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Willby

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TimestampSince previousGameWillby's comment
Apr 16 13:47:42 Exorcist Pianist ♥ 1 I really like the presentation of this game. Though I didnt end up connecting a midi controller its awesome that you included support for that. I did miss the title screen because I was so excited to click buttons and hear noises. But thats nothing reopening the game couldnt have helped me with. I dont really get how the scoring works but I had fun and I felt I could do better each time.
Apr 16 14:13:16 25m 34s The Mage And The Assassins ♥ 1 The opening was really quite something. I never really got the game even though I played for about 20 minutes. I felt like I was always under attack and it never really gave me any time to think and figure out what the game was actually about. I didnt realise there was a portal until I had played for a while and even after getting to it and opening it. It was just full of scribles so I was confused about what to do with it. I liked how there was a heartbeat when you didnt have many lives, it was a good warning. And the mechanic of summoning felt pretty cool. I was often caught off guard with the enemies being the same colour as the things you summon which got me quite a few times.
Apr 16 14:34:31 21m 15s Attack of the Doom Shrooms ♥ 2 I made it to the second level! But I dont think I could do that again, I felt like I was just creating random things... Actually I take that back I just did the second level. My strategy was to create a heap of QQWER until I ran out of Q and then switch over to WWERR and then finished with EEEEE and WWWWW. This strategy appears to work very well. I always love a good reverse tower defence style game. (I got my diploma of conjuring :D) Also that menu music is lovely.
Apr 16 14:52:47 18m 16s Summoner Kit Simulator ♥ 4 This is awesome!! I don't know how you managed to create such a piece of software in 72 hours. The game crashed for me as I picked something up to move it out of the way so I didn't get to finish the kit but I will probably return to this some day to do so.
Apr 16 15:18:02 25m 15s Noble Warlock ♥ 0 I purded 6 demons! I liked the imp.
Apr 16 15:24:15 6m 13s Unstable ♥ 1 I don't really know what I just experienced but it was pretty cool. The Research Center was a fun place hehe
Apr 16 15:33:21 9m 06s Sum of Summoners ♥ 3 It was very satisfying to watch the points be calculated every time I rolled but I felt like (and I guess it is) everything was random. I'd love to hear about strategy if there is any.
Apr 16 15:38:38 5m 17s Endrun ♥ 1 This game has a pretty nice amount of polish to it, the interface looks great and the game controls well. I would really appreciate some instructions though.
Apr 16 15:46:46 8m 08s Bergmål ♥ 4 I love the designs of the characters, the whole vibe of the game is really cool. I got very confused once I was asked to select details. It wasn't entirely obvious what I could click on. I couldn't figure out what logs I was meant to be able to click either. I want to see more of the game, there seems to be a lot here!!!
Apr 16 15:56:57 10m 11s Summoner Story ♥ 2 This looks really pretty and I love the controls and feedback. The song while nice on its own is very repetative and a bit much for my mind while thinking. I wasnt sure what to do beyond getting "A Gift".
Apr 17 06:11:18 14h 14m Salmoning ♥ 5 Swimtop city was a really nice place to explore. I found this game through Dante's Delivery Service. There didn't feel like there was much of a game here but I really liked the vibe of it and it was fun to drive around. A very satisfying experience.
Apr 17 06:19:22 8m 04s An Apprentice's Journey ♥ 1 Discord_SyLvcQO69k.png I got stuck. I like the music and it was nice there was a tutorial of sorts in the level design but I felt I had to waste some of the energy to try out the rit... spells... to figure out what they did.
Apr 17 06:27:56 8m 34s Project Missionary: The Reckoning of Hizzokahpolis ♥ 1 It's cool to see a story based game. I would have liked to be able to do something though. It also took a really long time before we had characters on screen and I am not sure if it was on purpose but a lot of the backgrounds where just black.
Apr 17 06:35:02 7m 06s VOC ♥ 0 This is a very unique concept, I like it. I personally would have liked if the movement happened on key down instead of key up. The animation of the background tiles is very interesting and fun to watch. Nice entry!!
Apr 17 06:44:07 9m 05s Cult Day: For The Devil ♥ 2 Awesome animations and the whole setup of everything was pretty cool. But I like everyone else here found the progression really really slow. Like, the only rtual I have is prayer until level 10? I am not even sure how to level up.
Apr 17 06:49:29 5m 22s Summoned Assault ♥ 1 Reverse tower defence!!! I didnt really understand the way the game worked through, I beat the first level by having one of each character. But on the second level I did the same but I lost...
Apr 17 06:56:01 6m 32s Summoner ♥ 1 I like the idea, it felt a little unfair when they came right on screen from the top or the bottom and I didnt get a chance to even notice them when if they came from the sides it was just really easy. It also didnt really feel like anything happened. Maybe adding a score counter would have made staying alive longer feel it had a purpose.
Apr 17 07:05:01 9m 00s Sum,mon ♥ 1 You have made an amazing sound effect but wow am I not in the mood for sigma notation right now lol.
Apr 17 07:13:58 8m 57s Twilight Siege ♥ 3 I wasnt really sure what to do beyond placing some towers. It also tool me a while to realise I could place certain towers. I felt pretty helpless most of the time. I really like seeing the little guys walk around. I wasn't able to figure out why there was a player character. I did end up winning in the end, but I dont really understand what happened. I liked it though!!
Apr 17 07:31:39 17m 41s The Freakency ♥ 2 On my second time playing the little bar thing didnt move at all. I love the environment, it looks really cool and the sound design is also great. I am surprised I thought of clicking on the buckle thing on the case, there was not really any indication for it.
Apr 17 07:35:57 4m 18s Beansters ♥ 1 For the windows download you need to include more than just the exe file. I also got a 404 error for your WebGL build. I was unable to play the game... But the character designs in the photos look cool and I was able to listen to the song!
Apr 17 07:52:03 16m 06s Summoned ♥ 2 I use blender frequently and I was not expecting to see anyone to use the game engine part of it so well done to you!!! I think you should put a bit of text somewhere saying where the actual game exe is because I totally opened the blender file first hehe. I love the style and look to everything and it was quite interesting to watch the skeletons move around. I found the easiest thing to do was to just stand in the corner of the room and wait for the skeletons to summon themselves. Very interesting entry!!
Apr 17 07:58:53 6m 50s The Wave Summoner ♥ 1 I liked the vibe and feeling of the game. Would have liked a bit more feedback on actions. I survived 1 waves!! :D
Apr 17 08:12:40 13m 47s Gacha May Cry ♥ 3 The design of this game is really pretty, great colour use! I liked the "Thanks to RNG" line. The drawings of every random character are fantastic and very entertaining.
Apr 17 08:21:48 9m 08s Cthu Don't Want To Go! ♥ 1 I love the not getting summoned idea! The movement was really really satisfying, I normally lost because a portal was created where I was. Also I am bragging, my high score is 201. Nice game :D
Apr 17 08:33:31 11m 43s Dreamcat ♥ 4 Woah Cicibela does have magic powers. Great level design and sound design. ✨️ Cicibela ✨️
Apr 17 08:53:13 19m 42s Cultists Feast ♥ 1 As someone who also works on a JavaScript based game engine of sorts (heh yep) it's nice to see someone else do the same and see what they make with it. I had fun clicking the cultists. If anything audio would be nice for feedback but ill leave the AudioContext madness for you. Well done! firefox_DrO8SapkTr.png