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lisyarus

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TimestampSince previousGamelisyarus's comment
Oct 3 08:43:07 Spooky Spook Meow Meow ♥ 2 An unusual game! Great atmosphere, nice graphics & sounds. I was initially playing not in fullscreen and missed that you have a fixed-size inventory (and the "go to fullscreen" button is hidden by scrollbars, see the screenshot), so I ended up e.g. harvesting 20 crops and still having only 5. Maybe you shouldn't be able to pick up when full? I also couldn't figure out how to pick up crops in the beginning, until I realized they must not be ready to harvest & went deeper into the darkness. Maybe some indication that crops are not mature would help. Finally, it seems impossible to lose the game if you just stay in the cats zone: the ghosts don't seem to enter it, and new cats appear faster than they die, so you have a steady population of about 4 hungry cats. And if you're feeding the cats, you get constrained by your speed & inventory size, so you still end up with some limit population of cats, unable to support more. So, I'd say that mechanics-wise the game reaches some stagnation after a while, - would be nice to break this somehow. 2022-10-03-112833_954x547_scrot.png 2022-10-03-112927_1920x1080_scrot.png
Oct 3 08:55:42 12m 35s Party is Over ♥ 0 Nice game! The take on the theme feels a bit...weak, would be fun if something more unusual happened every 10 seconds. Couldn't figure out what to do with the dude & the stains, unfortunately. It also took me quite a while to realize you can use the items in your inventory, and the right click to change from looking to acting is really confusing at first. Maybe adding a better, more detailed description would help? (not necessarily in-game, just on the game page.) The text is way too blurry, hard to read on a large screen :( A side note: the site thinks the game is playable in browser, which it clearly isn't :) And what engine is that? My guess is it's your own engine, judging by the archive content. Kudos for SDL2 :)
Oct 3 19:02:27 10h 06m Sleep When You're Dead ♥ 1 A solid take on the theme! The game felt a bit unfair, since you can only move a tiny bit around the map and then the enemies destroy you in just a few turns, and the price for the turrets seemed a bit too high. Also the player's movement looks jittery, guess there's something wrong with the controls? A final note: both player movement during player's turn & camera movement during enemies' turn use the same controls, so you end up unwantedly moving the camera for a second or so after your turn ended but you didn't realize that yet, which is a little bit frustrating. Overall with some polish this would be a cool game!
Oct 3 19:04:20 1m 53s Zelenium© ♥ 0 Unfortunately, the game doesn't load for me, there's just a grey screen. 2022-10-03-220355_959x546_scrot.png
Oct 3 19:17:34 13m 14s Alone ♥ 2 A nice take on the theme! Mouse controls felt a bit weird and made it hard to aim precisely, it would probably be better to make the player point to the mouse cursor or something like that. The shooting & the timer were a bit confusing: sometimes the players shoots when the timer hits 9/10, sometimes he doesn't; sometimes the counter goes with a different speed or even goes backwards. Sometimes it was possible to go through doors and I ended up somewhere I shouldn't have been :D (added a screenshot) In the end I entered some room and the game just jumped to the main menu, so I guess I've won? :) 2022-10-03-221023_1920x1080_scrot.png
Oct 3 20:08:58 51m 24s The Oxinaut ♥ 2 A simple but reasonable take on the theme! Nice graphics & controls. Screen shake felt a bit too strong, though I get that it is part of the game's chaotic feel.
Oct 3 20:36:40 27m 42s Battle Forts ♥ 1 Nice graphics, although it might use some polishing (better animations, better road pavement, etc). The take on the theme feels a bit off to me - this is a classic "two players spawn troops on a timer" thing, so this theme interpretation doesn't add anything to the genre. Having some sound/music would be a nice addition. The gameplay is a bit unclear: it's hard to understand who exactly has the specified boosts (all the troops, or the newly generated ones) and how effective they are (is a particular soldier using magic or physical attack, etc). I also had the feeling that I'd win no matter what, I randomly clicked the perks to see that are my options yet I was always winning. 2022-10-03-232327_1920x1080_scrot.png
Oct 3 20:55:50 19m 10s Totem Storm ♥ 0 A very nice game! It seemed like the eye never actually touched the player, even if I kept moving, contradicting what the tutorial said. Shield regeneration speed felt a bit unfair compared to how quickly new enemies spawned. Anyways, enjoyed it, fun game!
Oct 3 21:26:35 30m 45s Against the Clock ♥ 1 A nice take on the theme! Although it didn't feel like something happened at exactly 10 seconds. I also couldn't figure whether it is possible to lose - the red things get retracted even when they reach the clock center. Anyways, had some jiggles, good job!
Oct 4 08:02:24 10h 35m Sushi Panic ♥ 1 Nice game! Figured you can fix several things at once if you stand right between them, - not sure if that's a bug or a feature, but that's pretty helpful, enables some strategic fixing :) After a while things start breaking faster than you can fix them, but I guess this is intended. 2022-10-04-105823_1920x1080_scrot.png
Oct 4 08:18:25 16m 01s Ten Seconds In The Dark ♥ 2 Nice game! Gets a bit repetitive over time, though. Definitely good work on creating the mood, gave me some shivers. I couldn't finish the 3rd level with iron rods, the last rod just seemed not to be on the map, and the timer in the bottom-left corner just said "you're dead", not sure if that's a bug or an intended thing.
Oct 4 08:24:58 6m 33s Run, Slime, Run ! ♥ 1 A really interesting & unique take on the theme, loved it! Sometimes it's not clear whether you're standing on the corpse or not, i.e. whether you'll get the jumping boost, - maybe a visual indicator would help. The music felt just a little bit off, I'd expect it to feature in some fantasy-themed game and not a slime game, but maybe it's just me. Anyways, great job! 2022-10-04-112210_1274x715_scrot.png
Oct 4 14:28:36 6h 03m Match it Fast ♥ 3 A really nice game! Didn't feel like it fits the theme, though: nothing happens every 10 seconds, it's just that you have 10 seconds to complete the level. Nevertheless, enjoyed it, good job.
Oct 4 14:41:39 13m 03s Field O' Fiends ♥ 2 Nice game! One thing I felt frustrated with is attack range: there's no hit indication when you attack the enemies, so it's really unclear whether I've hit them or not, and the range felt too close even after several upgrades.
Oct 4 15:15:03 33m 24s Tower of the Dice God ♥ 2 Really nice game! The graphics & sound design are a bit simplistic, otherwise it's pretty fun! Managed to get almost all upgrades but at some point I seem to have jumped too high and moved somewhere out of the game field (judging by the remaining enemies, who were moving to the bottom-right through the wall). 2022-10-04-181143_1920x1080_scrot.png 2022-10-04-181138_1920x1080_scrot.png
Oct 7 11:16:04 68h 01m Coronga Strike ♥ 1 Really nice game! As I understood it, your speed is lower than that of your enemies, but your turning speed is higher, allowing for neat maneuvering tactics. The only downside is that it's really hard to aim precisely when the enemies are far away. One solution would be to use the mouse to direct the player, another would be to do non-linear turning (e.g. quickly pressing a key turns just a little bit, but as you keep pressing it longer, the turning speed approaches maximal value). Anyways, cool game & theme interpretation, good job!
Oct 7 11:34:46 18m 42s ZombieGrade ♥ 1 A very nice game! It felt like the zombie's strength & speed increased with your progression, which produced an overall feeling that you're not going anywhere. Maybe there should've been different types of zombies appearing gradually, so that you'd clearly see that you are progressing? Aiming felt a little awkward from this camera angle, maybe a simple top-down view would be nicer. Anyways, good job!
Oct 7 11:58:01 23m 15s Mutated Carbon ♥ 1 A very cool game! The only problem is that the growth of enemies' levels feels too harsh, I quickly lost all my ammunition and had to go through ferrum rooms a lot to re-fill my supplies. No other resource went out so quickly, so I'd say the game would benefit from a bit of balancing :) Anyways, nice game! I almost got to the leaderboard :) 2022-10-07-145214_1920x1080_scrot.png
Oct 7 12:13:51 15m 50s Life is Fleeting ♥ 0 Nice game idea! Found the controls a bit too slippery, hard to precisely aim at the farm, so I ended up just running around the farm and spamming spacebar :) Would be nice to have some visual effect when a new day starts, otherwise this instant teleportation looks a bit confusing. 2022-10-07-151201_894x542_scrot.png
Oct 8 19:04:02 30h 50m ExperiMental ♥ 1 Incredible game & take on the theme! Banana & disco made me laugh. Jumping & movement in the air felt a bit like they lacked some inertia (i.e. less control while you're in the air). Lovely art style, although it would be nice if the enemies were more detailed. Anyways, great job!
Oct 8 19:36:31 32m 29s Jump in the line ♥ 1 Not sure what the point is, and I didn't notice anything happen every ten seconds at all, unfortunately. Quite relaxing though, loved the effect that music stops when you stop.