Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Willby
Feedback comments for LD54
Willby's games and stats for all events →
| Timestamp | Since previous | Game | Willby's comment | |
|---|---|---|---|---|
| Oct 2 22:47:58 | Packed to the Gills | ♥ 8 | This is a great all rounder! I love the pacing and the audio design is very nice and fits the vibe perfectly. I struggled at first looking more at the speech bubble unsure what to do until I realised what each of the arrow keys did. | |
| Oct 2 22:52:23 | 4m 25s | TurtleTD | ♥ 1 | Unity WebGL stuck on loading screen |
| Oct 2 22:59:22 | 6m 59s | Tiny Kingdom | ♥ 2 | I struggled to figure out how the game works. I placed stuff where ever I could. Not sure if its about proximity or stacking or speed. |
| Oct 3 05:43:56 | 6h 44m | Tiny Houses | ♥ 2 | Hello!! I found this experience quite enjoyable, I didn't quite finish the kitchen and everything is on the floor. I expected I would be given the items back that I didnt place by the end and was a little sad that my toilet was lost forever. How did you even manage to model thing many things in the time, I would go crazy. The controls were mostly good except, backspace didnt feel very nice in the layout, but knowing now that you can just lose stuff I feel a bit better about it being difficult. It would be nice if there were more light sources so part of the house was not just shrouded in darkness. Good game, well done! Discord_vqpGjCJ1Kq.png |
| Oct 3 08:54:53 | 3h 10m | SlimeTastic! | ♥ 0 | Felt very clunky to control with no much feedback on any input. I would get stuck in weird situations. Took me to almost quit the game to see the different types of combinations. I like the concept but I would have liked to have seen a bit more polish! |
| Oct 3 09:24:57 | 30m 04s | RatTrap | ♥ 2 | I did not like this game... I did play it for 20 minutes though!! And the mood was amazing. I dont think any of the game design decisons really made any sense. The perma death, the one item at a time... everything about the keys. I played for the sounds, mood, atmosphere and art. I dont know how you could win this without just checking every key. Some way to maybe tell which key is right would probably help. |
| Oct 3 10:08:46 | 43m 49s | Take a Seat! | ♥ 1 | This is a nonsensical wonder, the writing is so good and it had me laughing heaps. Every character felt so right, was a bit sad that some of the characters cant be spoken to but it makes sense I suppose. Also the game started not responding and froze my computer after I sat down. I loved this, this is great! |
| Oct 3 10:21:18 | 12m 32s | Inside the box | ♥ 4 | I love this in basically every way, its just a bit too difficult I think. The opening cutscene and the death screen are wonderful and give a great contrast in mood to the main gameplay sections. It was also pretty difficult to know where stuff was going to be placed which made organising things really hard. Fighing against the walking speed felt a little clunky but overall this is really nice!! |
| Oct 5 06:32:24 | 44h 11m | Contact Range | ♥ 1 | I had a lot of trouble controlling the camera, combat felt a little out of control, I liked the way the attack worked, it was just a bit annoying when it would stop before hitting the enemy. I love the 3D world, it looks great! |