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Feedback comments for LD48
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| Timestamp | Since previous | Game | jusw85's comment | |
|---|---|---|---|---|
| Apr 27 20:28:48 | Deepest Sword | ♥ 0 | 31:57... I loved the pixel art! Gameplay-wise is very innovative, but got pretty frustrating at times. | |
| Apr 27 21:00:02 | 31m 14s | Bunny Bunny Dig Dig | ♥ 0 | Great art and music! It's extremely polished |
| Apr 28 17:19:40 | 20h 19m | I'm So Deep | ♥ 1 | I loved the art, music and concept! However, despite my best efforts, I wasn't able to figure out how to score. |
| Apr 28 17:26:48 | 7m 08s | Afraid to Turn | ♥ 1 | Short and sweet! I loved the pixel art and parallax background. Took me two tries, but I beat it in the end. |
| Apr 28 17:30:30 | 3m 42s | Nostril Navigator | ♥ 0 | Short and sweet! I loved the art and clever use of theme. |
| Apr 28 17:58:49 | 28m 19s | Nuclear blaze | ♥ 2 | Very well polished, the lack of sound isn't an issue, I loved it! I completed it, and my only (small) issue is that the game can be unforgiving, a small mistake late in a large level will reset it which I have to redo from the start. |
| Apr 28 18:18:52 | 20m 03s | Asterisk | ♥ 6 | I teleported with a score of $43,548. Great entry! The dynamic music and voice acting was a really nice touch. I had some issue with sound effects popping with the downloaded version though. |
| Apr 28 18:29:43 | 10m 51s | Dungeon Painter | ♥ 1 | This was a great entry! Short and simple with a well done mechanic. Few comments: you might want to inform player and you can hold left click, I didn't find out until the boss stage, before that I was spam clicking everywhere. Also, there are areas where I felt I had to make "blind" jumps, since I couldn't shift the camera to look further. Otherwise, I loved it! |
| Apr 28 19:01:25 | 31m 42s | Abyss. | ♥ 0 | The atmosphere was amazing! I got to the end with danger near and wasn't able to find a solution. Also, the game is best played on Chrome. I played on Firefox and the sub was moving VERY slowly. It took me a very long time to get to the end area. |
| Apr 28 19:13:51 | 12m 26s | Below the Tide | ♥ 0 | I loved the graphics and atmosphere! Gameplay wise, the controls took abit of getting used to. Also, the dive again button didn't work for me. I'm not sure if there's scaling, felt like I could go on indefinitely, but I made a mistake and ended with 1050m. Screenshot from 2021-04-29 03-11-22.png |
| Apr 28 19:32:34 | 18m 43s | Far Side of the Mirror | ♥ 1 | I loved the art and music! I finished it, and there's been alot of work put into this. I appreciated the water reflection on the beach and environmental audio. I think the main char could have benefited from a drop shadow. Narrative wise, I didn't really understand what was going on, or the significance of the mirrors and breaking the mirror at the end. Technically, I had to run on Chrome, the threaded version wasn't working on Firefox. Chrome will also stop working on Chrome 91, unless you add cross origin headers. Since it's self hosted, it shouldn't be an issue. Of course, the non threaded version works on all browsers, except for stuttering issues. https://developer.chrome.com/blog/enabling-shared-array-buffer/#in-brief |
| Apr 28 20:42:55 | 1h 10m | INTO THE FRAME | ♥ 1 | It's really well made, I loved the art and music, and the mechanic is very innovative! I would've loved to see the second deeper level mechanic explored with more levels. That said, although I beat the game, I don't think I beat the 13th level in the "correct" way, since I found it even harder trying to use the yellow ball to beat the level. |
| Apr 29 06:08:20 | 9h 25m | Holey Hell | ♥ 2 | It's a great game! I made it to depth 7. Would also be nice to have quick restart and pause functions. |
| Apr 29 06:50:59 | 42m 39s | Untitled Simulator | ♥ 2 | I liked the conversation initially, but after finding only two traumas (1 and 3) and stuck over and over trying to find the last trauma, with no option to fast forward the text, I got tired and had to give up :( Otherwise, I liked the setting and writing! Again, would be perfect if there was an option to skip text. |
| Apr 29 07:18:34 | 27m 35s | SPERMA | ♥ 1 | The aesthetic is amazing! However, I was not able to complete despite fully upgrading :(. I found it too difficult to navigate >2-3 sperms to the ovum. |
| Apr 29 12:53:23 | 5h 34m | Ziggurat | ♥ 1 | I loved the aesthetic of this entry, the pixel art was amazing! The movement mechanics was also very well done. I ran it as a standalone executable, and had some issues with the Onion. I believe you didn't normalise the movement with delta. Also, Screenshot from 2021-04-29 20-49-58.png Yes... yes you are 😂 |
| Apr 29 13:35:02 | 41m 39s | Blackout | ♥ 6 | Great entry! The art, animation, music and writing was on point. Would've liked the ability to speed up or skip text. Also, some of the interactions were hard to find. I liked the twist at the end. Good job! |
| Apr 29 14:16:11 | 41m 09s | depthscraper | ♥ 2 | Short and sweet! By the way, it didn't work when I opened it in a Chrome incognito window (but it does work in a FF private window). You might want to note that in the instructions |
| Apr 29 14:48:08 | 31m 57s | 6 Feet Under | ♥ 3 | The art and animations were great, and the idle animation was a nice touch. Gameplay had a very unique mechanic which I appreciated. I really wanted to complete the entry, but I was hard stuck at 5 feet on one of the levels and gave up out of frustration. I think it would be perfect for me if the controls and movement mechanic was made a little more forgiving. |
| Apr 29 15:50:49 | 1h 02m | Moot | ♥ 2 | The art and music, especially during the ending, was so lush and gorgeous! I liked the nice touch on the changing faces below the level. I really wanted to play more levels though. |
| Apr 29 16:13:12 | 22m 23s | Find The Page! | ♥ 1 | I loved the concept, it's great! I had some issue with Harry Potter though, it needed Harry Potter exactly, instead of Harry Potter (character). I played around with it to see what I could get away with and broke it, I figured out two different ways to "cheat". Please delete my highscores, they're the first three. Screenshot from 2021-04-30 00-09-29.png |
| Apr 29 16:58:46 | 45m 34s | Manic Miner | ♥ 0 | @exewin welp I tried Screenshot from 2021-04-30 00-58-07.png |
| Apr 29 17:14:07 | 15m 21s | Dig World | ♥ 1 | The fact that it's a multiplayer game makes it amazing, but there was no one on the server to play with 😠I think it would have been nice to have more interactable elements to fool around with. Also, after I fell off the bottom I didn't know how to reset. |
| Apr 29 17:32:10 | 18m 03s | Deeper and Deeper | ♥ 1 | The pixel art and atmosphere was amazing, great job! All the base elements are there (torch, water, ghost, arrows, etc.) and very well made, I only wish there were more levels. I wasn't a fan of the level design on 7. Sometimes ghosts would spawn in a way that was near impossible to complete the level, and took me awhile to beat. I also didn't really like the key navigation at the end of the levels, I kept pressing the wrong keys when I wanted to restart, or go to next level. Perhaps it would be better not to tie it to movements keys. The game doesn't load for me in a Chrome incognito window(`Uncaught DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.`), FF private window works fine. |
| Apr 29 17:45:01 | 12m 51s | I have no idea what I'm doing, but it won't stop me | ♥ 2 | The art is actually really good, and I loved the background text! My only issue is that sometimes I'm dropping too fast to read it, and have to climb back up. I played twice, first time I dropped below the portal and wasn't able to catch the text below the portal. Second time I managed to enter by the side and got the end screen. I liked the end theme too! |
| Apr 29 18:00:40 | 15m 39s | Dig Box, Dig! | ♥ 1 | I got to the second level and took a break. I think it definitely needed hold-movement, my wrist after the first layer was hurting too much. But I loved what I saw, and I'll definitely come back if the feature is added. The graphics are simple but effective, and the sfx and bgm added alot to the mood. Great entry! |
| May 1 06:13:55 | 36h 13m | Autumn Hike | ♥ 4 | I finished it and wanted to see more, it's a great entry! I loved the graphics and use of theme. Wonder if there's anything I can do with the gem... |
| May 2 06:25:24 | 24h 11m | HELL deep is your love? | ♥ 7 | I finished it and wanted to see an ending! The music and aesthetic is really well done. There was one stage(2nd last?) which ended on a single tile platform where I jumped left and died. I had to jump right instead. For the enemy with the 3 balls, it might have helped to have a visual indicator of the debuff so I know when it expires. |
| May 10 06:22:09 | 191h 56m | Deep Dive | ♥ 1 | Challenging and well designed! I really liked the gravity inversion and puzzles. I think this would benefit from more levels to gently ramp up the difficulty and get players used to new mechanics, right now the difficulty spike is a little steep, although I do get to experience all the mechanics earlier. Arrow movement would be nice, right hand movement left hand jump(space), I had to move and jump all with my left hand which got tiring at the tricky areas. I had some issues with the treasure clipping in ceilings which caused some difficulty, but eventually got through all the levels. Screenshot from 2021-05-10 14-14-27.png |
| May 18 13:07:01 | 198h 44m | Flower Finder | ♥ 1 | This is a very well made entry. Good job! Screenshot from 2021-05-18 21-06-32.png |