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mbrezu

Feedback comments for LD51

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TimestampSince previousGamembrezu's comment
Oct 3 13:23:16 Scuttlebox ♥ 0 Game also doesn't load here. Firefox 105.0.1 (64-bit), Windows 10 21H2.
Oct 3 13:36:00 12m 44s LoopTown ♥ 1 Fun idea. I need to come back with pen and paper :-) I think a sequence of smaller screens to solve in 10 seconds would work better (the first in the sequence can be very easy, the last one maybe as hard as the one screen in the game now). EDIT: some messages seemed incomplete, couldn't find a way to scroll/see the rest of the message.
Oct 3 19:07:42 5h 31m TchouTchou: the game ♥ 1 Fun idea, nice implementation, a tutorial (even in the shape of a simplified game) would be very, very useful. Loved the sounds and the graphics. Brought back almost 30 years old memories of Railroad Tycoon :-)
Oct 3 19:09:57 2m 15s It's My Life ♥ 1 Game does not load for me, Windows 10. Firefox 105 and Chrome 106 both fail to show anything than a white background where the game should be.
Oct 3 19:24:17 14m 20s Cursed Kingdom ♥ 1 Really fun and polished. I really liked the sound and graphics. I think one way to integrate the theme (I know, there's barely any time left) is to have "fog of war" and remove the fog from one square every ten seconds :-)
Oct 3 19:45:12 20m 55s Countdown Crusaders ♥ 1 Nicest game I played so far in LD51! A bit too hard for me (easier once I realized I could move), but it's one of the games I'll come back to and try to master. Suggestions: - start with slower/weaker monsters - make it more obvious that the player can move (maybe allow arrow keys besides wasd)
Oct 4 04:58:43 9h 13m Ten Seconds To Midnight ♥ 1 Very nice idea. Talk about shooting oneself in the foot :-) Some random powerups besides money would be nice (temporary shield, extra life, temporarily stop shooting, temporarily slow down bullets, money multiplier etc.). At times it felt like the bullets were chasing me :-D
Oct 4 05:29:34 30m 51s Machine! ♥ 1 Very neat take on the theme! Love the look and feel of the game! (very machiney, so to speak) I think it gets too hard too fast (at least it does for me). The difficulty stems from having to both figure new stuff out AND move quickly to fulfill orders - I'm not sure that's intentional, as the author you don't need to figure stuff out so it might seem too easy. I guess having more than one life would help with learning the ropes (more chances to mess up while experimenting).
Oct 4 05:39:22 9m 48s Prism Protector ♥ 1 Nice idea, either I didn't understand how matching works or there are bugs in the match detection code - a lot of times, I couldn't select the tiles I needed to move to form a match. Quite fun when I managed to create matches!
Oct 4 05:46:02 6m 40s Tecton Inc. ♥ 1 Insanely fun despite being rather hard (for me). I think a friendlier difficulty curve would be nice :-) Some games started easy, some were downright impossible - which I guess makes it more addictive. Well done!
Oct 4 15:55:38 10h 09m Switcheroo ♥ 1 Awesome! First game that was easy enough for me to win quickly, almost everything else I played was way, way too hard or had a steep difficulty slope. Loved the concept and the graphics!
Oct 4 16:11:40 16m 02s Chicken farm ♥ 1 Very nice, very relaxing, has potential. Chickilization? Egg Tycoon? Also reminded me of the computer game they played in Peppa Pig... can't find the name right now. Some kind of automation would be nice (e.g. hire somebody to pick up eggs in exchange for some of the eggs) Loved the graphics and the mood.
Oct 4 16:24:39 12m 59s Kitten Space Opera ♥ 4 Amazing! I think this game is what the FTL guys were actually trying to do :-D Loved the concept and atmosphere. I managed to finish the game without understanding what the calamity beam does. Which means the difficulty was calibrated properly for the first levels (I died a couple of times but managed to quickly finish all levels), but there is probably room to add a lot more content, alas the JAM time is short. I think this game is worth further development. Well done!
Oct 4 19:14:17 2h 49m SIEGE: The surprisingly punctual invasion game ♥ 1 Great idea, nice implementation, I wish that the meaning of the colors was available (or one click away).
Oct 5 06:02:23 10h 48m Speed Barber ♥ 2 Very nice game! Enjoyed the atmosphere very much. The background sounds were great.
Oct 5 12:07:12 6h 04m Space Frontier ♥ 2 Grrr, I'm spending way too much time on this game! Well done! Besides graphics, audio etc. I'm really impressed with the space station feel (makes me think of DS-9 and related shows) of the game.
Oct 5 15:56:46 3h 49m Speed Dating Fantasy ♥ 1 Very cool game. I'm awed by the amount of content - though not sure how much is actually procedural... :-)
Oct 5 16:01:09 4m 23s Foody the Robot ♥ 1 Loved the sound and mood! The food textures should be a little more detailed, I was struggling to identify the items - or is that intentional? Well done!
Oct 5 18:32:58 2h 31m Escape From Planet Earth! ♥ 1 Loved the spacey atmosphere, I wish the UI was a bit more responsive (some feedback when buying stuff, at first I thought the buttons did not work). Very nice how there are multiple variables to keep track of while trying to shoot down the aliens. Well done!
Oct 5 18:54:10 21m 12s A Space Polka in Ten Parts ♥ 0 I didn't know what I was doing (except matching the colors and trying to push all the percentages up), but had fun even when losing. The polka is awesome. Well done! EDIT: The FTL vibes were very enjoyable :-) EDIT2: I won, but couldn't figure out why :-)
Oct 15 15:25:24 236h 31m Pandora’s Box [WebGL/Win/Touch] ♥ 0 Unforgiving, yet fun. Third level was too hard for me :-) Loved the atmosphere and sounds. Very cool game!
Oct 18 07:28:55 64h 03m Tattooz ♥ 1 Amazingly cool! Loved the rushed feeling of the resulting drawings, the time limit forces quick planning and quicker execution with hilarious results. Reminded me of Kimon Nikolaides and his gesture drawings. Well done!