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TheWinrawr

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TimestampSince previousGameTheWinrawr's comment
Apr 21 05:26:24 Lights On ♥ 1 Instructions were really cute! My main gripe is that the attack hitbox is too small, often times I'd die from trying to get too close to attack while they were stunned. Good job overall though!
Apr 21 05:38:41 12m 17s Unnamed Space Game ♥ 1 Pretty challenging game! The difficulty goes up quite a lot from the tutorial. Very interesting mechanics with capturing ships though. Great job!
Apr 21 05:59:40 20m 59s Lifeline ♥ 2 Super cool game, the graphics are great and the lifeline aspect fits the theme really well. The perspective shift is innovative, but it's also way more difficult than the 2d sidescrolling mode. I also like how the levels are randomized each time you restart. Amazing job overall!
Apr 21 06:06:22 6m 42s Square Loves Circle! ♥ 1 You really did a great job setting the mood of the game! The music and story was heartwarming, and the puzzles were enjoyable too. I wish the controls were less slippery, sometimes moving around and walljumping can be tough. Great job!
Apr 21 06:16:09 9m 47s SURVIVOR ♥ 1 Nice game! I would've liked hotkeys to switch between the shield and platform so that it's a little easier. Great job!
Apr 21 06:24:43 8m 34s The Abomination ♥ 2 Music is nice and hectic. The combining stuff could use some work, but for a first game you really knocked it out of the park. Great job!
Apr 21 06:32:17 7m 34s Unended ♥ 3 This game is awesome! Graphics are simple but fit the style very well, and the gameplay itself is quite addicting. Some background music would've been nice, but this is already really good for two days of work. Really polished game overall!
Apr 21 06:52:20 20m 03s Feed Me More! ♥ 1 The monster is really cute! The gameplay is simple, yet still really fun, and I love how you incorporated crafting aspects into the game. The monster's dialogue is also hilarious and adds to the humor. Great job!
Apr 21 20:18:24 13h 26m Keep the light alive ♥ 1 This is a really neat puzzle game! Some of the levels are actually pretty challenging and require you to think outside of the box. One area of improvement I'd recommend is making the light hitbox a little more lenient, because you have to be pretty exact when lining up the light with the switches. Overall, great game!
Apr 21 20:27:18 8m 54s Protect The Artifact ♥ 1 Pretty good game for 48 hours! I definitely think you could've added more to the game though. As of right now there's not much to do besides running into enemies. Things that you could add: * Different types of enemies, like ones that shoot projectiles, for example * Some background music. * Particle effects when you kill an enemy Things I like: * The SFX when killing an enemy is pretty neat. * The achievement system is also a really cool feature of the game. * Overall graphics are good and fit the game's style very well Great job on your game!
Apr 21 20:37:44 10m 26s Feeding Time! ♥ 2 What I really like the most about this game is the recoil system. It's such a simple idea that really adds another layer of depth to the platforming aspect of the game. The graphics were also super cute and they fit the theme of your game super well! One improvement I suggest is making the spoiled milk color a little more obvious. I kept dying on the first level running into the spoiled milk patch and getting confused, thinking that it was the same as the regular milk. I'd make it more yellow to help it distinguish it from the white milk. Overall, super cute and great game!
Apr 21 20:47:10 9m 26s runrunrunrun ♥ 1 Unfortunately I don't have anyone else to play this with, but I can tell that this would definitely be a blast to play with multiple people. The hand-drawn graphics are charming and trying to dodge the red stuff is actually really fun. Amazing party game you created!
Apr 21 20:54:47 7m 37s Keep It Alive top-down shooter ♥ 1 Fun game, great mechanics. I would add more power to the basic shot and take away some power from the special shot - the basic shot deals very little damage but the special shot, if you fire multiple of them at once, can take down enemies with a second. The boss fight was very fun though and the music is great! Great job on the game overall!
Apr 21 21:00:31 5m 44s Blokrok ♥ 1 Once I realized you could swing the rocks around at insane speeds, the game became a lot more fun lol. I think being able to move the paper slightly forwards and backwards, so that it's not confined to a strict radius around the scissors, would've added more to the gameplay. The graphics are cute and the overall gameplay is quite addictive! Overall, solid entry!
Apr 21 21:11:21 10m 50s Rock. The Game. ♥ 1 I wouldn't have guessed it from just looking at the thumbnail, but this game is actually super polished. The intro cutscene is hilarious and the dialogue is charming. The actual gameplay itself is really fun and addicting, and all of the special effects - the zoom, the music, the camera shake - they all really add into the thrill. Amazing job!
Apr 21 21:18:19 6m 58s Space Fight ♥ 1 I'm a sucker for bullet hell games so I had to give this a shot. The patterns are fun to dodge and the gameplay overall is quite solid. I would love to see more levels though, as I noticed that some of them repeat a lot. Some variations in the bullets themselves, like adjusting their speed or making them curve, would add to the difficulty of the game. Great job overall!
Apr 21 21:49:51 31m 32s A Cold Walk Home ♥ 1 I LOVED this game! For me, the highlight was definitely the storytelling. I grew more attached to the creature as I read its descriptions! Overall, I'm super impressed that you managed to make this game in 48 hours. There's a complete story, a gathering and crafting system, several maps, and even some combat! Amazing job you did in such a short amount of time. I have two comments on areas that could be improved: * I think the creature's hunger should decrease more slowly. Sometimes, I felt like I didn't have enough time to read the dialogue because I was too focused on gathering food and monitoring the creature's hunger. It made me have to skim through the dialogue quickly, which is a shame because it's the best part of the game. * The boar should have less HP. I spent a ton of time chasing it and whacking it, and barely had enough hunger to make it back. Overall, amazing game you made, and definitely one of the best I've played in this jam!
Apr 21 21:56:15 6m 24s Keep It Alive! ♥ 1 Cute game! I liked the bit of dialogue, it's a nice touch. For added difficulty, you should make the fuel not recharge until the player lands on a platform. I found that I could just hover in the air indefinitely, which trivialized most of the game. Also, there's a bug where if you stay on a platform and not move, you'll hover in the air without any player input once the platform leaves. Overall, nice submission!
Apr 21 22:05:45 9m 30s The Little Ship That Could ♥ 1 Pretty challenging game! I would've added in a few extra lives though, because one life is really punishing. I also would've made the green bullets a little bigger and brighter, they can be pretty hard to see in the black background. The gameplay and dodge mechanic itself is solid though. Fun game overall!
Apr 21 22:38:01 32m 16s Save the Sun ♥ 0 Great game for a first submission! I do think the shield should be made a little bigger, as its tiny hitbox makes hitting the asteroids and ice difficult. I also think using the mouse instead of the keyboard as controls would definitely improve the gameplay a lot, since the mouse gives the player more control. Nice work!
Apr 21 23:20:24 42m 23s juxta.LINE ♥ 2 For a game made in 23 hours, this is super well polished. Graphics and audio are superb, and I really like that beat counter you have at the top. The gameplay itself is thrilling and addictive - definitely a great entry to this jam! One piece of feedback I have is to make the penalty for misclicking harsher. I found that you could trivialize the game by just spamming the left and right mouse buttons, since you gain so much health back from clearing bugs. I'd take off more hp if you make a misclick to make the game a little more balanced. Overall, amazing job on this!
Apr 22 07:12:01 7h 51m Saving The Light ♥ 1 Really pretty graphics and some fun platforming action in this game! I'd suggest adding an indicator for the red and blue blocks (e.g. a "ghost block") so that it's easier to plan your jumps ahead. I'd also keep the music playing between each level and not have it reset. Overall, great game!
Apr 22 08:11:01 59m 00s Dimmer ♥ 1 Super fun platformer. Music is excellent and definitely the highlight of this game for me. I also liked how the game itself got dimmer when the battery depleted, instead of having a generic timer or counter at the top. Little effects like those really added to that urgent feeling of getting to the next level. Great job!
Apr 22 08:19:04 8m 03s Cell Defence ♥ 1 Fun game! Great controls and a neat upgrade system. I think one addition you could make is a radar, so that it's easier to tell where enemies are coming from. Also, the windows version has some bugs - it freezes very briefly every time I kill an enemy or collect coins. Other than that, great job!
Apr 22 08:26:40 7m 36s Keep the Triangle alive! ♥ 1 Really simple game, but can get surprisingly challenging. I think being able to move the triangle around with arrow keys, as well as adding more varied patterns, would elevate the game even more. I noticed that the bullet patterns tend to repeat a lot. Overall though, fun and great submission!
Apr 22 08:40:32 13m 52s Energence ♥ 1 Really pretty game, I think you got the graphics and audio down pat. Unfortunately I think the game is too hard because the controls and hitboxes are very unforgiving - I often died on the second screen by barely touching the spikes on the wall, and controlling the character with the dash is quite hard. For your first game though, this is really impressive! Great work!
Apr 24 00:42:11 40h 01m Fencing Meka ♥ 1 You nailed the mood. The graphics and audio are top notch, and the dialogue was pretty fun to read too. My only complaint are the hidden platforms that blend in with the foreground, trying to figure out how to navigate those can be a little annoying. Other than that, definitely one of the best entries I've played. Great job!
May 9 22:46:41 382h 04m Blightstone ♥ 1 The platforming controls feel really good and smooth and the pixel art is superb. You could make a really fun platformer with these controls. Even though you didn't finish, this is still really promising!
May 9 22:52:13 5m 32s Core ♥ 2 Simple but cool game you've got going here! The controls feel a little off and took some time getting used too. Music is really good and flicking the cubes in different directions is really fun. Nice work!
May 9 22:59:48 7m 35s LD46: The Lighthouse at the End of the Universe ♥ 1 I'm one of the people that played it on a keyboard, and like the others who've already commented, I found aiming to be really difficult. I would make it so that if you're playing on a keyboard, pressing the arrow keys makes the ship rotate gradually instead of going at strict 45 degree angles. Using the mouse as movement would've helped too. You did really well on the audio though. The background music is fitting and the SFX reminds me of those old-school retro games, which is good.
May 9 23:04:15 4m 27s Party While Alive ♥ 0 Really short game, but really cute too. Loved the dialogue and the graphics, they fit so well together. Even though the story itself was basic, you nailed the mood. Good job!
May 9 23:15:31 11m 16s Frost & Fire ♥ 1 One of the more unique compo games I've played here! It took me a while to understand how to play, but once I did I had a blast. I love the retro graphics too and the SFX. Overall, great job!
May 9 23:47:43 32m 12s Beam Slinger ♥ 3 This game is so pretty and so polished. I love how the music changes based on your speed, which really adds on to the atmosphere of this game. The particle effects are amazing, and it was immensely fun just zinging around the map. The astronaut dude is super cute, and I loved the opening cutscene that came with it. Incredible job you guys did!
May 9 23:52:17 4m 34s A drop of light. ♥ 0 Really enjoyed the ambient noises and the overall mood of the game. The game itself was short but sweet, and I liked the dark aesthetic that you had going on. Nice work!
May 9 23:59:46 7m 29s It Alive ♥ 1 I found the literal sense of "Keep it alive" to be really funny, lol. I like the added mechanic of throwing the sign and retrieving it, it adds another layer of challenge to the game, especially on the level with tons of enemies. Overall, nice work!