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JamieOK

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TimestampSince previousGameJamieOK's comment
Oct 10 18:01:17 Creature Stealer ♥ 1 Visuals are lovely and the spritework is super cute for the theme. The gameplay was definitely a bit hard to get working, between hitboxes and out-of-place invisible walls in the streets. Interesting idea too, nice work!
Oct 10 18:21:14 19m 57s Animal Golfing ♥ 2 This is brilliant! Extremely polished, really fun and the game-feel is awesome. The physics of the golfing feels just right for the goofy animal vibe of the game, making it real fun to full power swing and send the ball to use the animal powers to adjust. Funny vocal sound effects are always appreciated and fit the mood very well. My only two suggestions would be: Locking the aiming of the ball while charging power. A few times I would slightly nudge the mouse while I was holding left click. Secondly, increasing the sensitivity of camera rotation. There were times I would hit the ball hard and high to try and get over a mountain, but I couldn't see what was below me due to the camera rotation and lag being a little bit slow. Other than that, an absolutely amazing submission. Great work!
Oct 10 18:27:45 6m 31s Cosmic Themes ♥ 1 A cool little experience 😄 I got a bit of an introspective confusion from it, wondering if I was somehow killing the 'tiny creatures' just by watching the game play out. Of course that was answered with a yes after pressing the big red button 😂 Hope you enjoyed the jam, nice work!
Oct 10 19:01:02 33m 17s RPigG ♥ 1 A very unique and original idea. It definitely brings to mind Balatro in the way it puts a spin on an existing game. I had to look in the description of the Itch page to figure out that spacebar would advance the little piggy, as I don't think that info was present in the tutorial. Other than that, it was quick enough to figure out the gameplay loop and start slaying monsters. Great work!
Oct 16 17:22:59 142h 21m Little Pecker ♥ 3 Shocked this doesn't have more comments yet. This is brilliant! Extremely polished and effective, it works amazingly as a bite-sized game (peck sized? I dunno). Super impressed, really great work and hope you all enjoyed the jam!
Oct 16 17:27:18 4m 19s Meow Moew ♥ 1 This is cool! I like the unexpected depth of power-ups that actually buff the enemies if they collect them. Not something I've seen in many games. The rat controls are heavy and slidey but certainly in a good way for this game. And the menu music of course is top notch. Great work!
Oct 16 17:47:52 20m 34s Camouflage Garage ♥ 3 Visuals are real nice and fit this kind of cutesy theme real well. I found it a little hard to aim and actually hit the flies, despite the aiming reticle. However I did enjoy the grappling and launching. I almost wish the level was larger to allow more freedom of movement. Cool entry, hope you enjoyed the jam!
Oct 16 17:58:08 10m 16s Tiny Spider's Adventure!!! ♥ 3 Extremely cute art for this game, I adored the intro cutscene and end-credits art. In terms of gameplay, I got a little lost at points, unable to find the next slime enemies. Some indicators at the edge of the screen could help with guidance and shouldn't be too intrusive visually. Maybe having a small amount of player movement outside of the grapple would be useful, as I sometimes found I would get trapped too close to a wall and not have any good angles to grapple to so I could get around that wall. Other than those few suggestions, this entry was awesome! Hope you all enjoyed the jam!
Oct 16 18:02:58 4m 50s Daredevil Ant ♥ 0 The game started very suddenly and I immediately game over'd 😆 I agree with some of the other comments in that the hitboxes felt a little harsh, causing a fail if the ant hadn't actually touched the water droplet. I do like the scoring system being based on time spent under the droplets, rather than just a basic 'don't get hit' challenge. Great work!
Oct 16 18:12:31 9m 33s Cat-tastrophe ♥ 0 Very cute tiny creatures and a satisfying gameplay loop. My main complaint would be, tossing a cat pulls the player out of the aiming mode, which means to throw multiple cats you have to aim, throw, aim, throw etc. I think it would be satisfying to aim and machine-gun throw all the cats you've collected up to that point. I also had an issue where, throwing a cat while calling with spacebar would cause the thrown cat to stop in mid-air and fall back to the ground. Regardless, this was a fun and cute entry and I hope you enjoyed the jam!
Oct 16 18:23:15 10m 44s Tripping Hazard ♥ 2 Intro cutscene definitely had me laughing. I can respect any game born from a cursed instagram feed. I liked the 2D weapons in a 3D scene, it felt Doom or Quake-esque. The gunplay could definitely use a bit more feedback, as I felt the player's movement speed was a lot slower once inside the basket compared to the speed in the intro, which was a bit disappointing. A cool and trippy entry, hope you enjoyed the jam!
Oct 17 20:08:02 25h 44m Autopsy Center Simulator ♥ 1 I'm a big fan of the 'cause of death' puzzle aspect, and the game looks and feels great with the gameboy-esque visuals. I would almost say it veers a little too hard into the aesthetic, making some elements a bit hard to read, like the insects being separate from the incisions made with the scalpel. The audio is very fitting, creepy and simple. Great work, hope you enjoyed the jam!
Oct 17 20:18:35 10m 33s Azulina's Night of Sprites and Fright ♥ 1 It gives me big memories of the old Toy Story games on Playstation, both in terms of setting and visuals. The flight mechanic feels nice especially with the timing and distance between obstacles in the room. I feel like the invisibility could use a little more feedback, such as when you first activate it and when the time is about to run out. After aggro'ing the patrolling giant and 'losing it' by hiding, the music continued to play as if I was still being chased, so I couldn't tell if I was safe to exit the hiding place, though that could be a bug. All things considered, a really great entry. Would collect sprites again, nice work!
Oct 17 20:27:35 9m 00s C.R.A.B. (Crustacean Rapid Action BattleForce) ♥ 2 A fellow crab appreciator! This was really good! The additional sawblade and cannon weapons were fun, the breakable sandcastle terrain was cute and also enjoyable. I was even surprised at there being a second level, proves you were able to get a lot done in the time of the jam. I can see a lot more potential with this; more weapons, movement based upgrades, stuff like that. Brilliant work, hope you enjoyed the jam!
Oct 17 20:33:33 5m 58s Tiny Fallk ♥ 1 Ridiculously cute game, love the little critters. It's a cool implementation of the 'playing god' genre. Unfortunately I wasn't able to collect the water drop, as clicking the leaf just made the water run to the end of the leaf again without dropping. Awesome entry regardless, nice work!
Oct 17 20:41:08 7m 35s Slime Tower ♥ 2 Slimy! There are a lot of small details I really appreciate in this that are worth pointing out. The 'bottom' slime having a shadow when jumping makes it a lot easier to know where you're going to land, especially when the aim of the game is landing on slimes. The tall stack of slimes isn't too visually distracting, partly due to the camera zooming out as the stack increases. Really great job on those, they're a big bonus towards the game feel being so nice. Fun, quick and simple, this is a big win as a jam game. Great job!
Oct 17 20:49:36 8m 28s Colony ♥ 1 Really interesting presentation with the cards and windows. Feels very nice to click, drag and pop the cards around. The slow introduction of each card is very helpful, from hatching to exploring to laying and so on. I found there was a bit of a 'death spiral' that could occur, mainly caused by a healthy creature becoming exhausted or starving while in the 'lay' window and therefore, not producing an egg at the end. I also wasn't sure what to do with an exhausted creature to fix it, besides leaving them somewhere which felt like wasting time. Overall, a great game concept and executed very well, I think I'm just bad at it 😂
Oct 17 20:55:42 6m 06s Critter Capture ♥ 1 Lovely little game, I only wish the creatures were tinier! Jokes aside, great job. It's short and sweet but the critter roledex images at the end make it worth it. I had to do a few playthroughs to realise I was missing the water critter but I got it in the end. Hope you enjoyed the jam!