Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → TrebleColby

TrebleColby

Feedback comments for LD54

TrebleColby's games and stats for all events →

TimestampSince previousGameTrebleColby's comment
Oct 1 22:24:00 Limited Space in Space ♥ 1 Neat control scheme. I think some others have mentioned the window size kinda getting in the way, but otherwise very fun
Oct 1 22:29:57 5m 57s Limited Heart ♥ 2 Interesting idea to do a skit for a tutorial
Oct 1 22:35:00 5m 03s Crate Crammer ♥ 1 Cool simple concept, I like the black color scheme you got going on. Wasn't sure exactly what those trash cans that appeared were though, lol
Oct 1 23:38:23 1h 03m Hope Falters ♥ 1 Very neat concept and fitting art
Oct 1 23:38:53 30s Pactory ♥ 1 Funny game, love the comments on the clouds
Oct 2 17:04:53 17h 26m Bouncing Boxes ♥ 2 It seems very simple (which is not a bad thing!). It feels like a start of what could be a much more fleshed out, more arcade-y style of game. There's a lot of simple things you could do that would go a long way, such as random power ups (maybe something that freezes the player cube, or shrinks the box temporarily), more than one health, etc. But what is here is fun.
Oct 2 17:14:11 9m 18s Limited Space Travel ♥ 1 Neat game, I like the art for the enemies, they're just little guys. The gameplay is fun, though shield stacking is a bit strong lol. I would recommend lowering the event rates, as my first run through I got 4 events in a row, with no option for combat. If I left then I wouldn't have even seen the core gameplay, haha. Overall very cool
Oct 2 17:21:21 7m 10s Space slug ♥ 0 Neat control scheme, and overall I think it's a neat concept with a very good art style. Like some others have said interacting with stuff is a bit unintuitive, but overall is fun.
Oct 2 18:46:05 1h 24m Negative Space ♥ 1 Very unique concept. Took a bit to really understand the mechanics, which can be good for complexity/depth of the puzzle. I like the simple art style and color scheme
Oct 2 18:56:01 9m 56s Bit Golf ♥ 1 Very cool concept, I don't think I've seen anything like this before. It took a few tries to understand the mechanics, but it wasn't punishing enough to force people away before they learned, I think. Having the above and below view of the text was good UI design as well.
Oct 2 19:02:12 6m 11s Tetrominated ♥ 0 Cool twist on tetris, which is rare to see nowadays. Would love to see a version with some of the modern tetris mechanics, like t-spins and storing pieces
Oct 2 19:05:14 3m 02s Tunnel Tiler ♥ 2 Just a heads up the download is blocked by certain anti-virus on Windows
Oct 2 19:13:41 8m 27s Let Me Breathe! ♥ 1 Fun shmup, I like the scaling of the powerups/weapons. The air bubbles add a good risk/reward element to dodging enemies, makes it more interesting. Some of the mechanics could be communicated better, something like an oxygen bar that depletes outside of air bubble would go a long way I think. Overall, very fun!
Oct 2 19:19:32 5m 51s A small town ♥ 1 Surprisingly fun reaction-based shooter. The graphics were simple but worked. I really like the level growing each time you killed an enemy, adds a lot of variety to an endless game like this.
Oct 2 19:25:59 6m 27s Free The Slime! ♥ 1 Fun puzzle game concept. It feels very satisfying combining blobs, great job!
Oct 3 00:29:58 5h 03m S-Cargo ♥ 2 I like the idea of adding a maze to this type of game!
Oct 3 00:38:22 8m 24s Attack of the Robot Crabs ♥ 1 That was honestly a lot more fun than I expected, it felt very fluid and killing multiple crabs at once had very good feedback. Great job!
Oct 3 00:48:22 10m 00s CAVE ♥ 1 Very nice art, reminds me a lot of Celeste. Movement felt clean, though the springs could be kind of jank with how high they bounced you. great job
Oct 3 00:52:52 4m 30s Fit ♥ 1 Good use of materials, gives it a future-y vibe
Oct 3 01:25:07 32m 15s Shrinking Universe ♥ 1 There's a lot going on here. I like the idea of a resource-collector mixed with a planet defender game. With how many background mechanics there are on the side, I think a tutorial could go a long way. I saw you mentioned the music being a weak point, but honestly it wasn't bad! Overall there's a lot of ideas here, which is all you really want from a game jam. Great job!
Oct 4 00:16:31 22h 51m Rootin' Tootin' Zombie Shootin' ♥ 2 Very short and simple, not bad. The art is quite good, and I liked the variation in the zombies. If you plan on updating it, I think adding more obstacles and LOS could make it feel less repetitive. Kinda like an arcade-style Left 4 Dead. Overall, great job!
Oct 4 00:28:01 11m 30s Ticket to Mars 🎫🚀 ♥ 1 Definitely one of the more unique game ideas I've seen. I liked the diagetic UI being on a screen, made it very simple to make decisions. If you ever update it, I think adding a clear end-goal or maybe events that affect the population might help keep it interesting.
Oct 4 00:45:08 17m 07s Purple Pop ♥ 1 This is a really cool idea! It's a nice, easy to play sim game. I really like the music, it reminds me of pokemon's music. Also great job adding a tutorial, pretty rare to see that in a game jam and it really helped!
Oct 4 00:48:47 3m 39s Pixel Wielders ♥ 1 Pretty neat multiplayer game, would've killed on the Atari lol. It took a bit to get used to the controls (probably due to playing 2 people on one keyboard rather than your control scheme) but it was a lot of fun. You nailed the art style as well
Oct 4 01:01:47 13m 00s Trapped Alone ♥ 2 An escape room is a pretty neat take on the theme! The puzzles were a good level of difficulty I think, not too hard or easy. Overall it was fun! I did have some control issues, for whatever reason the camera was constantly moving to the right? Not sure if it was the build I used (web) but other than that great job!
Oct 4 01:17:37 15m 50s The Garden ♥ 2 I love the slow pacing and the style going on here. Really felt like an old movie. I appreciate how the gameplay reflects it getting harder for the man to care for his garden after the war, that was a nice touch.
Oct 4 01:21:57 4m 20s Kill Circles ♥ 1 This a very simple concept executed well. Very straightforward scaling that makes it a lot of fun to keep playing. Having the audio cues indicate the health was a very clever decision, as well. Great job!