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Feedback comments for LD50
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| Timestamp | Since previous | Game | Dingledorf's comment | |
|---|---|---|---|---|
| Apr 6 03:05:39 | Cheap Blue | ♥ 6 | I found this game by stumbling into the music on Soundcloud, which I adore. The game is very polished -- the art, music, the sound effects, the gameplay -- all very nice. I thought it was really cool how the waves grew as the game progressed. One suggestion: I would move some rocks so that there aren't any at the border. I ended up dying because I tried to go around a rock, but I hit the invisible border, which forced me to go straight into the rock instead. Overall great work! | |
| Apr 6 03:18:13 | 12m 34s | Calcium Carnage | ♥ 1 | Nice solid game. I love the retro music. |
| Apr 6 05:29:49 | 2h 11m | TEST TECH S.A.Your expiration is inevitable. | ♥ 1 | Nice game! The unique health system is definitely really cool, and I like how it makes it so that taking damage makes things temporarily harder, while also giving you a chance to fully recover if you play it right. Eventually the enemies stopped spawning from the bottom, so I was able to get 49,200 points by moving from left-to-right in a U shape. I think it would be possible to survive forever if you avoid making a mistake like I eventually did. The gameplay felt tight and polished, and I really liked the music. Well done! |
| Apr 6 05:52:26 | 22m 37s | Camp Demise | ♥ 0 | Ah, a slender-eqsue game! Nice work, especially for a compo submission. I liked the sound effects and background ambience. I think it would be nice to be able to toggle the flashlight to conserve battery. |
| Apr 6 06:45:59 | 53m 33s | And Then You Fall | ♥ 1 | Cool game! Everything I might want to say has already been said by other people, so instead I'll just say that all things considered you did a good job :) |
| Apr 6 08:13:56 | 1h 27m | Graveyard Path | ♥ 1 | Really unique central mechanic! I had a lot of fun :) |
| Apr 7 07:32:43 | 23h 18m | Chronolapse | ♥ 0 | Cool game! I especially like all the clock-based audio and sfx. Is the music original? If so, I'd love to see it uploaded to Soundcloud or something. |
| Apr 7 07:43:15 | 10m 32s | Mia's Bear Service | ♥ 1 | Nice relaxing game, I enjoyed playing it. I encountered a bug where the sprite for the watch on the tag of a bear wasn't resized, but this was very minor. Other than that, a very clean and polished experience! Oh, and I really liked the way the camera panned around at the start, that was a cool touch. |
| Apr 8 02:15:10 | 18h 31m | Stone Sabbath | ♥ 2 | Really well-crafted game! The music is fantastic, the sound effects are lovely (especially all the vocal aahs and wooshes haha), and the art and animation are lovely too. I like that the enemies' attacks are all well-telegraphed. The world design is excellent, and the placement of enemies throughout to signpost the way forward is done well too. One bug to report though: when I defeated the giant boss, its healthbar covered up the text popup underneath, so I couldn't read what my character was thinking/the instructions properly. |
| Apr 9 01:15:43 | 23h 00m | Mow Bot | ♥ 1 | Nice game and great puzzles! The whole thing is very polished, well done! |
| Apr 9 01:26:49 | 11m 06s | Nighty Night, Nosferatu | ♥ 1 | Super impressive and very polished, especially for a compo game! Unfortunately I experienced the same long stutters as some of the other people here when leaving the shadows (Win10, Firefox), but overall the experience was good. Great work! (P.S. I'm also a huge fan of the data you collected and graphs of how much time you spent doing what, the insight is really cool. Maybe I might try doing something similar next jam.) |
| Apr 9 04:21:09 | 2h 54m | QUADRATORUM | ♥ 1 | Great game! I love games that incorporate music into the gameplay, and the music for this game was fantastic! The ending cutscene and climax were excellent too. The gameplay itself was smooth, and the extra visual effects (e.g. the background) were really cool. Nice work! |
| Apr 9 04:42:12 | 21m 03s | Godspeed, Boundless Abyss | ♥ 1 | Nice writing! I was a bit confused at the start (never played FTL), but eventually the story roped me in. Good use of colour to distinguish different sources. A small addition that I reckon would've helped a lot for setting the mood is some background music - even some free stuff scraped from youtube. Good effort! |
| Apr 9 09:05:11 | 4h 22m | Walk of life | ♥ 2 | Fun game! The applause always made me laugh haha |
| Apr 9 09:41:50 | 36m 39s | Abysmall | ♥ 2 | I like the take on the theme -- delay the customer haha. Really solid game; I especially liked all the ambient sound effects that played at random times, it really contributed to the mood. The music was also excellent - am I able to find it on Soundcloud or anywhere else? Overall very well done! |
| Apr 10 00:14:43 | 14h 32m | RIITA | ♥ 7 | Definitely one of my favourites for this jam! I aspire to one day be able to put out as much quality music in such a short time. Well done! |
| Apr 10 03:53:52 | 3h 39m | The Unfortunate Tale of Mr. Bones | ♥ 1 | Definitely the most fun game I've played this jam so far! The music was nice and relaxing and made the game quite chill to play. The dev corner was a nice touch! I managed to last 20 minutes. Great work! |
| Apr 15 10:27:24 | 126h 33m | Somnus | ♥ 2 | The central mechanic reminded me a lot of the true ending to NieR Automata -- the ability to leave messages for other players makes for a very special experience. The music created a nice mood too. Good work! |
| Apr 15 10:39:56 | 12m 32s | Wreck at Delta Blue | ♥ 1 | Nice submission. Not much else I can add on top of the other commenters. Maybe I'm blind, but I couldn't see any landmarks aside from the planet itself, so I couldn't figure out what to do other than drift aimlessly in space. I like how the joystick moves as you operate the controls. With a bit of fleshing out I could definitely see this turning into a very immersive and atmospheric space sim. |
| Apr 15 10:44:47 | 4m 51s | Vine Dash | ♥ 1 | Great presentation. Loved the 'cutscenes', especially how it transitioned from the main menu to the gameplay proper. Very polished gameplay too. Nice work! |
| Apr 15 23:37:05 | 12h 52m | Blitz : invasion | ♥ 2 | Nice work, especially for one person. Everyone else here seems to have their own source of nostalgia to compare this to, but for me personally it reminded me of the ship combat in Ratchet & Clank 2, which I adore. The core gameplay is smooth and well-implemented. Anything else I can say has been said by others above, so there's no need for me to repeat. Well done overall :) |
| Apr 15 23:50:44 | 13m 39s | Slingshot Probe | ♥ 0 | Nice work! This is very similar in (initial) concept to the game my team tried to make, and I'm really impressed with how cleanly you were able to pull off the orbital mechanics concept. It's very impressive that you were able to fit in multiple gamemodes. I also like the audio -- the music does a good job of setting the mood. On the first playthrough I was a little confused since there was initially nothing on the screen other than the ship and the minimap (and therefore I had no idea what the minimap was showing me), but that confusion quickly went away when I eventually passed a planet. Well done! |
| Apr 16 00:29:21 | 38m 37s | Heat Production | ♥ 1 | Love me an automation game! Failed on my first attempt as I was too slow to figure out what I needed to do, but the second attempt was a breeze, and it was really satisfying once everything was up-and-running. Nice work! |
| Apr 16 01:13:37 | 44m 16s | Betrayal of Lanka | ♥ 1 | Nice game, very impressive for a such a short time! I agree with the others that the platforms moved a bit too quickly in the 2nd level. In the third level it would be nice to change the camera perspective so that we can see how pressing the buttons modified the level -- it was a bit inconvenient to move back-and-forth between the buttons and the chasm to be able to see what they did. Other than that, I enjoyed the level design overall. The art and animation is also nice, and the music fit very well. Well done! |
| Apr 19 06:59:51 | 77h 46m | Humans to Blame | ♥ 1 | Nice game, I managed to get a score of 105. The tutorial was very good, as was the core gameplay. Not much else I think I can say on top of the other commenters. Well done! |
| Apr 19 07:13:04 | 13m 13s | Sir, your Armor is melting | ♥ 1 | I love the name of your game haha. The controls were really tight and responsive, which I really appreciated. The animations were really smooth too, and I'm glad the hitboxes were forgiving. I reckon it would've been good for the fireballs to increase in frequency a bit more quickly, however, as it started feeling a bit repetitive after a while. Overall well done! |