FoonLudum Dare ExplorerLD50 → Humans to Blame

Humans to Blame

By relord

View on ldjam.com

CategoryRankScoreCount
Overall11673.1021
Fun11622.8921
Innovation8333.1620
Theme3133.9720
Graphics7653.5522
Audio8622.7520
Humor8242.7220
Mood12192.8519

Comments

fzsa-v 2022-04-04 21:53

Really interest approach, fits the theme very well, simple game with plenty of polish. An amazing intro with the tutorial. Here are some potential small bugs that was a little out of place. The missiles sometimes may target the same spot? It's weird because the missile that they are shooting is at themselves, and for gameplay it just instantly depleting your health by one. Sometimes, a missile landing will deal 2 damage to the earth? Otherwise, I think this game is amazing, I definitely want to see more polish with this game!

moonblast 2022-04-04 22:37

The concept is novel. I've seen a lot of earth games like this, but yours seems to fit the theme the most. Some insensitivity and errors can be confusing and overall a fun game

swordmage 2022-04-05 02:12

hard, very hard or Im slow .. very slow. the tutorial is really nice, takes a few seconds from launching the game to playing it

mimusangel 2022-04-05 12:25

it is difficult but we take a little pleasure in the frustration! the small tuto of the beginning is really effective!

spaceylake 2022-04-05 16:25

Fun little game. Good intro to the controls. Nice with soundeffects. Cool concept.

magic-mike 2022-04-05 20:24

Fun game, the tutorials is very well design and the result is polished as hell! The flying rockets might be a lil to hard to touch. My PB is 74! Great entry

c64gamer 2022-04-05 20:27

Awesome entry. Funny game. I like the "clirr"-sound when the rocket hit the planet :D. The tutorial at the beginnig was a nice idea. Thumbs up and good job. :-)

funemaker 2022-04-10 01:08

Nice job!

archimagus 2022-04-10 01:20

Nice game, simple and to the point. Nice sound effects and the controls are simple and intuitive. It could be a touch slower and not be quite so frantic right from the get go. Maybe have the missiles start a bit higher so there is a bit more time to react and it's easier to tell which one to go for next.

mvasko2 2022-04-17 15:29

I really like the concept, the graphics, and the sound effects. Also the intro tutorial was very well thought out.

It was a little too hard though. One cause of that is the frequency at which the missiles appear. The second cause is that once the missiles go into the air, you lose track of them and only get to see them for a split second before they land back on the Earth. This gives the player little chance to do anything about it.

I think it would be better if the camera was zoomed out a little, or if the rockets didn't stray too far from Earth. Instead, they would orbit around, similarly to the missile in the tutorial. The point is to have them visible at all times (except when they are on the other side of the planet).

Also I think some music and a leaderboard would both help the game a lot.

Overall, good job!

someone 2022-04-18 21:31

Interesting idea. A bit too hard though. A slower pace, and some warning sound effects may help. Also perhaps being able to zoom. 16 was my highest score.

dingledorf 2022-04-19 06:59

Nice game, I managed to get a score of 105. The tutorial was very good, as was the core gameplay. Not much else I think I can say on top of the other commenters. Well done!