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Spooky Spook Meow Meow
Spooky Spook Meow Meow
By iamtealc
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.35 | 9 | |
| Fun | | 2.92 | 9 | |
| Innovation | | 3.14 | 9 | |
| Theme | | 3.35 | 9 | |
| Graphics | | 3.42 | 9 | |
| Humor | | 3.42 | 9 | |
| Mood | | 3.78 | 9 | |
Comments
lisyarus
2022-10-03 08:43
An unusual game! Great atmosphere, nice graphics & sounds. I was initially playing not in fullscreen and missed that you have a fixed-size inventory (and the "go to fullscreen" button is hidden by scrollbars, see the screenshot), so I ended up e.g. harvesting 20 crops and still having only 5. Maybe you shouldn't be able to pick up when full? I also couldn't figure out how to pick up crops in the beginning, until I realized they must not be ready to harvest & went deeper into the darkness. Maybe some indication that crops are not mature would help. Finally, it seems impossible to lose the game if you just stay in the cats zone: the ghosts don't seem to enter it, and new cats appear faster than they die, so you have a steady population of about 4 hungry cats. And if you're feeding the cats, you get constrained by your speed & inventory size, so you still end up with some limit population of cats, unable to support more. So, I'd say that mechanics-wise the game reaches some stagnation after a while, - would be nice to break this somehow.
2022-10-03-112833_954x547_scrot.png 2022-10-03-112927_1920x1080_scrot.png
grau
2022-10-03 09:25
33 innocent cats in 7m10s, peak was 13. :D The fact that new cats go directly to empty plates was a bit strange. But it made it more intense. ;) Nice game about cat management.
The atmosphere, sound and graphics in this game are great!
The core loop is engaging and pretty fun, although it did feel impossible to stop any cats from dying.
senso
2022-10-03 09:35
Creepy game in a good way. Love the music and the dead cats evil meouw. Did take me a few dead cats to figure out to walk into the dark.
* The audio of the cats combined with the music and footsteps really gave it a nice creepy vibe. * Love the visuals of the light surrounding the player in the dark. This looks really good * Are the number of "eyes" ghosts in the top half of the map (in the shadows) put there by the cats who die??!?!?! That is super creepy! * Is there a difference between the red and purple flowers? I wasn't able to determine one.
Your game has a solid theme and atmosphere. You made good use of the lighting effects, which I don't often see treated as a much of priority in 2D games. The forgotten cats were especially spooky.
I also found the interface very user-friendly. It was clear which cats were running out of food and close to death, and the user experience would suffer without such a well-designed cue. It looked like you also had some sort of location-based detection that made selecting items easy.
Regarding the gameplay, I wasn't sure what to do at first and immediately died because I didn't realize I had to go harvest food in the dark area, which I thought was just the edge of the screen. I kept clicking on the food dishes, thinking that's how to harvest. After that, though, I got the hang of it, and managed to keep cats mostly alive for about ten minutes. (I think a ghost cat killed me.)