Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → MikeSalyh

MikeSalyh

Feedback comments for LD51

← LD47

MikeSalyh's games and stats for all events →

TimestampSince previousGameMikeSalyh's comment
Oct 2 23:19:36 Power Surge 51 ♥ 1 Wow, that's sharp! I'm loving the art style, ambiance, and slower-pace to the thinking. I got thru the first 8 levels; I'll probably come back to play some more tomorrow! My main critique is that the font is hard to read. It took me a bit longer than it should of to get into the game, just because I had a hard time comprehending the directions. But when I understood the mechanics, this is a lot of fun! :)
Oct 3 05:16:50 5h 57m Pincolour ♥ 1 That's a great pinball game! The art caught my eye, and I enjoyed all the different modifiers. It took me a bit to get the hang on what they all did, but once I had it, it was a lot of fun! I wish the center clock was elsewhere through, I kept thinking it was a physical object that would deflect my ball. Overall -- great submission!
Oct 3 05:24:13 7m 23s Faster Food ♥ 2 Don't show this to a perfectionist! I like QWOP and surgeon simulator games, so this was fun to mess around with. I never managed to get the progress bar above half way though -- sometimes I thought I had a good recipe but it still dinged me as "bad"; not sure what I was missing. The music was perfectly on point with the gameplay!
Oct 3 05:29:24 5m 11s Connie ♥ 2 The premise of fighting a boss who changes states every 10 seconds is cool. IMO, there were a few too many states & spells tho, so I often found myself forgetting what-beats-what. Maybe the game would benefit if there were only 3 states, so that it could use rock-paper-scissors logic. I really liked jumping and dodging the ball, and the replenishable health was a great touch.
Oct 3 05:32:38 3m 14s Kill All Orcs ♥ 1 Waaagh! The "I'd rather not" prompt at the start got a good laugh out of me. Nice, classic type of game. I wish the protagonist moved faster, so I could do more dynamic dodging. The inclusion of different guns was nice.
Oct 3 05:38:49 6m 11s Toilet Run ♥ 2 Love the balance between wanting to be big + wanting to be small. That was some good puzzle platforming! I also liked the laser traps that encouraged you to be patient; I kept zapping myself on them. Good stuff!
Oct 3 05:44:41 5m 52s HEAT ♥ 1 That was very atmospheric! It almost had an escape-room vibe! I liked using the scanner to follow the footsteps, and also to find the keycard. How did you achieve the Heatmap effect? My main critique was that the "snapshot" effect was disorienting when it took over my whole screen. I wish it just stayed on the camera, or otherwise didn't cause "double vision". Loving this concept; I'd play this if it was a full game.
Oct 3 17:49:01 12h 04m Primitive Violence ♥ 0 Hilarious VO as always. I love the animation of the lil dudes in the background cheering me on. Was I supposed to buy out the whole store every round? That was my strategy + it was generally a winning one. The idea of a rapid-fire auto-battler has a lot of promise.
Oct 3 19:10:45 1h 21m Chrono Harvest ♥ 2 Love the clock hand moving as a physical barrier; great use of theme. It was very satisfying to move the gun turrets around! I thought I was being clever by putting them up against walls, only for them to turn around! I wish the things you had to protect were a little more "themed" though; I'm not sure what they were supposed to be. Briefcases?
Oct 4 04:08:39 8h 57m Paper Trails ♥ 2 Wow!! I don't think I've ever seen a detective game crossed with a platformer. I love the dialogue and characters; it was a really compelling story too. Gave me phoenix wright vibes. The only thing I'd knock is that it doesn't have much to do with the theme. But besides that, great submission! One of my favs that I've played so far!
Oct 4 04:10:05 1m 26s Watch Wizard ♥ 1 I don't have a fitbit, but I LOOOVE this idea. So cool to see Jam entries on nontraditional mediums. Keep it up!
Oct 4 04:15:41 5m 36s Run Grandma!Run! ♥ 2 Poor grandma, she's being chased by demons! I like the music and art direction -- those enemies are pretty creepy! Do I automatically lose HP every 10 seconds? is there any way to dodge that?
Oct 4 04:18:47 3m 06s Barely Something Barely Somewhere Every Ten Seconds ♥ 1 I'm digging the art. I'm not sure if I did it "right", but I found the guy with the key and pushed him up to the door. Was I supposed to do something with the drawers? I opened them all, but they seemed empty.
Oct 4 04:23:06 4m 19s Fog Forest ♥ 1 I'm not sure I understood how to play this entry: can I do anything with the falling acorns? Backgrounds were pretty and the music was soothing tho!
Oct 4 04:25:38 2m 32s Zen Seconds ♥ 0 I'm not patient enough for this game haha. I like the idea of an idle game, going on in the background! Your screenshots gave me a sense for what I could build if I put my mind to it. I wish there was a warning to delete buildings: a house takes 4 minutes to save up for, and I destroyed mine in an instant!
Oct 4 04:32:14 6m 36s Sheeple ♥ 0 Move over Cult of the Lamb, it's time for... this! Such a cool concept, simple, tight execution. Can't ask for more than that! The twist in the second half was a lot of fun.
Oct 4 04:48:04 15m 50s Game Name ♥ 3 Absolutely incredible! This might be my favorite LDJam game of all time. Hilariously meta, and all of the minigames were fun! I loved the art direction which tied everything together. Really captures the spirit of what game jamming is all about. (Especially the cat-petting breaks). The final minigames of submitting and rating were such a charming little touch; I wasn't expecting that! My only crit is that I wish each day was a couple of minigames shorter. This is an absolute gem, thanks for making it! :)
Oct 4 22:44:32 17h 56m Space Frontier ♥ 2 Love the vibe of this game! I played for about 15 min, and built all the docks. I couldnt figure out how to make money, so I had to stop after that. I dig all the different alien races; it made me think of Star Control. If this was a full game, I'd buy it. I hope you guys keep developing it in the future! :)
Oct 4 22:47:29 2m 57s Clock Caper ♥ 3 Amazing graphics, sound, and theme use!! Reminded me of Cuphead. The gameplay was pretty hard though, I had a tough time getting the hand into position. Thanks for the fun submission! :)
Oct 4 22:56:36 9m 07s Brightsight ♥ 3 "At the ready!" Awesome turn-based combat. I really liked the way units could attack multiple enemies if they were positioned properly. The mix of units was just right -- enough for tactical variety without getting overwhelmed. Lot of fun!