Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → marleeeeeey

marleeeeeey

Feedback comments for LD55

LD56 →

marleeeeeey's games and stats for all events →

TimestampSince previousGamemarleeeeeey's comment
Apr 16 08:06:01 Pokoe The Forest Summoner's Day Off ♥ 2 I appreciate that the game has a very small size and loads quickly. The gameplay is generally clear. I would improve the controls and add mouse aiming (turning the weapon towards the cursor). It might also be more interesting if, after dying, you could respawn in the last room instead of at the beginning of the game. The music is great.
Apr 17 13:17:02 29h 11m Scummoner ♥ 2 Really like combination of pleasant music and very bad thing that summoner do in this city :) Also liked citizen reaction when big rock smashed someone car.
Apr 17 16:04:59 2h 47m Wrath of Elements ♥ 1 I really like how the 3D plane is mixed with 2D sprites. It takes a few minutes for me to understand how to summon creatures and how to select creature types, but after that, I enjoyed playing this game. I'm not completely sure that I like the feature with element rotation, but it's an interesting idea.
Apr 17 16:14:19 9m 20s Little Wizz - How to summon a Fireball ♥ 1 I died a couple of times before I realized that I had killed myself with a fireball. :) After I understood how to control the fireball's direction, things started to be easy. But I still killed myself a few times with fireball ricochets. I really like the fireball sound! :)
Apr 17 16:19:22 5m 03s Protect the Summoner ♥ 1 Looks like a decent game. Easy to learn the basics, and fun to play.
Apr 17 16:30:27 11m 05s Do NOT Summon the Kraken ♥ 2 I had a great time playing this game. I really like how the ship's atmosphere is conveyed in this game. The sound of the wind and the swaying of the ship create a good immersive effect. The quests are simple but presented with humor. I enjoyed the pixel art; the ship is well-detailed, and the characters are well-drawn, each with a sense of individuality.
Apr 17 16:38:33 8m 06s Weedwacker ♥ 3 Interesting game; I liked the summoning mechanics. However, I didn't quite understand what the summoned creatures that don't shoot actually do. They were killed so quickly that I didn't really grasp their purpose. It took me a while to realize that I had to turn the sound on separately, so I played half the game without sound. :) Good work; it turned out to be a great game.
Apr 17 16:49:05 10m 32s WIP (actual game name) ♥ 0 Interesting idea. Sometimes it was difficult to place the blocks because they stubbornly refused to be placed. And I didn't quite figure out how to rotate the objects; most of the time, I placed them by trial and error. :) Cool character design with the target on the back! :)
Apr 18 09:39:17 16h 50m Temptation Summoner's Aprendice ♥ 1 Loving the game's vibe with its clever "temptations" mechanics! The art's super minimalistic but totally works, bringing fun chaos to the gameplay. The tunes? Just spot on. Could use some clearer instructions though. All in all, super cool game!
Apr 18 10:31:14 51m 57s Space Vocator ♥ 2 Absolutely love the visuals! I’m really curious about the tech behind the smoke effects and the wavy letters in the intro. Are you guys pulling this off in real-time with OpenGL and shaders? As for the gameplay: I figured out by trial and error how to generate smoke around the car, but shooting was a total mystery. I tried using the smoke to take down enemy units, but eventually, that green tongue thing got me every time. Maybe simplify the shooting mechanics or provide clearer instructions?
Apr 18 10:57:32 26m 18s Duplicity: The Game of Fate ♥ 0 It would've been nice to have an English translation, but I managed to get through the game anyway. The graphics are top-notch, and the sounds are on point too. I’m curious, how did you technically create the artwork for the game?
Apr 18 11:17:01 19m 29s Alakazamazon! ♥ 2 Interesting idea. The gate obstructs the view a bit.
Apr 18 11:38:09 21m 08s HOUSE MAN ♥ 2 Awesome
Apr 19 04:40:49 17h 02m Protect the Realm ♥ 2 The game is delightful. The mechanic of placing little characters is straightforward. I just couldn't figure out when and where new towers can be added; with just one tower, the game reaches a point where there's a crowd around a single tower. The binary file is very small, which is pleasing. I found your code and glanced through it. I think I'll look into how the graphics were made later; I liked the pseudo 3D from cardboard textures. Good luck with developing new games.
Apr 19 20:56:36 16h 15m ShapeSummoner ♥ 1 Your game doesn't run. Steps to reproduce: 0. Install latest vc_redist 1. unpack your achive 2. run ShapeSummoner.exe I did this steps in Windows Sanbox. My game works there...
Apr 19 21:21:49 25m 13s Danger Zone! ♥ 1 Fun game with simple controls. It took me a minute to get the hang of the tree planting and power-up strategy, but I got it after a couple of minutes. Reached 450 points :). So far, this is the best out of the 20 games I've played.
Apr 19 21:28:32 6m 43s Glyphwalker ♥ 2 Cool game! I appreciated the level selection option. I'd suggest adding a loading indicator, though, as the few seconds' wait at the start gives the impression that the game isn't launching. Luckily, I had the patience to wait for it to start. Loved the graphics and music!
Apr 19 21:47:26 18m 54s Rune Craft ♥ 3 The game looks good. It took me a second try to understand the rules—the controls aren't very responsive, and it's not immediately clear if I'm clicking the right spot. I managed to get through the tutorial. I think the theme of summoning is well explored.
Apr 19 21:57:10 9m 44s Hell Shift ♥ 1 I liked the graphics and music. As for gameplay, I was collecting decorations but wasn't quite sure where to take them—figured it out later from screenshots in comments by other players. The image jumps during movement, which is a bit disappointing. Moving diagonally seems faster than moving horizontally and vertically at the same time.
Apr 20 04:39:41 6h 42m Sophia's Spirit Journey ♥ 1 Great graphics, clearly a lot of effort went into them. However, I got stuck on the scene right after the head comes off. I can't get past the trees. Might there be a bug in the game?
Apr 20 04:49:03 9m 22s Summoning Tower ♥ 1 I liked the simplicity of the mechanics. The graphics are cool. I would increase the game speed and decrease the enemy units' health, adding randomness to each enemy unit's path. For a game jam, it's a great game. Good sounds.
Apr 20 11:26:45 6h 37m ColorMon ♥ 0 Very interesting idea about food battles)
Apr 20 11:38:05 11m 20s Zombies vs UFOS ♥ 0 the long-awaited confrontation between zombies and aliens!
Apr 20 11:54:44 16m 39s Luminth ♥ 3 the artstyle is very beautiful and The gameplay is quite addictive. Unfortunately there are only 2 levels here(
Apr 23 14:22:04 74h 27m HellKiller ♥ 1 A little bit difficult for me) But atmosphere and style are very cool.
Apr 23 14:45:44 23m 40s Blort's Big Adventure ♥ 1 The controls are a little awkward for me. But there are very nice artstyle, very anjoyable music, very interesting puzzles and very much fun)
Apr 23 15:05:17 19m 33s The Summoning of the Dark Forest ♥ 1 the atmosphere is great. got lost all the few times I played.
Apr 25 14:20:00 47h 14m Summon or Salmon ♥ 1 Cutiest game about fish farm.
Apr 25 14:36:32 16m 32s Cat In Hat ♥ 1 Oh this is his is an extremely interesting puzzle.
Apr 25 14:49:35 13m 03s The Wickedness ♥ 1 This is really great!