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benskca

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TimestampSince previousGamebenskca's comment
May 3 19:56:00 The Envelope ♥ 3 Really great atmosphere, the dark colour scheme and overcast sky makes the game feel really eerie. I tried to diligently deliver all the mail even when the objective changed early, and spent the time waiting for the monster to attack on the final objective looking for 53 before I realised it was missing - I probably should've been paying more attention to the monster rather than trying to be a good mailman 😆 I had an issue with some of the sounds in the game, for a little while after each button press I'd hear sounds repeated. It was easy to ignore and didn't take away from the game very much though. Great job!
May 3 20:07:03 11m 03s Slime Delivery Service ♥ 1 Super intuitive puzzle game that does a great job introducing mechanics and ramping up the complexity without needing much direct tutorialization. I really loved the art style, the game is very visually clean and easy to follow while still looking cute. My only complaint is that I found stacking my slimes on top of each other a little finicky, but I got it after a few tries and managed to beat the level. Overall this is a really great entry 😄
May 3 20:19:41 12m 38s Two For Flinching ♥ 1 Nice use of gravity as a mechanic, and the visuals are great. I agree that some indicator of which planets you'd hit would be nice, but once I realised it was something I needed to keep track of it wasn't too hard to remember. I think there could be a max distance from the star your package can go to before it gets destroyed - I missed the planet I was aiming for a couple times and had to wait a while for the package to be pulled back in. The ending caught me completely by surprise 😆
May 3 20:30:59 11m 18s Unicast Network Simulator ♥ 1 Love the visual style and sounds! The control scheme adds a lot to the game, having to think carefully about your inputs makes you have to plan your route and means you can't get away with button mashing at all. On one run I had a map with some close together connections that made it a little hard to traverse at times, but that being the only issue with random level generation in a jam game is very impressive 😄
May 3 20:53:30 22m 31s Car-Go Space ♥ 4 "Everyone else is dead, are you proud of yourself?" what a line to end on 😆 Really fun driving, felt great building up speed and the game was at its most fun when you were driving fast and dodging obstacles. The low-poly visuals look great and the music is super catchy and matches the tone of the game perfectly. My only complaint is that it was a bit too easy to camp the spawn points once you were down to only having a few things left to collect, obviously the player has to choose to do this but having it as an option takes away from racing around the level a little. Overall this is a really great entry and I had a tonne of fun playing!
May 3 21:15:08 21m 38s Groove 'n' Goods ♥ 2 Love the sprites and music, after running around for a while I'd saved up enough to keep the bars steady for the rest of the night so I just sat back and enjoyed the music :)
May 3 21:29:33 14m 25s Ship The Sheep ♥ 2 The visuals are amazing! The game has such a lovely warm atmosphere and is incredibly polished 😄 I tried to play the game in browser first but I think there's a little too much going on for it to run properly - I found the controls were really unresponsive so I downloaded the game and then it ran perfectly. It's really satisfying rounding up a herd of sheep and then herding them all together in a big group. My only complaint is that sheep would sometimes get stuck at the boundaries of the level, and they were really hard to get moving again - since it seems like you don't need all the sheep herded to complete the level though this wasn't too much of an issue. Overall I really enjoyed the game, great job!
May 3 21:37:08 7m 35s Sadmazon ♥ 2 I love how the level gets more and more complicated as you play, remembering where the obstacles are and planning around them is really fun and becomes really challenging! It's interesting having to move with the packages weighing you down, having the extra momentum means you have to really think about the way you move. I had a lot of fun playing this, great job 😄
May 4 12:52:16 15h 15m GobEx ♥ 2 Such a cute game, the visuals are lovely and the sounds are adorable 😄 Took me a little while to get used to the controls as I kept on trying to click and drag on the parcels rather than clicking once to pick up and once to put down, but once I got over that it felt very satisfying! Having the quick access to the replacement "gifts" is a nice way to increase the skill ceiling by rewarding the player for memorizing which is which. I had a lot of fun playing, great job!
May 4 13:06:17 14m 01s Devil's Corp ♥ 4 Absolutely gorgeous game, with great music and sound effects. Everything ties in together really well to give a super polished end result. The feel of the shooting reminded me a lot of gungeon, which is definitely not a bad thing, and there's great variety in enemies for a jam game here too. My only complaint is that the game could've done with some more in-game tutorialization, but it didn't stop me from having fun 😄
May 4 17:26:19 4h 20m Beelivery ♥ 3 The animation of the mouse at the start made me burst out laughing, and the ending song was phenomenal. The in-game graphics were great, and the core mechanic of swinging the jar around was really fun! You managed to make the mechanic work in a bunch of different interesting ways, and every different checkpoint section felt unique because of it. I really loved the game, well done!
May 4 17:34:51 8m 32s deLIVERY ♥ 2 Hard but fun with really enjoyable writing! Some of the terms I could work out on my own, but a lot of them I had to google - which on the plus side means I learnt something new from playing 😄 What algorithm did you use to compare the two paintings?
May 4 17:42:46 7m 55s Out For Delivery ♥ 1 Lovely visuals and audio, I really like the way the dialogue is presented and how you did the speech sounds in particular. The power cord mechanic is a super cool idea, and there's a tonne of cool ways you could integrate it with other mechanics if you wanted to keep on working on this in the future!
May 4 17:55:12 12m 26s Hear Ye! ♥ 2 The tone of the game is great, everything fits together to make a really fun atmosphere 😄 The platforming mechanics were solid, and the graphics have a great style while still being very clear. It's great that you took the time to add an indicator that the enemy is about to attack before they do, it made it very satisfying to dodge their attacks.
May 4 18:15:58 20m 46s Fast Cat ♥ 0 Super hard but really fun! I actually think the difficulty is perfect, it reminds me of Getting Over It with the single vertical level you can fall down. I almost made it to the top of the purple section before bouncing all the way back to the green 😅 I think an easy way to make the game easier if you want to would be to add some kind of checkpoints, but then again it's fun having the threat of falling all the way back down looming over you. This is the game I've had the most fun with this jam so far, really great work!
May 4 18:23:52 7m 54s Desert Mayhem ♥ 2 Really great atmosphere, visuals, and audio - feels like a slightly more cutesy version of mad max 😄 The inventory management is a fun idea, and the driving starts to feel really satisfying with a few handling upgrades. I found it quite hard to drive while rearranging my inventory but I'm guessing that's intentional to add to the challenge. Is it possible to kill the enemy cars? I drove round in circles shooting them for a while but they wouldn't die so I just went back to avoiding them.
May 4 18:27:51 3m 59s DeliveryMaze ♥ 0 Fun mini-games and really cute art. The game ended very suddenly but I think I beat it 😄
May 4 19:02:28 34m 37s Deliver Us Evil ♥ 2 Really fun puzzles that really made me think! The first took the longest by far but was incredibly satisfying once I figured it out. For the second screen, I don't think the answer should be confirmed until you've put all of the words in correctly - it made it a bit too easy to brute force. The ending screen caught me by surprise and was very funny. I had a tonne of fun playing this, it's always great to play a game that makes you take out pen and paper to solve its puzzles. Great job!
May 4 19:03:18 50s Bagnole ♥ 0 Tag me when it's fixed too please!
May 4 19:23:08 19m 50s To: Tony ♥ 2 Really lovely game, the atmosphere is incredible and it's instantly immersive. It's hard to get rotating an object in 3d to feel good, but you did a great job here and it feels really intuitive. The slow ramp up in complexity for the requirements was done really well and kept the game interesting through to the end. Great job!
May 6 14:02:54 42h 39m Very Good Deli ♥ 1 I really loved this, the change in perspective it makes you have on the exact shapes of words is really fun and the kind of thing that'll come to mind when I see a random word for a long time to come. Giving the player a choice between the words they build is a great way to make them engage with the mechanic and think through how the letters will stack. The art style is very visually clear and matches the tone of the game perfectly, and the music and sound effects tie the whole thing together. I ran into some crashes loading between levels, but they weren't common enough to stop me from getting properly into a run. Overall this is just a great entry, and I had a lot of fun with it.