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Feedback comments for LD47
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| Timestamp | Since previous | Game | MikeSalyh's comment | |
|---|---|---|---|---|
| Oct 5 19:14:52 | Kiwi Intergalactic War Initiative | ♥ 2 | Fun gameplay, I love me a good physics puzzle! Would *REALLY* benefit from instructions. It took me ~10m to releasize I could drag the kiwi. For anybody else who plays: GOAL OF THE GAME: Destroy all the birds on each level. HOW TO PLAY: Click and drag to launch your kiwi, like a slingshot. Once you release, the kiwi will go flying, and gravity will do the rest. Press the little "R" in the corner to reset if you miss. | |
| Oct 5 19:20:23 | 5m 31s | ASTROGAMEIA | ♥ 1 | I done died, brother! I like that it felt like a mini escape room, although I don't understand how to survive. So far, I put the pan on the stove, and then self destruct every time. Is there a combo of buttons to stop the self destruct? (I found the four emojis on the back of the note, but idk what to do with them) |
| Oct 5 19:22:50 | 2m 27s | Sound Breaker | ♥ 0 | I hear "Song 1" playing, but don't know what I'm supposed to do next. Do I have to pause the song at the right time? |
| Oct 5 21:44:54 | 2h 22m | Of Kats and Carens | ♥ 2 | This is hilarious! I love the graphics, & the tutorial. Really polished excetution too! I beat it after about 15 minutes. The world is now safe from Carens. |
| Oct 5 21:59:04 | 14m 10s | I've Been Busy Being Dead | ♥ 4 | Super crisp and fun graphics! I love all the animations, characters, and screen shake. The persistant corspes was a really nice touch too. The gameplay started out a little slow, but as it went on, it got a more engaging. Do I lose points for letting the humans interact w/ the non haunted objects? I couldn't tell. |
| Oct 5 22:00:11 | 1m 07s | Xenolasso | ♥ 0 | The download link is missing 😮 |
| Oct 5 22:20:12 | 20m 01s | Clound loop | ♥ 1 | The platforming is fun, but its very icy! I wish there was a bit more friction. Nice graphics and animations. I like the look of the spike traps too. |
| Oct 5 23:02:54 | 42m 42s | Trapped On A Sheet | ♥ 0 | It's kind of like a rhythm-platformer. I love the character. Dashing to hit the notes is satisfying too. I wish that on game over, I would restart the current level instead of being sent back to Lv.1. It's hard! |
| Oct 5 23:08:55 | 6m 01s | Star Crossed | ♥ 1 | Very surreal and mysterious! I loved the intro page; it set the mood for the game nicely. I wandered around the maze for a few minutes, but I wasn't able to find her eyes. The walking speed felt a bit too fast for me; I had trouble controlling it. |
| Oct 5 23:12:28 | 3m 33s | Whack a Mole | ♥ 1 | That wasn't what I epxected when I saw the word "Whack a mole". Really enjoyed the particle FX, super satisfying to explode the moles. They were pretty quick though, and the guy wasn't always able to reach them in time. Fun concept. |
| Oct 5 23:57:54 | 45m 26s | Degrimer | ♥ 1 | Love the graphics, the theme, and the enemy! It was snappy and fun to play. Really glad the little enemies dropped HP or else I never would have won. Fun stuff! |
| Oct 6 18:50:55 | 18h 53m | Sleepy Hamster | ♥ 1 | Nice music and art style. I got to level 2! My only gripe was that the movement of the hamster felt sluggish sometimes. Since the hamster can only move on the beat, I wish he was faster to get to his new destination. Overall, very nice game! |
| Oct 6 19:01:36 | 10m 41s | The A.R.T.S. Loop | ♥ 1 | This is one of the most innovative games I've played so far! Awesome work! I really dig the humor and character of it. The ending was funny too. The third platforming level was especially hard though: I kept dying & getting back to that level was a slog. |
| Oct 6 19:09:40 | 8m 04s | Loopomotive | ♥ 0 | Really fun and relaxing. The music and art sets a great, cozy mood and the gameplay was medetative & enjoyable. My only wish was a way to zoom in/out without a mouse wheel; I don't have one! |
| Oct 6 19:21:14 | 11m 34s | At It Again | ♥ 1 | I didn't understand what I was doing at first, but it finally clicked when I realized I could kill the lizards. I love fire emblem style tacitcs games, so this was very satisfying. Eventually beat all the levels. I'm at it again! 🚀 |
| Oct 7 18:17:28 | 22h 56m | Orbital Roaming | ♥ 2 | That was a fun and satisfying game. I enjoyed the graphics and music: they set a very cozy space mood. After playing for about 15 min, I made it to level 2. (I almost won, but got defeated!) My two suggestions: when I hit a planet, my direction should be preserved (clockwise vs. counter clockwise). That would let me strategize a bit more. And the players hitbox felt a bit large. Sometimes I would die, but I didn't see the astronaut touch anything. Overall, fun game! |
| Oct 7 18:33:13 | 15m 45s | Loopback | ♥ 1 | I love tactical games! This was a blast to play and the art/audio suited it well. I don't think I've ever played a game with mechanics like this one before. I wish the game had better feedback to show when my shots were hitting vs. when they were missing. And by the bossfight, my sequence had gotten pretty long (10+ moves). It would have been nice to have a way to fast-forward the replay, so I wasn't watching the same action over and over. Overall, this is one of the coolest games I've played in this jam so far! |
| Oct 7 18:40:43 | 7m 30s | Something's Changed (Minsk 2118) | ♥ 2 | Really wild and experimental! I liked the feeling of 'wtf is going on!?' that this gave me. There was a part near the end where I couldn't find a soldier to click, and the audio started looping in a kind of awkward way. I wasn't sure what to do, so I had to mute the game until I found the soldier. That was my only critique. |
| Oct 7 18:44:42 | 3m 59s | Orbiter | ♥ 1 | Tight game loop! I liked the simple arcade premise. It was surprisngly hard! My only wish is that my bullets didn't have a maximum range: there were times when I couldn't reach the enemies & it didn't quite feel fair. |
| Oct 7 21:15:14 | 2h 30m | The Loop Planet | ♥ 1 | The mood was so eeire and cool. This is the most immersive LD47 game I've played so far. The droning music really added to the experience. Like others have said, I wish the movement was faster, so that I could explore more freely. I liked the game mechanics, but when I died, I didn't want to go back thru. Great submission! |
| Oct 9 04:36:00 | 31h 20m | Meltdown | ♥ 1 | I'm a fan of "big control panel" puzzles. I played with this for about 10 min, but never quite cracked it. I enjoy your clever use of "L.O.O.P" too. I'd like to see a clearer differntiation between what's a button I can click on, and what's merely a display. |
| Oct 9 04:52:01 | 16m 01s | Looping Meadows | ♥ 0 | Very enjoyable and crisp game! I liked the bird, and the general feeling of looping around the circle, building up gems. It's got a nice mix of strategy, luck, and good ol' fashioned farming. I wish there was a clearer visual distinction of what lvl. my tiles were tho. Overall, great compo entry! |
| Oct 9 04:56:35 | 4m 34s | Time Saver | ♥ 2 | Cool theme, but it took me a while to understand how to play. It would be nice if there was a clever differentiation between "Time is up" and "Death". They look very similar. |
| Oct 9 18:07:28 | 13h 10m | Aztec Ride | ♥ 3 | Very enjoyable graphics, music, and style. I had a lot of fun launching the little people and recapturing them. Sometimes, the people would clip right through my coaster though, and that was frustrating. It's especially prominent when I go over the first hill slowly. |