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Steffo

Feedback comments for LD54

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TimestampSince previousGameSteffo's comment
Oct 4 00:37:35 Terraforming Chess ♥ 0 Interesting concept! What's the difference between walls and pits? I didn't manage to understand from your description. *(Won't rate the game because I didn't have anyone to play the game with.)*
Oct 4 16:47:27 16h 09m Outta Space ♥ 1 Cool visuals, but I struggled to understand which files the user wanted to keep and which ones they wanted to delete...
Oct 4 17:19:13 31m 46s Citra's In Fact Actually 2048 ♥ 1 Really really really like the concept and the concept of how it would have been executed, but the game itself is a bit empty 😅 Well done anyways!
Oct 4 17:27:25 8m 12s Orbit Nonsense ♥ 1 Got to **Wave 9**! https://static.ldjam.com/raw/d4d/z/5f9bc.png
Oct 4 17:35:27 8m 02s High Caffeine Black Tea ♥ 2 Nice game! The character's hitbox is a bit too large for a bullet hell game, I struggled to navigate between bullets even when no caffeine was there... The shrinking screen mechanic was nice! 👍 A Restart screen would've been useful for when you run out of lives and want to play again!
Oct 4 17:45:06 9m 39s Snow Rose ♥ 2 Got to the forest, but got confused on how to progress beyond the first obstacle, as I couldn't figure out a way to get my legs back beyond the first obstacle... The mood you set was great, though!
Oct 4 18:03:20 18m 14s Limited Larry and the Lost Intern ♥ 0 Fiyah concept! A bit slow to play, though, and the absence of a tracker to mark what you've already read makes things much more difficult... I'd recommend adding a guide to allow LD Jam raters to get through the whole game after they've gotten one ending so that they're able to properly rate you in everything!
Oct 4 19:16:14 1h 12m Blocked ♥ 2 Trying a new format for my comments: **stream of thoughts** while playing the game! ## Stream of thoughts ### Level 1 Ooh, so that's how it works, it's a bit like ice puzzles! The playback of the action feels a bit slow... it would be nice if it was a bit faster! ### Level 2 How does this spinny thing work...? Oh, it rotates things relative to itself! ### Level 3 Huh? Just one goal block? Is getting a single piece of glass there enough? Buttons feel a bit slow to press... It seemed like the glass shape broke for no reason at a certain point. Weird... ### Level 4 This looks hard... Oh, it actually is easier than I thought. If only the glass piece didn't move so *slowwwwwww*... The rotating animation is smooth and satisfying though... Wait, maybe it's not so easy. OHHHH, I can rotate the rotators!! Ok, this takes way too long. I'll try another level. ### Level A1 Oh, fancy! Two pieces at once! Nice and clean! Done. ### Level A2 ...it's still locked?!? I guess this is it, then! ## Comment Clever puzzle game overall, but I'm too tired to think it through... Desperately needs to be faster in the Playing Phase!
Oct 5 18:39:33 23h 23m The One ♥ 1 Not much to say here: pretty good! 👍
Oct 5 18:40:56 1m 23s Bar ♥ 1 bar
Oct 5 18:49:59 9m 03s Limited Dimensions ♥ 1 Graphics and concept are 👌 Having no checkpoints is a bit harsh, and in general the game feels a bit slow, as if it was running at 0.5× speed, which makes hitting spikes really painful 😬 Speaking of spikes, this one has a bug which made me die twice by falling through the platform: https://static.ldjam.com/raw/d4d/z/5fcc3.png
Oct 5 19:58:10 1h 08m Cosmic Exodus: Race Against the Void ♥ 1 Tiny but fun! Reminds me a lot of FTL: Faster Than Light 😄
Oct 5 19:59:44 1m 34s PHYLLON ♥ 1 The game doesn't seem to load: it's stuck at 90% 😭
Oct 6 19:44:18 23h 44m Cyberframe EDEN ♥ 1 Hi from [the fediverse](https://c.im/@Spitko/111168660997964380)! 👋 Amazing game all around! Reminds me a lot of the early game of [Slay the Spire](https://store.steampowered.com/app/646570/Slay_the_Spire/), but with cyberframes instead of slimes! 😆 A few things that I think would've been really useful are: - a surrender option for those fights you stand no chance of winning (maybe with it not rewarding a new frame piece if not enough turns have passed) - a few extra card animations, as while the current one with the card detaching and launching towards the enemy is beautiful, it gets a bit boring after a few fights - a fast forward option for animations, for the same reason as above (just like Fast Mode in Slay the Spire!) Anyways, well done! 👍
Oct 6 20:40:29 56m 11s Circles: Square dodge Twice ♥ 1 Great and clean! Surviving 60 seconds was a bit too easy though, I would've liked for it to go on for a while longer...!
Oct 6 20:52:01 11m 32s SarSom ♥ 1 Fancy horror game (even if a bit incomplete)! Couldn't figure out how to get past the fire-breathing monster, though... What were you supposed to do there?
Oct 6 21:04:30 12m 29s Cubic Cathedral ♥ 1 This is addicting! https://static.ldjam.com/raw/d4d/z/5fe87.png I'm playing another round...
Oct 6 21:19:50 15m 20s Greatest Sandwich ♥ 3 Timed solitaire with food! Possibly one of the hardest cooking games I've ever played 💀 Very original! 👏
Oct 6 21:33:51 14m 01s Space Cargo, Ltd. ♥ 1 Really liked the game! 😄 👍 Found a few bugs you may want to fix: - "Buy a new ship" dialogs stack on each other - Scrolling down the web page causes pieces to be misaligned relative to the mouse - Planets can produce delivery requests to themselves Also, an idea to improve even further the user interface: do cargo types have an effect on the gameplay? If not, a simple and great improvement would be color-coding the packages of the same color as the planet they need to go to! Oh, and you may want to rename "Trapana" to "[Trapani](https://en.wikipedia.org/wiki/Trapani)" 😝
Oct 6 21:40:36 6m 45s Shotgun hockey ♥ 1 @digitaldude555 Was thinking of the same thing... Who gave a shotgun to the Getting Over It guy!? 🔫
Oct 6 21:58:03 17m 27s RAMpage ♥ 3 Are you supposed to be able to stack multiple files with each other? It seemed deliberate, as it would increase their power in exchange for them dying all at once...
Oct 7 10:24:44 12h 26m Minefield Rehearsal ♥ 1 Cool concept! How many skills are there? I think I saw five: - Armored Car - Exploding Car - Expand walkable area - Safely reveal any tile - Retrieve arrows without them being destroyed
Oct 7 10:31:35 6m 51s ADEPTH ♥ 2 Heya! I can't rate this, as I keep accidentaly closing the game by pressing Ctrl+W, which closes the browser tab... Please change the crouch key! (And maybe lower the mouse camera sensitivity a bit, it's really, really high...)
Oct 7 10:58:48 27m 13s Auto-Pilot ♥ 1 This was absolutely great! Due to how the enemies attack (a straight piercing line), it feels like defensive ships are useless... I think the best strategy is just to buy as many *Destroyers* as you can without expanding the playing field too much. There's a lot of space for expansion of the game just by making more, different attacks! It would've been nice to have more choices for ship placement: either by allowing the movement of ships between rounds, or by allowing the player to choose the direction the grid should be expanded in. Like all auto-battlers, I think this too would benefit by an income mechanic: "would you rather save money and take a chance at defeating the enemy, or go all-in and make sure to beat it, but possibly not having enough money do then defeat the final boss?" https://static.ldjam.com/raw/d4d/z/5ff11.png
Oct 7 11:15:11 16m 23s Parked? ♥ 1 > Me, first level: *delicately tries to park without making any collisions* > > Me, third level: "GET OUT OF MY WAY YOU STUPID CAR" *crash* Impressive amount and variety of levels!
Oct 7 11:38:46 23m 35s Conveyor Chaos ♥ 2 That *Teddy Bear* sound left me with ears ringing... 😬
Oct 8 14:41:41 27h 02m we been bussin ♥ 0 The true bus experience. Had to turn off audio due to some weird stutter. I'm playing on Firefox 118.0.1 (64-bit) on Arch Linux.
Oct 8 14:56:15 14m 34s Slideworld ♥ 1 Level 7 was genius! ⭐️ Reminded me a bit of Baba is You...
Oct 8 15:02:38 6m 23s SokoSnake ♥ 1 Too hard for my smol brain 😅 I agree with other commenters: an *Undo* feature would've been very very useful!
Oct 11 19:48:58 76h 46m Maxwell's Demon ♥ 1 This was... quite an hard puzzle game! I see you've entered in the audio category, but I didn't hear any audio coming from your game; is that a bug?
Oct 11 20:01:25 12m 27s Zero Percent ♥ 0 Are structures supposed to always say "Will produce in 0 turns"? I'm a bit confused...
Oct 15 16:57:23 92h 55m Push Away ♥ 2 Simple but enjoyable! I feel I might have skipped many levels by finding easier solutions than the intended ones, though 😅