Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Karahan

Karahan

Feedback comments for LD50

Karahan's games and stats for all events →

TimestampSince previousGameKarahan's comment
Apr 5 00:04:26 The Ancient Time Tree ♥ 3 I really liked the fluent/fast gameplay! Though the introduction font was a bit hard to read.
Apr 5 00:10:44 6m 18s I have to defend my town but they only gave me an arrow ♥ 1 Fun game! Aiming visuals are a bit glitchy but definitely links the theme!
Apr 5 00:23:59 13m 15s Save the Reactor ♥ 1 Really innovativ but I found the gameplay a bit too hard, also font gets broken when full screen.
Apr 5 00:34:30 10m 31s Sands of Time ♥ 1 Just finished the game, level design is a bit confusing. But concept and application of theme is really good!
Apr 5 00:41:48 7m 18s Evacuation of Zorkid ♥ 1 I had fun. It would be really cool to have some song or audio though!
Apr 5 01:03:56 22m 08s Seed Of Time ♥ 2 Stunning art, link does not work though.
Apr 5 01:06:01 2m 05s Time Dash ♥ 1 Simple controls are the way to go! I really like the minimalist approach visually.
Apr 5 03:32:11 2h 26m Impossible Journey ♥ 1 It is really cool to see games written in Java. Graphics could be better but I like the old school vibes here.
Apr 5 05:28:27 1h 56m Escape Grades ♥ 3 Lol. Good one.
Apr 5 06:59:53 1h 31m CinderWoods ♥ 2 Really cute graphics. The gameplay was a bit confusing at first but when you get the hang of it, it's really fun. I think a pixel font could be better in the UI.
Apr 5 11:42:01 4h 42m CryptoHunk Market Platform ♥ 1 It was confusing at first (Probably because I have never done trading lol) but I liked the overall experience.
Apr 6 15:10:44 27h 28m MOTH ♥ 1 I really liked the atmosphere, visuals and audio fit together. Well done!
Apr 7 06:26:17 15h 15m Silentio ♥ 4 The art style is really unique and cool! Also I liked the mood a lot. Though the gameplay could be a bit easier I guess? Sorry for my skill issues :)
Apr 7 07:10:09 43m 52s Bitboy ♥ 2 I was like wow, this game actually has a really fun yet simple gameplay and a really humorous setting. *Spoilers after this* I didn't give much meaning to those "delete" buttons at first but when I saw the first glitch, I was like ◎_◎ Then saw the "An unexpected WebGL error occurred" screen and I thought that it was the ending screen until I checked the comments, dude I was wrong. I thought that refreshing the page would just reset the game so that's why it is inevitable but nope, there was more. The 4th wall/meta part is made really good with the atmosphere. Music and the glitches gave me goosebumps. It is the only game I played which nailed both the mood and humour at the same time, great job!
Apr 7 09:53:30 2h 43m Tide of Rot ♥ 2 I like the gameplay, though sound effects gave me an headache (Too loud maybe?). Also, I would like to play as a smaller character with smaller hitbox in this kind of bullet hell games. Fun though, good job!
Apr 7 10:04:39 11m 09s What, You APE? ♥ 3 Creative and unique game on the theme! I really liked the humor and the gameplay was a bit confusing at parts (I didn't really understand the boss fight) but mostly simple. Maybe (if not already) the game could start slow and get faster by time so the difficulty is more dynamic. Well done!
Apr 8 09:04:41 23h 00m Burning Spirit ♥ 4 Really sad game 😿 I loved the mood overall. The graphics and especially the music fit really well! I think animations could (like the tree burning) be improved but you can't ask more than this game in a jam! There are things I would change with the gameplay though. To be honest, I didn't even read the description of the cards because I could just spam them like there is no cooldown to get more cards. I just put more cards to attack superior enemies, that was all my strategy. Another reason for me not reading description of the cards was that the game is fast. While you are fighting, the enemies still attack the sacred tree so there was no time to read/strategize. Time stop is a must when fighting I think. Also a cooldown to collect cards or in a way, make the cards more scarce may be cool. Also our spirit could have it's own HP to use when fighting so instead of our tree, we could get hurt (But I think this idea would not fit the story for the ending, maybe a second ending that we die?). To make the game more detailed, there could be like upgrades for our character or even the tree itself; simple as being able to hold more cards or increase movement speed. I would like to be able to repair/heal the tree with cards or maybe something else like orbs that you can use outside of the fights to do cool stuff like building walls to make game last longer. I wouldn't say the game is that much innovative but definitely combines some good mechanics with a sorrowful 😭 story, beautiful aesthetics and music so you guys pretty much nailed it, well done! *I will go cry now, my spirit is burning...*
Apr 9 11:29:08 26h 24m Crime Time ♥ 1 I liked that you can strategize by just not moving to stop time, it definitely gave the game depth especially in scenarios that there is no way to escape. Music and sound effects were nice, graphics were not bad though I had some issues with game resolution/scaling when changing it. This game reminded me of a game called Monaco, really fun overall!
Apr 9 11:46:47 17m 39s Don't protest me! ♥ 1 I made to 120 days! I liked the simplicity of the gameplay, it was really easy to understand. Though the game was pushing too hard even I made the best choices (I think?) and spammed the hell out of money printer, it felt like it wpuld be impossible to score beyond ~150 days. I wonder if RNG is a big thing in this game. *Maybe I am missing something...* There is a bug or something with the enforcement card, the cooldown didn't seem to work and it's effectiveness was a bit randomized I think. Sometimes it felt like the card was useless and sometimes it was a game changer, I didn't like how inconsistent it was. Music getting louder when you are close to losing is a really nice touch! I liked the art and sound effects a lot, really stylized. Use of theme is good and both the humor and the mood is pleasant. Well done!
Apr 11 11:57:27 48h 10m Crowd Control ♥ 1 I didn't get the point at first but after I lost for the first time, I just wanted to replay and experiment with it. I made a high score of 172, my strategy was to separate angry/swearing/sad peoples with the normal guys and it actually worked for a time. It is really innovative and weirdly addicting. Good job! Now I will experiment with it more ✌️