Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → JacobRutter

JacobRutter

Feedback comments for LD48

LD51 →

JacobRutter's games and stats for all events →

TimestampSince previousGameJacobRutter's comment
Apr 27 05:03:40 Running Late ♥ 3 Played this with my wife. It was a blast, very creative. Nice sounds too.
Apr 27 05:09:26 5m 46s Into the Sea ♥ 0 Enjoyed the music and the art style. My wife and I had fun taking turns on this.
Apr 27 05:13:09 3m 43s Little Boy Commits WarCrimes Against Nature ♥ 2 Would have played but I'm on a mac. Consider a webGL build next time if you're able. The game looks fun, though.
Apr 27 05:21:21 8m 12s Oiligarch ♥ 2 Really enjoyed this. If this game was fully fleshed out and came to market it is the type of game I commonly purchase. Well done.
Apr 27 05:23:16 1m 55s Protocol B.E.P ♥ 3 Would have loved to play, but I'm on a mac. Please consider a WebGL version if possible with future games. Looks fun though.
Apr 27 05:30:25 7m 09s Mining Away (To the Core) ♥ 0 Fun game, I couldn't seem to get past level 1. I kept getting the nearly worthless grey rocks and never was able to purchase the pickaxe beyond 20$. I liked the animation and the intro scene.
Apr 27 05:35:58 5m 33s Prof. Jones' Trench Research Mission ♥ 1 My wife and I thought your game looks and sounds fun! We are on a mac, however. Perhaps consider a webGL build if you're able next Jam. Welcome to the JAM--this is my first time too :)
Apr 27 05:49:14 13m 16s The Language of Dreams ♥ 1 I like the idea of your game but couldn't quite figure it out. Went to sleep and talked to people awake and asleep but didn't learn any words. I think I got stuck in the room to the left, but that could have been user error. Fun graphic style.
Apr 27 06:01:22 12m 08s Plumber Ants ♥ 1 Enjoyed the game, great concept. I like how far you can zoom in. It's the little things.
Apr 28 00:45:39 18h 44m Enemy Territory ♥ 1 Enjoyed the game and your take on Deeper and Deeper. Was hoping for some risk to my character or some of my plans to go awry.
Apr 28 01:18:02 32m 23s nine to five ♥ 1 The mac build worked for me (mojave). Really enjoyed the office ambience. The game was simple but challenging. Makes me want to get back to that desk job..
Apr 28 01:28:46 10m 44s SPERMA ♥ 1 So creative, I never could have thought of this. Well done there. Full marks on game play and the project altogether. I think some small noise when proteins were collected would have been nice. Love the upgrade / replay-ability.
Apr 28 01:36:00 7m 14s I'm So Deep ♥ 1 Fun idea. I enjoyed the music. Would have liked a little more randomness or change throughout the experience but I made silly poems which was cool.
Apr 28 03:04:14 1h 28m Get to the ground! ♥ 0 ^ Same problem, will come back and try it if you let us know it's been uploaded.
Apr 28 03:21:18 17m 04s Substrate Mining Co. ♥ 1 The story told in this game is very compelling. You did a great job making me care about the characters involved. I really enjoyed the simple but effective lighting and the little particle effect of the torch. Well done.
Apr 28 03:24:13 2m 55s Flightless ♥ 1 Unable to reach the page you have linked as the itch.io game page. Are you sure its the right on? If you let me know it's up I'll be happy to come back and try your game.
Apr 28 03:47:51 23m 38s Cavity Tycoon ♥ 1 Really out of the box concept, I dig the creativity! The screen got super shaky for ~5 seconds once, is that an event that was triggered or ?? something going awry-- I wasn't sure. Fun game and neat take on the jam's theme. Well done.
Apr 28 03:52:02 4m 11s Deep Sleep ♥ 0 Would play if there was a webGL build. I'm on a mac.
Apr 28 05:58:39 2h 06m Escher's Dream ♥ 0 Would be happy to play a macOS or even better, a WebGL build. As a mac user I can't use the options available. Game sounds neat, though.
Apr 28 06:06:36 7m 57s Psychedelic ♥ 1 Would love to play your game if there is a mac or webGL build in the future please let me know.
Apr 28 20:06:12 13h 59m The Coal Mines ♥ 0 Tried heading to your itch.io page, the link is broken still. If I see it gets published will be happy to give it a go!
Apr 28 20:15:54 9m 42s Pipe Dream ♥ 1 Enjoyed the game, once I got the hang of switching pipes quickly and rotating them it was really fun. I ran out of water pretty quickly each time. Would have enjoyed more starting funds or a little more rime when water runs low before it becomes critical and empty. Great game.
Apr 28 20:17:35 1m 41s Fall from Grace ♥ 0 Still unable to play due to the link.
Apr 28 20:37:11 19m 36s River, Carry Me Away ♥ 4 I like the setting of your game and your creative take on the Deeper and Deeper theme. It is a well crafted narrative that I enjoyed from beginning to end. Satisfying to see the constellation appear.
Apr 30 19:45:15 47h 08m Singularity Dive ♥ 5 This game is really well polished for a jam. I had fun with it! Would be cool to have a shield to activate on cooldown to save from collision. Great work on this game. The webGL version took a little while to load but worth the wait.
Apr 30 20:02:05 16m 50s Nail-it! ♥ 1 Really enjoyed this game, the sounds were so satisfying, especially the large nails. The graphics are well polished for a jam. You've created a simple game that is fun and has a great flow to it. Well done all around.
Apr 30 20:09:45 7m 40s Deep In the Ocean ♥ 2 The music was nice for the setting. The other sounds were pleasing to the ear, I liked the feedback each time I collected something of value. Only wish was for a score display at the end of the round. Well done, fun game.
Apr 30 20:28:59 19m 14s Fishing in the woods ♥ 2 This game as a nice feel to it, promoted by the graphics and sound. It was a relaxing experience and fun too. I like the suggestion about possibly coloring the arrows as suggested above ^. Well done.
Apr 30 21:43:02 1h 14m Not So Grimm ♥ 1 Wish I could play, a webGL version would be awesome next time if possible! - mac user
Apr 30 21:50:18 7m 16s Time to think ♥ 1 I think you're limiting your playability--thus feedback by not having a webGL version. I would greatly enjoy trying your game but as a mac user (and no mac build) I cannot. The game looks interesting though!
Apr 30 21:59:56 9m 38s Deep Space Journey ♥ 0 Curious, just tried to play and nothing is happening -- just a grey screen. I followed the webGL link. One error in the console if I try to fullscreen otherwise nothing. ^ Seems other people can play just fine though. Using Chrome fwiw.
Apr 30 23:48:15 1h 48m Nostril Navigator ♥ 0 The art style totally made me think of a nostril and the wiggling finger tip was great. My daughters got a kick out of this one. I think the one thing I'd like to see would be some sort of score/counter like -- you grabbed X boogies or you went X cm deep, etc. Great game, it was fun.
May 2 10:09:34 34h 21m Reaching Under ♥ 1 First of all the art style and the sfx are on point. Really enjoy them both. The two layer of gameplay are neat--but challenging. Each time I focused on driving I couldn't manage to grab items, but if I focused on items I plowed into a car. Overall really great entry, this is a neat game.
May 2 19:17:42 9h 08m Blackout ♥ 6 This game is so polished for a LD game. Each action / text reveal has a sound associated. I enjoyed the interactiveness of the game elements, though I got tripped up unsure what to do and had to read reviews to get on. Really enjoyed the narrative. Well done!
May 2 22:49:42 3h 32m Ludum Dare News Network ♥ 1 Played the mac version, it is working. This game made me laugh --which is always a plus. This game is like no other I've seen or played during LD48, so congrats on the uniqueness and creativity. Not sure how the ratings are calculated, didn't seem to do better with a lower voices or a goofy high one. Really fun to goof around with though.
May 2 23:18:48 29m 06s Wisdom of the Ancients ♥ 2 Neat text based game. I played while my daughter (10yrs) was watching and she was amazed that there is such a thing as a game without graphics. It was a fun experience once we got the hang of the available verbs.
May 7 03:27:39 100h 08m Tap Trick ♥ 0 You really made the most of using a single input. It was fun experimenting with the click versus click and hold. Fun art and engaging sfx. Enjoyed the game, but got stuck pretty early on. I goofed ;)