit fish. I swam around and talked to every fish and frog and nobody wanted to join my school. Did I fail to do a specific thing or did I trigger a bug or something? Anyways, it is really impressive to have full voice acting for a jam game! Overall a very nice package 😁 |
| Oct 8 19:33:18 | 22m 56s | Will of the Wisp | ♥ 2 | This feels very polished and everything fits well together! I had a problem with the game starting to lag really bad as I approached the right amount of wisps so I just finished the level as soon as I had enough of them. Wanted to further explore (which I think is praise 😁) but sadly couldn't. |
| Oct 8 19:47:37 | 14m 19s | Quantum Swarm | ♥ 1 | Except for the lack of levels this feels almost finished and very polished! Especially the sandbox environment is crazy and makes clear what else might be added and how difficult the later levels could be. Combined with the teased story and the other untapped opportunities here it is really impressive. I really like this jam entry it is crazy how much one person can achieve in so little time. |
| Oct 8 19:55:00 | 7m 23s | Save Nebuville | ♥ 3 | This one is short and sweet! I think you took some creative liberty by entering a game about huge blobs trying to overrun a city in a 'tiny creatures'-themed jam, but I think we can all look past that with the nice work in art and gameplay 😁 |
| Oct 9 09:50:32 | 13h 55m | Little Summin' | ♥ 1 | 5 hours is pretty crazy, especially since this game is actually cozy and well put together with the art and sound! I got to level 12 and was spamming mouse clicks towards the end, which I don't even mind, because I could have hit the needed number if I hadn't miscalculated. So the way of balancing frantic mouse movement with the skill of fast math I actually quite enjoyed. |
| Oct 9 10:01:45 | 11m 13s | Mr. Doctor | ♥ 1 | I played it all the way through and I really liked the concept with the lab environment where I am actually sitting in front of the workstation and my browser is the OS, very neat! Except for the spam, which I had to read, because it was fun 😁 The one thing I could not figure out is what working on my DNA actually does except for visual changes, but I think this is probably due to jam time constraints? |
| Oct 9 10:16:44 | 14m 59s | Juicy Little Morsels | ♥ 3 | Apart from what was already said about the difficulty curve being too easy I actually have no complaints here! Sound and art were really nice and everything fit the eerie mood, especially the 'splash' if you pressed too hard 😁 The gameplay is easy to learn and with the right difficulty curve probably also hard to master, which I really like in games. And everything with this basic premise of just eating small creatures! |
| Oct 9 13:58:17 | 3h 41m | ECHOES OF THE GNOMES | ♥ 3 | The mood in this game is very much on point! I played it all the way through and really liked the 'cutscenes' in form of newspaper articles and reports, gave it a lot of lore for a 72 hour game 😁 |
| Oct 10 09:36:39 | 19h 38m | Follow the light | ♥ 0 | Very interesting to build something like a point and click adventure in Figma, it always catches me off-guard what is possible if you just try and do it! 😁 |
| Oct 10 09:45:35 | 8m 56s | Macro & Micro | ♥ 2 | This two step process of first building a path and then trying to go through it both ways is actually pretty neat! Apart from a little bit of physics jankyness and that you apparently ran out of time I think this is a solid entry into the jam and I had fun. I can definitely see how this can be build upon and polished! 😀 |