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JamieOK

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TimestampSince previousGameJamieOK's comment
Apr 17 11:43:33 Idle Hands ♥ 2 Fun concept with demons being generic workers for hire, and the forgetful Old Man dialogue got a laugh out of me. I did keep getting the same event with the Old Man and memory pills, not sure if there were others or I just got unlucky? Cool idea though, nice work :)
Apr 17 11:53:07 9m 34s Wake The Dreamer ♥ 0 I love this a lot! Aquarium fish game + eldritch horror isn't a combination I was expecting but it's great! The audio is nice and eerie and it's visually, very nice. A small improvement for the tutorial would be that it requires you to complete certain steps before skipping that message? Or it skips the message automatically when you complete that step, to give a bit of feedback that you've done the right thing. I also couldn't figure out a way to cancel my invocation if I accidentally picked 'Pray' instead of 'Feed', and pressing more buttons just added more sigils. A button that clears/resets which sigils you have selected would be nice. Awesome result though, super cool game 😄
Apr 17 11:59:53 6m 46s Lime's Labyrinth ♥ 1 Fun idea with the turn-based summoning, it feels like chess or other similar board games. I have to say it feels a bit too hard 😅 the enemy pathfinding is good enough to follow you perfectly, and often times the delay in drawing a circle then moving means an enemy is standing on your circle, which stops you from summoning help. A fun idea and quick to replay, just wish I was able to get a bit further 😄
Apr 17 12:06:54 7m 01s Dark World ♥ 1 Short and sweet! I love the loop of dodging attacks while repositioning the lights, and it felt super intuitive. Only thing that took me a second to realise was how the light damaged/shrunk the enemies, maybe a bit more feedback on that would make it clearer. Also the simple monochrome visuals totally work, especially with the theme of light versus dark. Great job!
Apr 20 21:18:57 81h 12m Summoner's Tower ♥ 0 Had a few issues with block types changing or being placed when trying to pan or rotate the camera. Would be a little easier to control without the overlapping controls. First game I've ever played embedded on the Ludum Dare page so that's cool! I agree with one of the older comments that the randomised chance of removing parts of your tower feels a bit rough, but I guess using different block types is just a different types of skill expression.
Apr 20 21:26:58 8m 01s Amazon-Void ♥ 1 Great first jam! Endless runners are a real solid choice for game jams and your mechanic of building the path ahead of you gives it that unique spin. Some of the visuals clashed a bit, with a lot white outlines around things. The animation on the player gave me a laugh. Nice work!
Apr 20 21:35:40 8m 42s Apprentice Binder ♥ 2 Love the visuals and the summoning puzzle loop was cool! Took a few tries to get the 2nd last level but got there eventually. I don't know if that cards go into your hand in a random order but I had a few cases where the cards it gave me simply weren't enough to make it up a wall. Wish there were a few more levels to enjoy, great job!
Apr 20 21:50:40 15m 00s Ars Goetia ♥ 3 This game is GORGEOUS. I love the visuals. The gameplay is super interesting, especially the mechanic that makes you stronger being the very thing that brings more enemies into the fray. The difficulty scaling feels a little off, as I got to the point where I had enough damage to essentially one shot the minions spawning, which meant I would just spam buy more sigils, which would spawn more minions I would instakill, and so on. (My game started freezing and the sheer amount of minions spawning 😂 ) Other than the difficulty issue, I think this is incredible! Super solid result for a jam and the most polished game I've played so far. Amazing work!
Apr 20 22:34:06 43m 26s Part-Time Familiar ♥ 1 Not the kind of thing I usually play but I was pleasantly surprised 😄 Surprisingly well-written for a jam story and I was really happy to find the stories began intersecting. The little context highlights on words like 'Familiar' and 'Soulsea' is something I've never seen before but hope I see more of! It reduced the need for obvious exposition. The branching of the story worked real well, with events referencing each other consistently. Serious props for this!
Apr 20 22:43:29 9m 23s Literally me ♥ 1 This felt like an art piece in all the best ways. I wasn't able to create much myself, between getting used to the types of items and the inventory limit, but I can see from @untitled-studios comment above how creative you could get with some time! Poetry in such a visually harsh form comes across with extra meaning, so I found this game weirdly profound. Brilliant work, I already know this one is going to stick with me.
Apr 20 22:50:01 6m 32s BLOOD DRIVE!! ♥ 2 Yoooo, this is sick! The steering feels just heavy enough where you have to plan your turning arcs while also keeping an eye out for the cops. Audio was a hilarious bonus. Great work!
Apr 20 22:58:40 8m 39s Unstable ♥ 1 Couldn't figure out what I was doing at the start until I ended up typing into the research station. Love the 'automatic coding' mechanic that felt more engaging than other 'wait for your money to come in' mechanics used by similar games. I don't know if the security mechanisms did anything or were required? Cool little project though!
Apr 20 23:10:38 11m 58s Against the Titan ♥ 1 This is awesome! Works brilliantly as a rhythm game and the visuals look great to support it. Honestly not a single fault with this, great work!
Apr 20 23:34:04 23m 26s Final Chants ♥ 0 Gorgeous visuals, I'm a sucker for the pixelated look. Very nearly quit as I just WASN'T fast enough to complete the maze and moving block time trials quick enough, but luckily found the other route to get the speed spirit. Everything was smooth sailing from there so my only feedback would be to make the ledge where the speed spirit is found a little more noticeable. Other than that, awesome game and really glad I stuck with it!
Apr 20 23:39:12 5m 08s The Shadow Realm Saga ♥ 2 Love the visual style, the models for both the player and the enemies are very clean. The feel of the player character is nice too. Would have loved a little more to the gameplay as it felt quite easy to just kite the skeletons for 60 seconds, but what is there feels super good. Great work!
Apr 20 23:49:19 10m 07s Summoning for Dummies ♥ 1 Lovely little game and looks super cute. I unfortunately couldn't complete the big ritual due to performance issues as more and more minions followed me and tanked the frames. I enjoyed it nonetheless, great job!
Apr 28 17:55:50 186h 06m Bad Rooms ♥ 2 Very simple, easy to jump into and immediately fun! Embedded into the page is wonderfully convenient and ran like a dream. Enough depth with switching between various spells to where I had a couple of games and enjoyed each one more than the last. Great work!
Apr 28 18:01:13 5m 23s Voiceborne ♥ 1 Took a minute to figure out how to do anything, a small tutorial showing how to generate ether and then summon would have been nice. After that, this is a cool submission! First Ludem Dare game I've played that uses voice activation for gameplay so very unique, great job!
Apr 28 18:08:31 7m 18s Star to Dust ♥ 1 Just a nice little fun time 😄 I spent a few minutes delicately placing stars of various sizes before I hit the 'Galaxy' button before spamming it to see the stars get smaller and smaller. A strangely calming and artistic entry, thanks for making it!
Apr 28 18:14:02 5m 31s C.R.T. - Companion Recall Technology ♥ 3 Just a bit too tough even on the first level. Using different companions is an interesting concept but a few tweaks to the abilities and level design (longer platforms on the first chimney section) might make things less frustrating right off the bat. Cool ideas though, nice job!
Apr 28 18:25:12 11m 10s Type My Name ♥ 3 Veeery full of style from the main menu. Love the art style and the gameplay is simple but hectic. Big fan of the transition from easy names to more complicated strings. Brilliant submission, great work!
Apr 28 18:29:25 4m 13s Ritual Road ♥ 1 Got a great mood to it, the audio combined with the visuals. Eerie lighting and I'm a sucker for the pixel style. Would love if it ended up with a gameplay loop but there's clearly some awesome intention with this so I enjoyed it regardless. Nice one!