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Feedback comments for LD53
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| Timestamp | Since previous | Game | Devil_ovo's comment | |
|---|---|---|---|---|
| May 2 07:07:00 | Dante's Delivery Service | ♥ 4 | Awesome game. It's brilliant and creative to bring gun-shot and deliver packages together, which makes the game having two different modes and increases the possibility for players to enjoy. To me, the main problem is that the day time seems like a bit short, i hardly deliver lots of packages especially in the first or second day. | |
| May 2 07:20:33 | 13m 33s | After The End | ♥ 1 | Interesting game. Though the game design is simple, the theme it tries to express is quite meaningful. It takes me several times to avoid bumblebee to accomplish the last level. |
| May 2 13:32:56 | 6h 12m | Croc Crate Consignment | ♥ 1 | Good job. Though it was confusing for me at the beginning,(ps. the diamond is too small), i still had a lot of fun after i understood how to play. I guess if there was some weapon to deal with the ghosts there would be more fun? |
| May 3 03:09:29 | 13h 36m | Delivery: New Hope | ♥ 2 | What? You make it come true. When the theme came out, I also tried to think out a game related to child-birth, but i failed to manage that. You did it. It is an excellent story-telling game, with a simple way to play. It reminds me the time when i played Disco Elysium. This game would be more fun if you could add some mechanics and random such as rolling dices in your further development. |
| May 3 03:45:32 | 36m 03s | Space Delivery | ♥ 0 | A simple game but i still have a lot of fun. It is an excellent job to create this within 2 days. |
| May 3 04:11:24 | 25m 52s | Supply Heroes | ♥ 3 | Really fun. I have played it for nearly an hour. |
| May 3 08:15:44 | 4h 04m | Guns and Toads: Battle for delivery | ♥ 1 | Interesting game. It's really difficult for me to survive when there are so many enermies. |
| May 3 08:26:45 | 11m 01s | Delivery of the king | ♥ 1 | Nice job. It is rare to see participants to make a adventure-puzzle game in the jam. And i can foresee a potential successful game through the simple structure you had built. I recommend that you might get inspired by trying Portal2 and Maniford Garden. These two games are also telling story by solving different puzzles. |
| May 4 11:38:01 | 27h 11m | Food To Table | ♥ 1 | Nice job. I still think the way player cintrol could be better. My finger felt a bit tired when i had to make every move by clicking the keyboard. But this game mechanic is very potential.Because player had to decide what to carry each time. I believe that it could be a fantastic game with a further exploration and development. |
| May 4 12:01:56 | 23m 55s | Ship it! | ♥ 2 | Cool game. i think the only problem is that some packages are too small. And maybe there could be some items to make game more fun such as a clock make the time slower. |
| May 4 12:09:26 | 7m 30s | Pack 'em UP! | ♥ 3 | Interesting idea. I could imagine that it would be a successful game with this game mechanic. |
| May 6 12:23:16 | 48h 13m | Last Stand Delivery | ♥ 3 | Neat game mechanic with so much fun. It is brilliant for you to create such an excellent game in a short time. The puzzles are really interesting. It also reminds me of loads of honored games which i played in the GMTK jam 2020 whose theme was UnControllable. That is what exactly i expected from an indie game in the gamejam. |
| May 6 12:40:51 | 17m 35s | Deliwar | ♥ 4 | Nice job. It is innovative to play as a delivery. But there are some suggestions. 1. I notice that delivery has different types. Maybe the way player attack could be affected by which types of things you pick up. For example, an iron pipe could be a sword or a fews of books could become a shield. 2. I can't see the difference between attack and throw. I could accomplish with the enermy only by the throwing. I believe that further design could make the game more fun. |
| May 6 12:50:48 | 9m 57s | Salty Coins | ♥ 2 | Graphics are adorable and the mechanic is excellent. I have also encountered the problems that i couldn't find place to buyy the bread. Also, i expect that players could buy a map to unlock more areas to encourage them to explore the world. |
| May 6 12:57:52 | 7m 04s | Flour from bateas | ♥ 1 | Great job. I think it is a neat and fun game. I suggest that you could add some waves when you move the boat to the sea or some objects of reference. Because it is diffcult for player to notice whether they are moving with a pure blue background. |
| May 6 13:10:39 | 12m 47s | Ship The Sheep | ♥ 1 | I appreciate the art you guys create in such a short time. It's soooooooooooooooooooooooooooooooooooooo cute and adorable!!! i really love the sheep jumping up and down. And the mechanic is fun. However, I have to mention that you could add a small map to show the location of the destination and sheep. Because when the scene becomes larger, it always takes time for player to find the target first and guide is very important in this time. |
| May 6 13:20:53 | 10m 14s | Delivery and Hunting for Lavatory (DHL) | ♥ 1 | It is humorous to shit myself. And the controls felt good and fluent. |
| May 6 13:35:04 | 14m 11s | Drop Dead Delivery | ♥ 0 | Fun game. The sound of enermy is amusing. I suggest that maybe you could add a collider to prevent players from falling off the world. I have died from that several times. T_T |
| May 6 13:51:54 | 16m 50s | Tiny Termination | ♥ 0 | 404 error at ludum dare page. But it works well in itch. It's fun to move and jump with the force by explosion. And there is a bug or maybe? which is that the health medicine didn't refresh after i reborn |
| Oct 6 11:03:36 | 3669h 11m | The Pigeon Post Principle | ♥ 1 | Great game! I especially love the level design of level6 which is a cross of two fans. Really brilliant level design. |