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Feedback comments for LD48
Osterzone's games and stats for all events →
| Timestamp | Since previous | Game | Osterzone's comment | |
|---|---|---|---|---|
| Apr 26 07:08:13 | R.E.M. - Vocab Nightmare | ♥ 2 | Obviously deep sleep is a fantastically creative take on the theme, so well done there. I like to think of myself as having a big, meaty vocabulary so I keep playing on hard, and I get destroyed every time. Exactly what an LD game should be, a simple concept with lots of polish. | |
| Apr 26 07:30:04 | 21m 51s | Ocelot Safari | ♥ 1 | Yep, that's some adorable pixel art -- why doesn't mine look like that!? The Pico startup screen was a beautiful little addition, it gave me nostalgia for a childhood I never experienced. I wasn't sure what the ocelots do, it seems like they attack you at night if you're not in a fire and otherwise drag your tools around? That could be made clearer. I also wasn't sure what the broken rock pieces are for, if anything. |
| Apr 26 07:38:29 | 8m 25s | Voice Warm-up | ♥ 1 | Really funny take on the theme, I never thought of that. I wasn't sure what to do for the "scream deeper" part. |
| Apr 26 07:46:43 | 8m 14s | Associated Arguments | ♥ 1 | The talking noises and text boxes were really well done, the conversation theme is portrayed really effectively in a minimalistic way. With some more complex puzzles this could be a really nice wee game |
| Apr 26 12:47:22 | 5h 00m | Conspiracy Dive | ♥ 1 | This is the funniest interpretation of the theme I've seen, and the puzzle with the three kings was pretty hard (I learned the word "Arpeggio" today). I had a really hard time setting the clocks, it seemed like it only worked if I clicked the very bottom of the number. Also, I loved the Strong Bad reference. |
| Apr 26 13:43:53 | 56m 31s | Drill18^2 - This is Just a Drill | ♥ 2 | I made it to depth 11 before dying, really interesting idea. Properly balancing a game like this is really hard in such a short time so I congratulate you for that. Would have liked to be able to see what's already in my deck and maybe a breakdown by suit when picking a card to add. Update: Played again and got to level 15 before being completely destroyed by Comet Sighted |
| Apr 26 13:56:24 | 12m 31s | Gone Diggin' | ♥ 1 | I managed to get a high score of 27 after I came up with the strat of waiting to find a rich vein before starting. It's kind of annoying how you can get softlocked by digging down between three stone blocks; but that's pretty minor. I loved the rotating level, not sure how you implemented that tbh. |
| Apr 27 08:01:05 | 18h 04m | Swing Shroom | ♥ 1 | Absolutely beautiful art and lovely ambient music, the gameplay was fun and pretty intuitive too. It really seemed like you'd find a cool secret if you crawl up the shaft at the start, but it looks like there's nothing so that's a little disappointing. Also I think it would have been better to always let you fire the rope even when it won't hit anything. |
| Apr 27 09:52:49 | 1h 51m | Oiligarch | ♥ 1 | Really interesting mechanics, it kept me engrossed for a good while. After the mouth of hell opened the price of oil crashed to $11.50 so my profit rate plummeted, I had to just walk away and leave the game running for 10 minutes to save up the money to put an offshore platform in the centre, which it seemed was the goal. Nothing seemed to happen after I got it but after I left it another 5 minutes I got the win screen and I wasn't sure why. Also it would have been nice to be able to mouse over bars like public sentiment to get the exact percentage. This is pretty minor stuff though, overall a well polished and impressive game. |
| Apr 27 14:15:40 | 4h 22m | Super Scran | ♥ 1 | Hey man, I clicked on your game because I also use the word "scran", but I can't play it. Any chance you could make a web or Linux build, since it's Unity? Thanks |
| Apr 27 15:04:06 | 48m 26s | Deep Sea Tycoon | ♥ 1 | OKay, I have 1.5 billion dollars now and it doesn't look like you can get anything new after the big rig so I guess I'm done. Great game, the style is really cohesive. There's an exploit where you can buy a management team, sell some assets at the increased price and then sell the management team again on the same day for cost price. Also you can always tell when the oil price has peaked because it stays the same for a tick before falling. Also did you mean for the maintainence crew costto be $0.1M for the big rig? |
| Apr 27 19:24:57 | 4h 20m | Infinit Pachinko | ♥ 4 | I love this, excellent use of the theme (most games are just "deeper", but this is actually "deeper and deeper" because you go deeper each time) and fun, simple gameplay. This would be a great little timewaster on mobile. I think it would be better if the camera always centred on the ball though since often I can't see what's coming to know whether to use a shield. |
| Apr 27 20:16:14 | 51m 17s | Death Cult | ♥ 0 | I played it in Wine but could you please make a Linux build, since it's so easy in Unity? I loved the art and the music. Contrary to all the comments about gunners, I thought gunners were useless and went for an all swordsman & wizard build. It would have been nice to have your own heath bars stand out better from enemy heath bars so you can keep track better |
| Apr 27 21:08:27 | 52m 13s | Chess Hellevator | ♥ 1 | Damnm you made it really hard. I like to think i'm a pretty good chess player but I still died a lot in the later lavels. Getting a huge combo on he last level felt super satisfying |
| Apr 27 21:13:33 | 5m 06s | Tower Tower Defence Defence | ♥ 0 | Hey, i'd like to lay this but the graphics seem a little bugged for me Screenshot from 2021-04-27 22-11-59.png. This is on Fiefox |
| Apr 28 14:31:25 | 17h 17m | ​DEEP | ♥ 0 | The music was really good, although the humour didn't really vibe with me personally. There didn't seem to be much to the gameplay, just look for the three lowest numbers them pick those things, right? Would be nice if there was a bit more meat to it. |
| Apr 28 14:41:44 | 10m 19s | LudumDare 48 - The Drill (That's all) | ♥ 0 | The pixel art was really cute, and the upgrade system felt very detailed. The enemies felt pretty boring though, both in their behaviour and in that they weren't very satisfying to kill. Making the core gameplay loop a bit jucier would do a lot for the game. |
| Apr 28 16:24:07 | 1h 42m | Love's a Mystery | ♥ 1 | I love visual novels so I'm glad you made one, and I didn't know ren'py worked on web now so that's cool. I liked how so many of the rooms that we only see very briefly have full art. Is the game supposed to end when you open the note? I went for a few routes and it always seemed to end there, so it feels very short and unfinished |
| Apr 28 18:00:04 | 1h 35m | DEPTHS OF THE INDUSTRIAL COMPLEX | ♥ 0 | Really strong atmosphere, I was spooked. The platforming felt a bit awkward but maybe I was just bad at it, I got stuck in the platforming section where the floors open under you and then you have to platform around the big room. |
| Apr 28 18:59:12 | 59m 08s | Go to Hell!!! | ♥ 1 | It felt like the mouse sensitivity was way to low for me in the web version, might just be a Unity problem though. Pretty funny idea, also I really appreciate that it checkpoints your progress and starts you back partway through when you die. |
| Apr 28 19:37:51 | 38m 39s | RUN FROM STUFF (2D Chase Game) | ♥ 1 | The minimalist aesthetics of this game were gorgeous, and the little music loop added some nice background without getting annoying. The jumping felt a little awkward to me, sometimes you got nowhere and sometimes you were flying. As other people said I also wish there were checkpoints, I got to level 2 but had to put the game down when I died and realised I went all the way back to the start of level 1. It feels really fun when you're going fast, but that makes hitting a dead end or getting the trouble with jumps feel really bad. |
| Apr 28 20:04:40 | 26m 49s | Fishing the Deep | ♥ 1 | I know there's probably nothing you can do to fix it but I couldn't get this working on my flash cart. I have this one https://www.r4wood.com/r4i-sdhc-3ds-rts-card-for-3ds-all-systems.html with the latest firmware and as DSi XL. When I try to boot it I just get stuck with both screens black. It worked fine on Desmume though, and holy shit i'm impressed by your technical skill. |
| Apr 29 07:46:53 | 11h 42m | Vast Trivia Of The Void | ♥ 2 | As everyone else has already said, the polish was incredibly impressive. The only thing I didn't like was all the placeholder questions, they were funny at first but they started getting a little disappointing to see instad of a real challenge. Apart from that, amazing stuff. Screenshot from 2021-04-29 08-43-46.png |
| Apr 29 18:31:13 | 10h 44m | Deep Way To Basement | ♥ 1 | I made it to level 10 and went 640m down, not sure if there's a bottom, sorry for missing the ending if so. It was pretty fun, it reminded me of Happy Wheels. The physics bugged out a lot, sometimes the dog clipped in to the sofa which was pretty funny. |
| May 12 21:32:03 | 315h 00m | depthscraper | ♥ 2 | This is addictive as hell, I love it. Although it does feel a little too luck based. |