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Arttu Halonen

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TimestampSince previousGameArttu Halonen's comment
Apr 5 11:09:41 Majellan ♥ 1 Cool idea and cute animations! I couldn't quite figure out the shop, maybe I just didn't collect enough pickups.
Apr 5 11:14:14 4m 33s Apocalyptic Romance ♥ 3 I unfortunately didn't quite understand the gameplay. Maybe if there was a little more time to react, or if the different items flying at you had some colour/symbols to help the player recognize their effects at a glance? Nice tunes, though!
Apr 5 11:22:52 8m 38s Muzketeerz ♥ 2 I really liked this one! The art style of the graphics and sounds worked together really well, and the concept was great! With a bit more visual feedback (to see if the game registered my inputs the way I expect) and work on the controls (middle mouse in the browser version turns into the page scroll cursor), this will be an even more fun experience!
Apr 5 11:27:51 4m 59s Concave Knave ♥ 0 The controls were a bit difficult, especially with Ctrl + S and other combinations doing wacky things in the browser. Also some feedback on the boss (and you) getting hit by attacks would help make the fight clearer. Otherwise this is solid boss-fighting game, and the dash effect looks cool!
Apr 7 05:22:45 41h 54m THEMARUNGA ♥ 1 The voice narration was a nice surprise! I also liked the idea of controlling to things at once, although it got a bit too difficult too quick for me. Nice entry overall!
Apr 7 11:06:59 5h 44m The Bay of the Ineffable ♥ 1 I was a bit confused at first, maybe a little tutorial or some UI tips would help? Understandably not under the time pressure of the jam, of course. But congrats on finishing! The game looks nice and the concept is promising. Keep it up!
Apr 7 11:21:04 14m 05s MacBooler ♥ 1 Really nice entry! Took me a solid while to understand the game mechanics, but once I did, the game felt great! If you want to continue this post-jam, an in-game tutorial would be nice, or some sort of practice mode where you can interactively see what your actions actually do, to attempt to match your set of lights with the target set of lights. A solid entry, congrats!
Apr 7 16:35:55 5h 14m Owl Knight ♥ 3 I really loved the art style! Especially the charge-up attack looked really nice. I had some difficulty with the combat, it was hard to hit the enemies while also dodging their attacks. Also after a few tries I ran into a problem where I was stuck in the beginning ("Press T to throw...") and couldn't move. But I really liked that you had a tutorial for some of the mechanics! A solid entry, congrats!
Apr 7 17:47:00 1h 11m Beyond The Veil ♥ 2 Wow, I certainly wasn't expecting this level of artistic quality from a one-weekend game jam! The sounds especially were great, not just the superb voice acting and awesome music, but the sound effects too. I have to agree with some of the other commenters that gameplay felt a bit slow and frustrating at times. However, balancing problems like this are more than understandable for a jam game. Keep it up, nice work!
Apr 7 18:19:31 32m 31s Forest ♥ 0 I'm subscribed to your channel but missed the Ludum Dare video, so I was very surprised to have stumbled across your game naturally through this site's recommendations. Congrats on making a game! I too had problems getting the game running, but updating my RTX 3060 drivers fixed the problems. The mood was very suspenseful and strong, and I feel that the lack of tutorials or direction added to that feeling of being out of place. The gameplay was solid, perhaps the feedback on you getting hit by the enemies could be made more clear. Overall a solid entry, keep it up!
Apr 9 10:17:00 39h 57m Balloon Rush 2 ♥ 2 A really solid entry, simple and elegant! It was great that you could move the ball in all directions, not just upwards. Simple but very well executed, just as a jam game should be! Congrats, keep it up!
Apr 9 10:30:50 13m 50s Mythic Garden ♥ 5 Really polished entry, nice job! Keep it up, you seem to have a good group going!
Apr 9 10:49:41 18m 51s Seas to be ♥ 1 I really liked the water shader and the bow wave particles! Sometimes the ghost ships went a bit crazy and started to shake furiously. Overall a solid entry, keep it up!
Apr 10 08:46:32 21h 56m Void Prison ♥ 2 Wow! Wasn't expecting this level of polish from a jam game, great job! I loved the feel of the dodge roll and how your gun pushed you back (very interesting combination with you trying to avoid the edges). Nice job, keep it up!
Apr 10 09:01:34 15m 02s Snow Dude! ♥ 2 The movement animation on the Snow Dude was really smooth and detailed, nice level of polish. Solid platformer with a neat movement gimmick! I'm not sure if controlling the dash with the mouse cursor made it easier or more difficult. At least in the start I had some problems meaningfully aiming with the mouse while moving with WASD. Overall a solid entry, keep it up!
Apr 10 09:11:34 10m 00s VargaVinter ♥ 4 Great voice acting, solid visuals, great job! My only issues were with aiming the axe swings, I was having a bit of a hard time with it in some fights. Overall really cool game, keep it up!
Apr 10 09:45:44 34m 10s Grandma ♥ 2 I really liked the lighting and the sounds, solid entry! The character controller felt a bit hard to control precisely, but platformer character controllers are notoriously hard to fine-tune, especially when you only have a weekend. Also the wind was a bit hard to read, but I was eventually able to overcome it. Overall nice job! Grattis!
Apr 10 09:57:37 11m 53s I Sink Not ♥ 2 Designing and building ships was really fun, great work on the system! I was having some difficulties detecting the damage on the ship parts and the rising damage meter felt like it didn't show up consistently. I really liked the art style. Great job, keep it up!
Apr 10 10:02:23 4m 46s Warming up! ♥ 0 Simple but really elegant, great work! Sometimes I had difficulty grabbing the fireballs, it was a bit hard to gauge the range where I could pick them up. Otherwise the controls felt pretty good, congrats on making a solid platformer controller in such a short time! Nice job, keep it up!
Apr 10 10:09:54 7m 31s Sandwich Drop ♥ 1 The jumping animation on the cart was a really nice touch! Also loved the cutscenes and the dialog. There were a few stuttering issues where the mouselook camera went a bit crazy, but otherwise the controls worked well. Cool game, keep it up!
Apr 10 10:25:45 15m 51s I Would Like to Thank the Academy ♥ 2 *"So, gentlemen, stay with me awhile, for nothing prevents us from talking to each other if we were unable to come to the help of the corruptor"* Well if that isn't the most profound thing I've heard all day, I don't know what is! Really cool idea, I'm glad I ran into this! It would be nice if there was a replay button after you have exited the stage. A really fun experience, keep it up!
Apr 10 10:31:56 6m 11s The Death of Time ♥ 1 Congrats on making a game! It was a bit difficult to see which parts of the environment were platforms and which we just background, and I fell from the world quite a few times because of it. The character movement speed was a bit high compared to how far you could see, but the gun controls worked really well. Keep it up!
Apr 12 14:01:40 51h 29m Mortal Compass ♥ 1 A really cool idea and well implemented! The graphics and the sounds work well together, and hunting down mortals using the compass was a neat puzzle while avoiding the damned souls. The movement felt a bit floaty (which kind of fits for a floating reaper), perhaps that feel could be improved. Solid entry, keep it up!
Apr 12 14:17:40 16m 00s Meltdown ♥ 3 Great job on the presentation, both visuals and sounds! I know it is notoriously difficult to include it in the short time frame of a game jam, but some form of tutorial or other player guidance really goes a long way. In this game it wasn't really clear what I as a player should do. However, you clearly have a good group going, keep it up!
Apr 12 14:29:46 12m 06s Delayed Destruction ♥ 1 A really fun idea and well executed! The player movement took a little getting used to, but the physics worked without too much issue (game physics are always a nightmare to get working properly). After my first playthrough I first thought that the I had seen all the game had to offer, but when the end screen hinted about the neighbours' houses being moved, I was inspired to go back in and try to wedge the girders between the other houses. It worked and was really fun! Nice job, keep it up!
Apr 12 16:08:49 1h 39m Desert Oasis ♥ 1 Fun idea and cute creatures! Especially nice work on the animations! It took me a while to understand what the game was about, and then the game seemed to go on forever with the two last creatures surviving, leaving me somewhat confused. A really unique concept, keep it up!