Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Alexascher
Feedback comments for LD54
Alexascher's games and stats for all events →
| Timestamp | Since previous | Game | Alexascher's comment | |
|---|---|---|---|---|
| Oct 3 22:02:09 | Bound Balance | ♥ 3 | Cool artstyle and VFX. The gameplay itself was quite confusing at first, but in the end I've managed to get to 2600 year. | |
| Oct 3 22:17:01 | 14m 52s | A.I. Move | ♥ 3 | Fun little game. I've scored 62 points. The way robot treats parsels reminded me of our post office service ) |
| Oct 3 22:51:22 | 34m 21s | Bubble Pets | ♥ 1 | I liked the idea of the game and the artstyle is very nice. Gameplay itself was a bit repetative, but fun |
| Oct 3 23:58:31 | 1h 07m | Cosmic Cafe Crisis | ♥ 3 | Nice game! Reminded me of overcooked, but harder. I've managed to make only one burger before timeout. Also I sometimes confused "F" and "space" |
| Oct 4 00:29:12 | 30m 41s | The One | ♥ 1 | Very stylish game - consistent art and animations. The game itself was a bit too hard for my taste. I've survived for only a couple of waves. |
| Oct 5 11:16:02 | 34h 46m | Prickle | ♥ 3 | Finished the game with great pleasure. Very ellegant puzzle design and consistent artstyle. 10/10 overall - simple, but polished game. |
| Oct 5 13:35:56 | 2h 19m | World Weaver | ♥ 2 | The most interesting game among those I saw at this jam. The essence of the mechanics was conveyed very well through the visuals. The controls felt good. The style was consistent. The location with a bonfire reminded me of the first Dark Souls. I was expecting a boss fight at the end, but it seems that due to lack of time (as is usually the case at jams) it was feature-cut?) Nevertheless, the game turned out excellent. If there's a post-jam version with more content, I'll gladly play it |
| Oct 5 20:47:28 | 7h 11m | Par None | ♥ 2 | It's quite a fun game. I reached 160 points several times, but then the game freezes. I realized that you can only kill golf players on the 5th attempt. The gameplay is fun |
| Oct 5 21:27:31 | 40m 03s | Scorched Asteroids! | ♥ 1 | Interesting game. It reminded me a bit of Pocket Tanks. It's a shame that there is no computer battle mode. From a technical perspective, the implementation of gravity mechanics seems very interesting. If it were limited to playing with a friend, I would add a short pause between turns to have time to pass control. |
| Oct 5 21:53:45 | 26m 14s | Ricoshot | ♥ 1 | 123.png Good game. I enjoyed playing it. The only thing it lacked was a restart button after a failed shot. I had to finish off the characters and then replay the level for 3 stars. |
| Oct 5 22:31:38 | 37m 53s | for lonely giants | ♥ 1 | This was the most art-house experience on this game jam. I liked it! I completed it to the end. Jokes aside, it was indeed an interesting choice of style and dialogue. |
| Oct 6 00:04:53 | 1h 33m | Pattern | ♥ 3 | Beautiful interface and excellent tutorial screen. The gameplay itself felt a bit uncomfortable, but overall, it was fun to play |
| Oct 7 19:30:23 | 43h 25m | SpaceRaft | ♥ 2 | Nice game. It reminds me of FTL, Space Run and other games with modular spaceships. What I really want to add to this gameplay is something like meta-progression between levels. Overall, it's a good and interesting game, well done! |
| Oct 7 19:36:53 | 6m 30s | Blob Island | ♥ 1 | Nice game, very solid gameplay and game design. Loved the indication of blob's size. |
| Oct 7 19:44:20 | 7m 27s | EVENT HORIZON | ♥ 2 | This game has the most beautiful graphics I seen so far in this jam. Gameplay is confusing. I think, it would be better, if there were some levels or some kind of progression of diffuculty. Overall, well done! |
| Oct 7 19:54:27 | 10m 07s | BULLETERO - - -🔫😐 | ♥ 2 | Very innovative gameplay! |
| Oct 7 20:08:23 | 13m 56s | Island City Builder | ♥ 2 | Very nice game. It reminds me of Clarus Victoria games, where you manages numbers, trying to get optimal values, while building a city. Would like to see some kind of random effects or synergy. Anyway, well done! |
| Oct 7 21:02:11 | 53m 48s | SLONOKOT | ♥ 4 | The game was really enjoyable, the mechanics are simple but surprisingly interesting, as well as the level design. The Kotoslon is very amusing! Thank you |
| Oct 7 21:17:21 | 15m 10s | Packed to the Gills | ♥ 3 | Magnificent! It was a very pleasant experience both as a player and as a game designer. The game is concise and charming. I especially enjoyed the sound notification of the train's arrival. |
| Oct 7 21:36:58 | 19m 37s | Hazel & Hector | ♥ 1 | Adorable bunnies. I liked the level design. |
| Oct 7 21:50:37 | 13m 39s | Hope Falters | ♥ 1 | Just WOW! Genius level design. 5/5 |
| Oct 7 22:50:29 | 59m 52s | Boxed Boxes | ♥ 1 | Very powerful. The game demonstrates how much can be found in simplicity. I liked the balance of difficulty and the variety of mechanics – sometimes it requires motor skills, sometimes coming up with an idea, and sometimes encountering a simple and enjoyable level. |
| Oct 7 23:03:17 | 12m 48s | Troglo | ♥ 1 | Very smooth mechanics, great Job! |