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Ayxs

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TimestampSince previousGameAyxs's comment
Oct 6 14:58:11 Addicted ♥ 1 First of all congratulations on your very first Ludum Dare game! I personally felt like it was not really clear what the pink powerup is supposed to do, the first level it gives you a higher jump ability, but in the level afterwards it sends you in a rage forward with no way to control... I could grab the white cube without any trouble so I think I am missing the point. I enjoyed the "Why so short" button, Windows Updates are the worst!
Oct 6 15:03:50 5m 39s Speedy Dodger ♥ 0 Nice and simle entry for this Ludum Dare, I see how the game matches the theme after I Googled what the LHC was haha.
Oct 6 15:09:25 5m 35s Clockwork Climber ♥ 3 Neat little game, I like the level idication on the tower itself. Very original and still clear! The controls feel a little wonky and I noticed I could jump trough some platforms sometimes. The audio was decent and added some more life to the game! Decent entry!
Oct 6 15:20:44 11m 19s Just a Routine ♥ 1 This is a really nice entry, I like how the game becomes more challenging as you loop around more times. I wish there was some more reason to loop around more, there was no real drive so when I failed the same jump 5 times I get bored and quit. The audio and visuals are fine! Though I did feel like the player sprite is the wrong way around 😄
Oct 6 15:28:53 8m 09s HOLD A TO DRIFT ♥ 2 Really nice game! I really enjoy the graphics and mood this game creates! Personally I felt motion sickness when I got the speed upgrade causing me to quit the game quite early. Might be because I have quite a big monitor and the game is very fast. Very nice entry though!
Oct 6 15:37:31 8m 38s Broodmother ♥ 2 Nice game, I like the music and sound design of the game. The game fits the theme nicely but I couldn't really figure out how to kill enemies, my "children" only kept walking around and doing a lot of nothing. It seemed I could kill the blue monsters by walking past them so they detonate, but the bats seemed un-killable. Also I think the portal did not spawn for me, I walked around the entire map and found nothing (maybe I missed it, it might be a nice idea to add a graphical indicator of what the portal should look like or an arrow pointing towards it). Very nice entry for this jam though, keep up the good work!
Oct 6 15:49:34 12m 03s TimeFabric ♥ 2 Very nice mechanics for a game in this timespan, indeed! Really good job! If I where to nitpick I'd say that the game does not really fit the theme as there is not really a loop or you being stuck in one. I do like the game nonetheless. Good Job!
Oct 6 15:57:44 8m 10s Loopy Train - ♥ 2 I really like the look and feel of this game, I noticed some problems with the Shop UI: Some buttons do not work even though I have enough money, some names are missing and the prices seem to be incorrect (I bought a large passenger wagon and was deducted $1500 even though the price is 1000 according to the UI). The UI could really use some feedback for when you cannot afford it or the action is invalid. I also really miss some sound design in this game, as the game feels quite empty at the moment. Nonetheless a very nice entry for this Ludumdare!
Oct 7 20:18:13 28h 20m Loop2Loop ♥ 1 Very nice visuals, it's a shame each level only really takes about half a minute or so. Personally I would have liked it more if instead of having 3 separate modes, you start off on the first one and the game gradually becomes more difficult as it spawns obstacles/enemies to avoid. Right not it's kind of annoying that I have to restart every 30 seconds when I want to play the first mode. The audio is great though, and the menu's feel very well created and polished. Great entry overall!
Oct 7 20:20:36 2m 23s PWR SRG! ♥ 1 I did not play the game as it requires an install which I don't really want to do, maybe add a web-version or a portable version of the game (I don't know if your engine supports this though).
Oct 7 20:27:37 7m 01s Save The Reactor ♥ 0 Hey, just a heads up. I see you did not build the game and only added the project folder. I know there are some people on here who like to compile the game themselfs, but for a lot of people opening your project (Using the correct Unity version if they have it installed) is quite a lot of effort which makes people not play your game. Like me, I don't have the correct Unity version installed which is a problem for me since my internet is not that fast. (I know I could open it in another version but this might create problems which I don't really feel like solving). Anyway, maybe next time build the game so people can play it quicker. Maybe even add a HTML5 version (you can host this for free in itch.io) 😄
Oct 7 20:37:54 10m 17s Ping in the Loop ♥ 3 I like the design of this game, it really reminds me of Human Resource Machine in a way. The sound design and visuals are really nice, but this game is hard... I wasn't able to pass the second level and I feel like the solution is really convoluted. I might just be stupid though (normally I am quite good at puzzle games tho... 🤔)
Oct 7 20:47:11 9m 17s Welcome to the Graveyard ♥ 0 Really fun little game! The mood and graphics are really nice, the audio fits the game greatly. As some others have said already the controls are a bit wonky, I think the camera rotation might be too fast but the main problem in my opinion is that the camera follows the player at every step. I think if the camera follow was smoothed a bit the game might feel a lot better to play. Also, the game spikes quite hard in "difficulty" as the first skull location is really close but the second one took me quite some time to find. This might have been caused by the fog which obscured the yellow indicator quite a lot. I also don't really see a connection between the theme and this game, there is no loop as this is just a task. Maybe being in limbo itself is a loop but apparently it is really easy to "get out" 😉. Anyway congrats on your submission this jam, overall a good job! Keep up the good work!
Oct 7 20:57:47 10m 36s Appease The Gods ♥ 2 The idea behind the game is really intriguing, but as some others have said it was really difficult to figure out what you are supposed to do. The first round I won by pure luck as I had no idea what I was doing, maybe it would help this game if the possible commandments where somehow communicated to the player beforehand. That way the player might be able to make a more educated guess towards why the gods might be angry or happy. I feel like now you can lose a game without being able to prevent it if you guess wrong 3 times in a row. I really liked the sound design though!
Oct 7 21:04:26 6m 39s Stuck In A Loop ♥ 1 Fun little game, great concept. A shame you ran into problems I would have loved some sound effects 😄. I was quite confused about what to do at the start but after I figured out the up and down button I really liked the game! Great entry!
Oct 7 21:20:47 16m 21s Placid Incandescent Impala ♥ 1 Really interesting game, I had a hard time figuring out what to do, and personally I felt like knowing which cubes to press when was kind of obscure. I personally felt like I should press the cubes in order of closest to furthest, but instead I had to follow an abstract pattern on the roof. For me this felt very obscure. The visuals are really neat, but I had some issues with the controls. I notice everything felt jerky. I believe this has to do with the way you are moving the player. Might I suggest using the CharacterController Component for movement during Ludum Dare games. It works a lot better then making your own system in that little time (I speak from experience). Also, I noticed the character can fly when walking backwards and looking down (some other weird things happen when looking downwards and walking forwards). I liked the idea behind the puzzle though, once I figured it out it felt quite good to solve it. The ending might have been a tad more .... energetic.
Oct 8 14:56:01 17h 35m .determinant point ♥ 2 A really great idea and really great execution. The movement of the player and the camera makes this game really great! The audio design fits perfectly and the game feels very nice! I really like the puzzle design. For me there is one small problem and that is that you can block yourself by being too fast one time. Since you cannot walk where you have walked in the past I managed to block myself from progressing since my past was constantly in the way... A shame but after a restart I could try it again! The world feels and looks very nice! Great job on this entry overall!
Oct 8 15:19:20 23m 19s A long day ♥ 1 The environment looks nice, but the loop in this game feels too much like a job in my opinion. There is no real reward in the main gameplay loop of the game since every time you complete it you must do it again. I know that is the theme (kind of) but this interpretation might be a bit too literal for my liking. The voice really adds something to the game though, good job on that!
Oct 9 10:34:18 19h 14m This House Looks Familiar ♥ 1 Wow, what an awesome experience! Really well made!! I really love the crashing effects you used in the game! The audio fits great! Well f*cking done!!!
Oct 9 11:06:16 31m 58s League of Ultranormal Detectives ♥ 1 First of all, I love how much content this game has to offer! The playthrough is really great and I especially love the voice acting. It really adds a lot to this game! I would love it if you could review our game as well! Also, nice to see some Dutch Game Developers on here haha 😄
Oct 9 11:24:24 18m 08s A Night Around the Fire ♥ 1 Really great art-style and sound design, the game is kind of difficult in terms of when to hide and when to run. Also hiding in bushes seems to work a little wonky as the aliens always look directly at me yet don't kill me. This also takes a very long time for them to go away. I really like the idea though! Great entry!
Oct 9 11:31:07 6m 43s BeatBoi ♥ 1 Very great style, graphics and mood are really good. A shame importing songs doesn't work as that would have made the game very repayable. I personally would be really interested in giving this game a try with custom songs so let me know if you decided to fix/update :D As some others have said the default songs are kinda slow and small in terms of length. I also noticed the game is quite unforgiving in pressing the buttons just too soon or too late, causing a lot of misses while I swear I pressed them on time... Overall a great entry though! Very nicely made!