Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Pincushion

Pincushion

Feedback comments for LD48

← LD47   LD49 →

Pincushion's games and stats for all events →

TimestampSince previousGamePincushion's comment
Apr 26 14:08:39 Gone Diggin' ♥ 1 I like to overall aesthetic, especially the mine shaft that i was digging out. Nice decision to have the time start after picking 3 gold. I could plan a strong starting point. The infinite dig is pretty neat too!
Apr 26 14:46:55 38m 16s The Reverse of the Summit ♥ 2 Fun and straight forward gameplay. It's a good difficulty for a jam game. It's easy enough to get started, but still pretty challenging. The music went well with the game too. I agree with the comment above: "Easy to click out of the window though". Aside from that, controls felt good. Looking forward, consider adding ski jumps :)
Apr 26 15:43:11 56m 16s LLYULANG ♥ 1 Modes: Hard, Expert - Where's my eazy mode! The skills worked really well together. They all had a real purpose, and I felt good when I used them effectively. I wanted to get good at the game. For now, I can only make it to the second section on hard - for some reason, my scores are double what I see in that second-level screenshot though. I appreciate the enhanced music for expert mode. On that note, no sound rating? Well done!
Apr 26 16:08:23 25m 12s Am I only dreaming? ♥ 1 I second Mastoast's comment. I really liked that you voice acted the parts, but I couldn't hear all of the dialogue. The mood was set really well. The piano and dark setting really worked. The platforming and puzzles were very easy, which is good for players to learn mechanics, but a few more levels with increased difficulty would be good.
Apr 26 17:04:55 56m 32s Altum Square ♥ 1 Cool idea. It could definitely use other elements, but I think the core mechanic is pretty fun. It did get easy once I stopped mixing up the ball movement from the tile controls.
Apr 26 18:02:16 57m 21s Help! I'm trapped in an arcade factory! ♥ 0 I really enjoyed this. Nice execution.
Apr 26 18:15:50 13m 34s Dungeon Diver ♥ 1 I like the mechanic. It works well. It's a good level of difficulty, since it took a handful of tries to make it to the bottom. Nice animations too. It's fun.
Apr 26 18:46:14 30m 24s Cecil & Dawson Asylum ♥ 1 I'm glad came across entry. I really enjoyed walking through the story. The sound worked well to set the mood, but it was a little immersion-breaking when the short clips repeated.
Apr 26 19:18:00 31m 46s The Descent for Knowledge ♥ 2 This is a very good. The graphics and animations are nice. The controls felt good. I liked like that there were different ways to get to places, including at least one secret. The music loop is really repetitive. Dying is so punishing since the player has to restart at the top. I would have liked respawn points.
Apr 26 19:43:22 25m 22s Dwarven Surveyor ♥ 1 Fun game. It was a good take on the minesweeper style. I appreciate the scoreboard too!
Apr 27 22:04:23 26h 21m Drill goes brrrr! ♥ 1 Yeah, this was a time warp. Nicely done. I wanted to buy everything, though I didn't notice much difference between the upgrades.
Apr 27 22:45:46 41m 23s Jupiter Drop ♥ 1 I didn't notice the buttons, so it took me a minute to see how to play. I also thing the game's a little too passive. When I get the ball into the sweet spot, I wait for a few minutes. I liked searching for a spot that would make gains. Dropping into Jupiter looked cool. With a little more to do, I think this could have been fun. I like where you were going with it.
Apr 27 23:15:04 29m 18s Octopus Diver ♥ 1 I like the cute look. The point and click swimming was good. It needs more obstacles though.
Apr 27 23:47:24 32m 20s LD48: Down the Rabbit Hole ♥ 2 This was fun. Well balanced. The ore was so worth it that I'd risk missing the drill. The timer beep saved me a few times. It's a nice touch. Well done!
Apr 28 20:37:44 20h 50m Gardner Lake ♥ 1 You did a very good job with the mood. I liked the bubble minigame + narrative format. The bubbles were a good difficulty, but I made it through. I really enjoyed this.
Apr 29 21:56:00 25h 18m Puzzles All the Way Down ♥ 1 I really like the format. It looks good and the controls feel good. That spinny circle thing was neat. I think that if there were more puzzles, more challenging puzzles, and a like dhim wrote, a sense of progression, this could be a pretty fun game.
Apr 29 22:19:00 23m 00s Space Oddities ♥ 1 Nicely done. It took a few tries to get the hang of it. It was challenging until I found a good rhythm. I saw your note about the minion's "generation property". It's not clear exactly what that number means.
May 2 18:16:45 67h 57m Sub_Mission ♥ 1 I liked exploring, though it felt pretty linear. More and deeper caves would be a nice addition. It was satisfying to find new things. The upgrades were well worth the effort to get them. The boat's controls were good. I like that the light comes on when diving. It's a nice touch. Going back to the shop took too long, that was the game's weak point for me, though I liked jumping out of the water when I resurfaced.
May 2 22:06:37 3h 49m MilCo. ♥ 1 Overall this is pretty good. I feel like you have the hard stuff in. It needs more elements. Your instructions include "take care of Moo-moos", and I think that's a good next step. I like the UI / models. It looks good, and it's easy to see what's there. It didn't take long to understand the mechanics. I had fun learning them.
May 2 22:59:36 52m 59s Robo-Driller ♥ 1 This is a good challenge. Really good mix of deadlies. So many ways to die. It was very challenging for me, but I still was able to play well into the caveman area. The falling/moving blocks added so much too. I like how gems were freed when falling from enough height. It was always fun to see the monsters get squished.
May 3 22:39:09 23h 39m Titan Spear ♥ 1 I really enjoyed this. The music and chants went really well together. The story, tutorial, intro animation was all entertaining. It was very challenging for me. For now, I only pierced two hearts. I think it's the right amount of things to worry about (obstacles, power ups, chants). You nailed it. It took me a few tries and a reread to figure out the controls. I didn't know I could move the mouse on the first two. FYI for those with ultrawide monitors. Create a shortcut and add these parameters after the executable: "-screen-width 1920 -screen-height 1080". It should work with any Unity game.
May 3 23:07:59 28m 50s Deep Rescue ♥ 1 Cute sprites and nice animation. The game felt too short though. I think the timer could have lasted longer, and more levels would have been good.
May 4 00:12:58 1h 04m Boundless Depths ♥ 1 Good idea with the omnidirecitonal drill on wheels. It worked well. I like how this game looks. The drill's headlights had a nice effect. Finding stuff was a little too far in between for me. Well done!
May 4 23:14:11 23h 01m Descent ♥ 1 It was oddly chill. I was waiting for a jump scare. Nice trees. Had fun.