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Feedback comments for LD55
dxk2294's games and stats for all events →
| Timestamp | Since previous | Game | dxk2294's comment | |
|---|---|---|---|---|
| Apr 19 05:06:09 | Sage & Summonion | ♥ 1 | Wow, that was really impressive! I had no idea what was going on at first, I missed that you had to press Tab to open your inventory. Wish that was conveyed in the game. But once I figured it out, I had a ton of fun. The gameplay felt incredibly polished - great job! | |
| Apr 19 07:55:15 | 2h 49m | Bone Train - For Ludum Dare 55 | ♥ 1 | I liked it! Neat spin on Snake. I don't really see the connection to summoning, though. |
| Apr 19 08:00:17 | 5m 02s | Summoning for 2 | ♥ 1 | Took me a bit to understand what's going on - feel like the cards should have an icon or something to indicate which player it was for. Also would have loved some sound - even just a short loop and some card placement sounds. Once I got the hang of it though, I had a good time! |
| Apr 20 01:42:48 | 17h 42m | Elemental Path | ♥ 0 | Neat puzzle game! Relatively easy to understand, and the levels had some interesting designs to them. As you already pointed out, I would have loved to have some audio. |
| Apr 20 01:52:01 | 9m 13s | Containment55.bin | ♥ 2 | Interesting concept! One problem with creating a terminal based games for a game jam is that your audience is a bunch of developers who expect a terminal to behave a certain way - I felt hamstrung, as a lot of common functionality was missing (reverse search, up arrow, etc...). I also hit a bug after opening rome.txt where ls thought I was in / even though I was actually in /locations. That being said, I really like the concept of a horror terminal game! I couldn't figure out how to advance after pushing three files to contain.bin, but would love to see more. |
| Apr 20 06:30:18 | 4h 38m | Summoned Survivor | ♥ 0 | Extremely hard! I feel the skeletons should be slower. Additionally, shooting the orbs seemed to not work at first, at least on my machine. The bolts would seem to instantly disappear rather than fly off the screen. |
| Apr 20 06:36:15 | 5m 57s | Summoning | ♥ 1 | I didn't really understand that you were passively getting stronger at first - would be nice to have some UI elements to indicate what was going on! I thought the other spawned elements were hurting me at first. Had a fun time though đ |
| Apr 20 06:53:08 | 16m 53s | Big Fire Restaurant | ♥ 2 | I had a good time! The music made it a vibe lol. I'm sure I missed something, but I don't know how to unlock the bottom row of items in the store. I stuck to the cabbage - but at some point I got stuck inside a unit and couldn't move, and then got killed âšī¸ |
| Apr 20 07:20:02 | 26m 54s | Summoner Defence Forces | ♥ 5 | Wow, this is one of my favorite submissions so far! I didn't understand it immediately at first, but once it clicked I had a blast. I loved the strategic decision making involved with summoning placement, and the simple (but polished) art style was excellent. Great job! |
| Apr 20 17:44:05 | 10h 24m | Stellar Fishing | ♥ 1 | Fishing Wario-ware! I loved the environment and atmosphere. The transparent water letting you see the universe below was a really nice touch. And of course, any story about a dog will win me over. I'd have like to see some more juice with the different fishing minigames - perhaps even just some sound effects would have really helped. Nice job! |
| Apr 20 18:04:19 | 20m 14s | Salmoning Time | ♥ 0 | Very funny game, all I want in my life now is more salmon! I found the game *extremely* hard though. I could only generate one or two salmon at a time. Some feedback to indicate what I was doing wrong would go a long way! |
| Apr 20 22:20:22 | 4h 16m | Let's Boogie | ♥ 2 | Really good platformer, I love the unique swapping mechanic! The game felt really great to play, especially due to the high level of polish. I do think the character felt a *little* too floaty, maybe could decelerate a bit quicker. Great job! |
| Apr 21 00:08:59 | 1h 48m | Necrohold | ♥ 1 | Beautiful visuals + art. I definitely agree with many other commenters that having to hit X on the menu was pretty frustrating and got in the way a lot. My mouse would also snap to the middle of the screen at times, not sure why. But putting those issues aside, nice entry! |
| Apr 21 00:19:34 | 10m 35s | Kings Court | ♥ 1 | Love the artstyle and atmosphere! I only made it to day 6 before the Nobles got tired of my head. I noticed repeats within the first couple of days, so it would have been nice to see more events. Still, great job! |
| Apr 28 00:51:05 | 168h 31m | Little Armies | ♥ 1 | Oh, I really enjoyed this! I wish there was a way to deselect a target enemy once selected. I accidentally lost because I selected a target behind a cliff, and my troops mindlessly ran against the wall as they got slaughtered. Still, great entry! |