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llaumegui

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TimestampSince previousGamellaumegui's comment
Apr 26 23:04:16 Escape the Madness ♥ 2 Bravo !
Apr 26 23:45:47 41m 31s Deep Blue ♥ 1 Very nice experience !
Apr 26 23:52:16 6m 29s Downward Dog ♥ 0 Pretty fun game with nice visuals and Audio, good job !
Apr 27 00:03:01 10m 45s Blip-Blop ♥ 3 Simple but efficient ! for a first game it's quite nice ! But be careful with the audio and the sonar visual, it tends to be a little bit annoying and it cause some big flashing lights. Maybe by puttin your bloom a little bit lower it will be better. Overall, that's a good work ! Congrats
Apr 27 00:12:33 9m 32s Magic Frontier ♥ 2 Very nice puzzle game concept really well executed ! Great Work
Apr 27 00:18:25 5m 52s Going Down ♥ 4 Very fun take on the theme, it was a nice experience even though i think that the editor is quite complicated to use
Apr 27 00:23:18 4m 53s Pedro ♥ 2 I think your canvas isn't working correctly, my UI wasn't showing properly
Apr 27 10:44:35 10h 21m Rob it! ♥ 3 The puzzles a really well-made, it was challenging enough for a polished experience, and the Audio was stunning and goes great with the game. Good job ! However, I think the grabbing mechanic can have some retakes, i often struggled to flip or pick an object ! Great work !
Apr 27 11:08:37 24m 02s Billy's Massacre ♥ 1 Nice take on the theme, i think the game needs some bugfixes and tweaks, i often struggled to click on a test; whenever i press f the kill animation plays and it took me several minutes to find what i have to do. Also i think a test could use less knowledges, going everytime in the library is a bit annoying. Overall, the game has a great potential but it needs some more polish in my opinion.
Apr 27 11:19:52 11m 15s Ropedive ♥ 1 Simple but efficient, put an infinite mode with a score and i'll play this game all day ! Congratulations i have the same bug as @bqq , I can't play level 5 as the character spawns above the screen
Apr 27 11:35:34 15m 42s Deep dark dungeon ♥ 1 It was quite a fun experience, i think you could give a default speed at the start of a level, it takes really long to just play the level, but once i'm into it, the simple mechanic and the level design makes it really addicting. I also think you could use a little bit less bloom on your postprocess but overall it has great potential. Keep up the good work !
Apr 27 11:42:52 7m 18s Infinity Dive ♥ 0 So well executed ! Congratulations
Apr 27 11:51:20 8m 28s Psycho Stellar ♥ 3 This is some very polished experience. Stunning !
Apr 27 12:00:47 9m 27s [WebGL/HTML5] Who am I? ♥ 2 Interesting puzzle game ! It's also quite welle balanced, good job !
Apr 27 13:00:43 59m 56s The Depths of Science ♥ 3 The mouse Sensitivity is way too high on the WebGL build, however that's a nice take on the theme !
Apr 27 14:11:04 1h 10m Deepest Sword ♥ 0 This game is so cool Wow However, i think the last stage is a little bit too frustrating, but the rest feel so polished, one of my favourite game so far !
Apr 27 17:01:31 2h 50m Down Under ♥ 2 Very nice take on the theme, i think the game needs a little bit more balancing, the blocks should give a little bit more resources. Great work tho !
Apr 27 17:09:00 7m 29s Crystal Core ♥ 1 Nice one ! good job
Apr 27 17:22:29 13m 29s Lurking Sea ♥ 1 The audio is REALLY cool ! Good job !
Apr 27 17:28:50 6m 21s Beebook - Beat the Feed ♥ 1 That's a really catchy game, i think you should give more feedbacks to know when you have to press the button
Apr 27 17:33:19 4m 29s Hole Down ♥ 2 Nice game with polished visuals and Audio, great work !
Apr 27 17:45:15 11m 56s Deepest Dwarf Dungeon ♥ 2 Nice Shmup good job ! I think you can bring a little bit more feedback while you shoot something. Also i think it would be cool if your projectiles are slightly affected by your lateral speed. Overall, that's a good project !
Apr 27 18:03:06 17m 51s Snare ♥ 0 I can't play the webGL build, it's not loading
Apr 27 18:10:13 7m 07s Footsteps ♥ 2 The ambient is really nice, good job !
Apr 27 18:29:21 19m 08s Rhythm Cult ♥ 0 Very nice rythm game, well played
Apr 27 18:41:46 12m 25s Dongeons & Potions ♥ 2 That's a very polished game, great work ! I think there might be a bug sometimes i spawn in the middle of a room, so i get hurt on the first second Overall ! That's a good game
Apr 27 20:06:25 1h 24m Oceanwork ♥ 2 Ok that's definitely my favourite game ! Stunning game ! I got really scared when the whale came for the first time haha ! I think the game could have some balancing in the endgame, you get maybe too powerful ! Incredible job !
Apr 27 20:30:35 24m 10s Monkey Quest ♥ 1 The game is so cute ! Congrats
May 3 23:25:52 146h 55m Bandit! ♥ 1 Hey ! I saw your post on your twitter page but haven't had the chance to try the game ! Overall it was a pretty nice experience, solid graphics and audio, it was really pleasant to go through each levels. I've noticed that some ennemies notices you through walls in level 2, but that is clearly not a big deal ! I also felt like the going up or down action could be bound on the WASD keys instead of up and down arrows, i had some troubles convincing my brain that the upArrow was to use an elevator instead of jumping. That's was some really tiny details that didn't stop me from enjoying the game. Good job !
May 7 22:05:36 94h 39m Majula Fall ♥ 1 It was a fun experience, i think you can still improve the character controller so it will feels even better, more polished. Good job overall !
May 7 22:38:54 33m 18s ROOTS ♥ 2 That's so clean ! I'm also very happy you put your source code on itch.io, your root generation is really impressive and the save system seems to work very well, will definitely look into it ! I also took some time to make a Pierre ! Definitely one of my favourite game of the Ludum
May 7 23:08:05 29m 11s Aquarial ♥ 2 It is so impressive how you managed to put so many features in this game. I was really impressed with the staging, and the cinematics really sets the mood and add an extra layer of polish. I think you can still improve some parts of the game, i have seen some people complains about the controls, it was a little bit hard at first because i felt the camera way too sensitive, but once you get used to it, it's alright. Also, i saw you wanted to add some kind of slow motion once you're out of the water, wich is a really nice touch ! However, the camera seems to be called less frequently when in air, so it gives a kinda laggy feeling when controlling the camera instead of a really polish one. But i am really nitpicking, the end result is icredible, you can be proud of it ! Great Job