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Feedback comments for LD58
breadstick's games and stats for all events →
| Timestamp | Since previous | Game | breadstick's comment | |
|---|---|---|---|---|
| Oct 7 03:55:20 | My Grimoire! | ♥ 1 | I enjoyed skating magical half-pipes at the end! Think I almost managed to escape the half-pipes, but gravity is a fickle mistress | |
| Oct 7 04:05:12 | 9m 52s | What's Left to Keep? | ♥ 1 | What an awesomely atmospheric experience! I loved the graphics and unified feel of the system, and the mouse sounds were very satisfying (and the music was lovely, too). Interesting nuggets to think about in the narrative exchange. Nice work! |
| Oct 7 04:09:17 | 4m 05s | SKYHAND | ♥ 1 | This was just the game to play right after watching the movie Nope for the first time... now I get to live out my alien-abduction dreams (military leave me alone) |
| Oct 7 04:22:58 | 13m 41s | The Garbage-Man Of New Trash City | ♥ 5 | This is an amazingly unhinged unholy fusion of Crazy Taxi and a roguelike trash collector? Absolutely love the dialog and voice acting + character art. this game's energy and vibe are really memorable! Ended with 485 as my best run |
| Oct 7 04:34:44 | 11m 46s | Collect O/R | ♥ 3 | finally, a way to make ransom notes for my family even after my mom took away my scissors :) Really fun idea and very well executed. There's a great layer of polish over the game, even if its loop is a bit atypical. The sound design is satisfying, too. Very nicely done, and a very unique entry! |
| Oct 7 04:40:18 | 5m 34s | Catorus | ♥ 1 | and now I am become geodesic, explorer of worlds... I love the planet wrap-around movement, but the turn radius is a bit frustratingly wide... you see so much that you can't actually reach, nor can you back up to help maneuver into getting it :( wormy boy should put some of that space dust towards a better turn radius |
| Oct 7 04:43:08 | 2m 50s | Collector Clash | ♥ 0 | I left the web build loading for like 10 minutes, and still nothing on my machine :( For your info, I'm running on Microsoft Edge on Windows 10 |
| Oct 7 04:56:25 | 13m 17s | Dust Collector Testing Facility | ♥ 1 | When the vacuum started playing the entertainer, I was cracking up... when it eventually switched to vacuums playing Stars and Stripes Forever, I was officially and completely sold. A fun little game with a lot of personality! |
| Oct 7 05:04:04 | 7m 39s | Bat Demon Manor | ♥ 1 | What an awesome visual aesthetic you've achieved with this game! Everything felt very cohesive and thematic. I did find it easy to just sprint around the first stage, avoiding everything and amassing literally thousands and thousands of gold, but then in level 2 a really fast and rude ghost attached to my face and killed me >:( |
| Oct 7 05:20:45 | 16m 41s | Beelines | ♥ 1 | I absolutely love the visuals in this game--the glowing lines are so pleasant to look at! Fun optimization puzzle, too... traveling salesbee problem. Super interesting and unique take on the theme... nicely done! 1m39 ended up my best run, but I could probably (maybe?) improve if I tooled at it a few more runs |
| Oct 7 05:35:10 | 14m 25s | Katamari Survivors | ♥ 1 | fun mood, and a great callback to one of my favorite childhood games! |
| Oct 7 05:41:12 | 6m 02s | Card Economist | ♥ 1 | how do I buy and sell Frog options? I would like to buy frog calls at $8.50 |
| Oct 7 05:42:28 | 1m 16s | Recycling War | ♥ 1 | unfortunately the itch link shows a 404--are you sure your link is live and public? |
| Oct 7 05:45:20 | 2m 52s | Gun swap game | ♥ 2 | not sure if there were some controls that aren't listed, but I couldn't figure out how to shoot the gun, which meant I was playing in pacifist mode (just running around trying to dodge everything). Seems like it could be a fun base if it were to work! |
| Oct 7 05:50:21 | 5m 01s | WYP | ♥ 2 | What an awesome and trippy art style! I really enjoyed the visuals and environment design here... there was even a good amount of interactivity! For example, I got turned around and drove back to the spawn, and my little cube guy told me that I was going the wrong way. Small details like that really add up! |
| Oct 7 05:57:28 | 7m 07s | A Familiar Task | ♥ 2 | not to be yet another bearer of bad news, but while the web build seems to be properly set up and hosting, it plays in such a small window that makes it almost impossible to enjoy the game (as well as cutting off major portions of the frame... some of the loading logo is cut off). There also doesn't seem to be a full-screen button to expand the window beyond the 640x360px window it seems to be playing in |
| Oct 7 06:09:52 | 12m 24s | Orcs Killed My Dog | ♥ 1 | The cutscene was incredible. RIP to Rufus. I, Thaddeus the Unkillable, have exacted my revenge upon the orcs. |
| Oct 7 06:22:25 | 12m 33s | Trashure King Legend | ♥ 2 | I sure do enjoy eating fresh garbage straight out of the can :) An interesting system you've built here! |
| Oct 7 20:02:39 | 13h 40m | The Château Job | ♥ 0 | I also got a 404 :( Make sure your page is published for the public to view! |
| Oct 7 20:10:56 | 8m 17s | Where Did I Put My Tools? | ♥ 0 | A fun base, but I do wish the sprint were a tiny bit faster--after crossing that bridge, I started getting trauma flashbacks to the end stages of Chained Together, haha. the only thing this game is missing is a keybind that allows me to complain to OSHA for unsafe wrecking ball practices on a jobsite |
| Oct 7 20:13:31 | 2m 35s | The Black Stone | ♥ 0 | Visually, the game looks very nice! However, even though I can select English as a language, it seems that everything is simply rendering "no translation yet". Really compelling visuals, though I unfortunately couldn't really understand the game itself! |
| Oct 7 20:18:17 | 4m 46s | Hoarding Keys | ♥ 1 | a nice little platformer collectathon base! There was a strange bug for me on both the LD and Itch versions where my mouse was always displaying, and when I moved my mouse out of the window or to the edge of my screen, I was no longer able to turn my view... in a weird way, managing my rotation almost added another layer of challenge to the game, haha. The little key monster was a fun idea, though he didn't seem to be very dangerous. The art is neat and distinctive, too! I do wish there were slightly more clarity what was going on in the top left corner with the two different keys and the one field that could display things like 5/3 keys. Still, a very easy to play and pleasant little game! |
| Oct 7 20:23:26 | 5m 09s | Interstellar Collector | ♥ 2 | This is such a fun and unique concept for a collect-a-thon! I'd love to see a version of this game more fully fleshed out... like a little alien-abduction version of No Man's Sky. Very calming vibes, flying around the galaxy and stealing little guys. Those people living on the tiny moon of one of the planets were tricky to find (and alas, once I wondered if there might be tiny fellas living on the sun, too, I instead discovered my ship is not entirely fireproof... Outer Wilds flashbacks there) |
| Oct 7 20:30:19 | 6m 53s | Pumpkin Bumpkin | ♥ 1 | I agree with what @Nash said here... the game looks solid and has a great retro feel, but death causing a full restart (combined with your slow move speed) means that you're frequently waiting for the little guy to just finish climbing a ladder. Faster move speeds would do a lot to make the game feel less punishing! Nicely done, though, on evoking that old-school vibe |
| Oct 7 20:34:06 | 3m 47s | Save the ocean | ♥ 1 | a cute little eco-conscientious collect-a-thon! The sound effects and music were particular standouts for me, and the art style was cute! I found a tunnel that allowed me to swim off of the tilemap... not sure if that was intended. Still, a very charming and quaint game! |
| Oct 7 20:39:19 | 5m 13s | Better Hurry Up | ♥ 8 | please put a horror warning on this game... there I was, just opening cans and eating shrimp, when suddenly I saw a 😱😨😩pickle😱😨💀 this was so shocking to my catlike sensibilities that my heart rate still hasn't returned to baseline... (lovely game and artstyle... the sound plus the art really comes together to make something that feels special!) |
| Oct 8 02:33:52 | 5h 54m | The Key Keeper | ♥ 1 | What an awesomely retro platformer! The visual styling was great, especially the use of color accents. Even the death effects providing a flash of color was an inspired choice! I agree with the other commenter that the camera shake was a bit excessively done: it can be great to emphasize a hard hit, but it probably shouldn't shake so high every single time the player jumped (and especially not if you were jumping to a high ledge, which means you're landing with almost no speed). Having it scale with the speed of impact could've made the shake feel much more natural (and also further emphasized hard landings!). Still, nicely done--great work on the art, the sound, and the platforming feel! |
| Oct 8 02:35:03 | 1m 11s | Mechmories | ♥ 2 | well, at least the ray logo is cute and he smiles when you click on him :') |
| Oct 8 03:11:13 | 36m 10s | PEPATE | ♥ 3 | This is a fun spin on RPS with a roguelite twist! I will say that the power where 3 papers = 3 health is entirely broken... if you play only 3 papers from then on, you literally can't lose. Worst case is you lose all three clashes, which is -3 health, but then you get 3 back. If any of the fights go your way, you slowly win the war of attrition. Fun game regardless! |
| Oct 8 03:19:58 | 8m 45s | thoughtscapes | ♥ 1 | A fun and complete puzzle game package! I enjoyed the central mechanic of juggling the different actions you were able to do... I'd bet some really clever puzzles could be built around that idea. Also, I've never seen a puzzle game with quite the same idea, which is always a plus. Nicely done! |
| Oct 8 03:28:55 | 8m 57s | Chicken Debt Master | ♥ 1 | I love how hilarious this game is from the very core of its design all the way up to the small details like the chicken's ridiculous cowboy hat. I got all 10, allowing me to finally live out my anti-stardew dream of closing down a peaceful american city with only the power of anti-consumer financial practices :) |
| Oct 8 03:58:20 | 29m 25s | Cap Corp | ♥ 2 | this is a really fun little vacation to Paris! I particularly enjoyed the creativity in the little puzzles to solve (and as another piece of bread myself, I have to applaud the representation) |
| Oct 8 04:06:23 | 8m 03s | Applause Collector | ♥ 1 | I liked the novelty here--flipping masks and firing the correct emotion at people is an interesting twist on the top-down shooter formula. Although I wish it were easier to tell the two different emotions apart on the faces of people marching towards me, I guess it might well have been intentional, making those reflex emotion-shootings all the more risky. Nicely done! |
| Oct 8 04:31:11 | 24m 48s | Lil'Jones 2: The Collector's Tomb | ♥ 1 | A fun base for a game to be built on! As others have said, there is nothing about the design preventing a player from grabbing a single item and immediately ending the day to cache its value--rewarding the player for filling the satchel could keep them running until the inventory is full. Still, I enjoyed the core systems here and I'd bet a fun inventory-management game could be built on top of this! |
| Oct 8 04:37:45 | 6m 34s | Stargazer | ♥ 1 | A fun concept and a very zen single-player experience... hunting for the patterns in the chaos is a satisfying game loop. Nicely done! |
| Oct 8 04:52:59 | 15m 14s | Guard the Forest | ♥ 1 | Super eerie in the best sort of way! I loved the visual aesthetic and atmosphere... I'm usually good with horror games, but something about the crunched graphics and hostile color palette gets under your skin, and then when you see the silhouettes, it really feels frightening. I do wish there had been a little more to the development over the several days--I wanted to know what happens next! |
| Oct 8 18:52:22 | 13h 59m | This Game Is Trash | ♥ 1 | I finally managed to do what all trash collectors aspire to do: launch a dumpster into orbit :) The music was great, and the art style was nice and cohesive... a good start to a mouse-based treasure (trash) hunt! |