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Feedback comments for LD46
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| Timestamp | Since previous | Game | JBDEV's comment | |
|---|---|---|---|---|
| Apr 21 18:04:55 | Guns N' Violets | ♥ 1 | The graphics were really funny but I found the game a bit difficult to understand. A tutorial would've been great. I liked the twist of protecting something : ) | |
| Apr 21 18:06:15 | 1m 20s | Inkazimor | ♥ 2 | It took me a bit to understand how it worked, but overall I think it's a great idea and the audio really makes it shine : ) |
| Apr 21 18:09:33 | 3m 18s | Sentience Protocol | ♥ 0 | I felt like being a Blade Runner using the test machine. Very interesting idea, even though I would love a bit more unexpected events to make it a bit less repetitive : ) |
| Apr 21 18:12:26 | 2m 53s | Bondfire | ♥ 2 | The graphics are really cute! The game was a bit more violent than what I was expecting based on the graphics but it was fun to play. I think with more types of enemies it could easily be a nice mobile game : ) |
| Apr 21 18:13:57 | 1m 31s | Big Turnip | ♥ 1 | The art design is amazing, even though sometimes it opposes the game. I think that exploring that art style you could generate something really unique and that could be a brand, but right now it's more of an obstacle to enjoy the game in my opinion. |
| Apr 21 18:14:58 | 1m 01s | Help Me GROW! | ♥ 1 | WOW! Really amazing to do that in an hour. The game is quite basic but when it comes to speed you should get a medal! |
| Apr 21 18:16:29 | 1m 31s | A Support's Burden | ♥ 1 | I loved the art style and the game was really fun to play! I felt I was playing a fool game, to be honest. |
| Apr 21 18:18:29 | 2m 00s | The Machine's Blessing | ♥ 3 | I loved the art style, even though the game was a bit hard to understand. I'll check the tutorial and play again! |
| Apr 21 18:23:12 | 4m 43s | Tiny Fragments | ♥ 1 | The game was super fun to play and I found it highly innovative as well. Good job! |
| Apr 21 18:25:20 | 2m 08s | Signal Surfer | ♥ 3 | The game was very addictive and fast. Port it to mobile and it can be a hit!! |
| Apr 21 18:52:57 | 27m 37s | F.I.R.E. (Fel Ine Rescue Endeavors) | ♥ 0 | Procedural levels is always a time trap. Loved the game. I think you could port it to mobile and it could become a hit! |
| Apr 22 09:00:02 | 14h 07m | Zealotry | ♥ 1 | I liked a lot the art style and think that the idea was fun to play. I think with a bit of effort (maybe increasing the speed of the main character), and several scenarios that provide you with different enviromental challenges, it could become a full game. |
| Apr 22 09:01:25 | 1m 23s | Save the Spacemen | ♥ 3 | It felt quite addictive, and remind me of classic flash games I used to play. I feel it's definitively a great game, specially if it's your first jam one : ) |
| Apr 22 09:02:55 | 1m 30s | Rodolf | ♥ 1 | It was really funny! And the art is amazing; this seems quite close to a final product! Amazing! |
| Apr 22 09:05:59 | 3m 04s | Sound Player | ♥ 1 | I liked the game even though it was quite hard (I can make it beyond level 3, I see I'm not the only one). It reminded me of classics such as "Cut The Rope". It has a lot of potential but that difficulty curve needs to be touched! ; ) |
| Apr 22 09:07:31 | 1m 32s | JAFLL (Just A Frozen Lost Lumberjack) | ♥ 2 | I'm not a huge fan of these type of games but I felt it was quite engaging even though its mechanic simplicity. Also, the art style it's really captivating, it was the thing that made me play it. |
| Apr 22 09:09:29 | 1m 58s | Blood Runs | ♥ 3 | I'm a huge fan of the classic GTAs and a huge fan of vampires, so this game is a dream. The art style it's really impressive as well. PLEASE MAKE IT INTO A FULL GAME. |
| Apr 22 09:58:13 | 48m 44s | Sentinels | ♥ 1 | This really looks like a finished product more than a game for a jam. IT'S AMAZING. I lived the pixel art graphics. 10/10 |
| Apr 22 09:58:46 | 33s | Cactus Adventure | ♥ 1 | Graphics are really cute! I enjoyed playing it a lot. Great work! |
| Apr 22 09:59:54 | 1m 08s | Zorla's Tavern | ♥ 1 | The art is amazing!! I think you should port this game to mobile, it's "pick'n'play" style would be particularly nice for that platform in my humble opinion. Great work! |
| Apr 22 10:02:50 | 2m 56s | Never Gear Up | ♥ 2 | The combat system was very engaging and it remind me of "Punch Club" when it comes to the strategic depth involved. Really promising concept, I'd love to see it turned into a full game! |
| Apr 22 12:41:57 | 2h 39m | Keep Franko Alive | ♥ 1 | I don't think I fully understand some of the mechanics since I'm losing quite fast, but I liked the overall idea and the visuals are quite funny. I think a couple of extra tutorials would be really helpful : ) |
| Apr 22 12:42:47 | 50s | Kaoamaru Kaiju | ♥ 2 | The aesthetic is awesome!! It reminded me of my Sega Saturn games! |
| Apr 23 09:11:34 | 20h 28m | The Lightwielder - Ludum Dare 46 | ♥ 0 | Based on looks, sound etc alone, this game feels like a complete product. Definitively full-release quality. For the gameplay I'd loved to have a bit more extra tutorial guidance because it took me a while to learn the tricks. Nevertheless, I don't know if maybe that was a deliverate decision since it contributed to my investment on the game a lot. Great work, I'm super impressed. |
| Apr 23 09:14:21 | 2m 47s | FlameOver | ♥ 2 | It took me a while to understand how the game worked but I loved the visual elements, so I'll keep playing a bit more to grasp the gameplay. Definitively I could use some tutorial tips :3 |
| Apr 23 22:26:11 | 13h 11m | Keep it, Alice | ♥ 2 | The cover picture was amazing, so at first it was a bit disappointing to then get graphics of a complete different style... but after I played, the game itself it was quite interesting and it got me hooked for a while. Nice! Now if you make a game with the same visual quality as the cover then... <3 |