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isayneigh

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TimestampSince previousGameisayneigh's comment
Apr 21 14:49:52 For Seraphina ♥ 1 Simply beautiful. The music and the theme really hit you and immerse. I would play this in full if you improve upon it.
Apr 21 14:53:37 3m 45s Treevenge ♥ 1 Great concept! The controls were tough to get used to and the initial difficult seemed high, but I still enjoyed it. Great art design as well.
Apr 21 15:08:49 15m 12s Pet Sitter! ♥ 1 HE SHOULD BE ENDLESSLY HAPPY hahaha. It's a cool little game. I appreciate the simple art style. pet.gif
Apr 21 18:10:34 3h 01m Bacteria Attack ♥ 2 Fun! I probably could've done better if I wasn't playing on a track pad 😂. It definitely fits the theme and I enjoyed how the gameplay wasn't clear at first but I was able to learn as it went on.
Apr 21 18:16:32 5m 58s a Very Talented Worm ♥ 2 Haha this is great. Really fits the theme. I liked the splash screen, did you pay for Unity Pro or is that just a Scene? The gameplay was fun and challenging and the sound effects fit. good work.
Apr 21 19:39:49 1h 23m Running Old Game On Windows 10 Simulator 2020 ♥ 1 Jokes on you, I always keep .NET Framework *just in case*. Very interesting concept 👍
Apr 21 19:47:13 7m 24s The Eighth Letter ♥ 3 Really great experience! I enjoyed the style and the audio really puts you in that "mystical story" mood.
Apr 21 19:53:40 6m 27s PRECURSOR ♥ 1 This is such a traditional type of game, I love it. It was extra difficult since I was playing on a track pad, but these sorts of games are so fun to play because of the challenge. Great job!
Apr 22 13:01:02 17h 07m The Sapling Sage ♥ 1 I enjoyed the atmospheric music and the interface/graphics look incredible imo. I honestly couldn't figure out what I was suppose to do 😅 I just kept walking around and then the camera would hover back to my starting point and ask if I wanted to restart. I'll have to try again when i'm not at work.
Apr 22 13:19:58 18m 56s Part Of The Ship ♥ 1 This was actually really fun. It was so simple but I actually felt a level of intensity that made me want to keep playing. I'm at work so i'm using a trackpad which makes it even more difficult. And the ending screen was hilarious 😂. Like others have said, the UI *could've been more detailed but it's a jam! imo that feedback is helpful only if you plan to improve upon the game.
Apr 22 13:30:27 10m 29s AmbiSphere ♥ 1 What a great experience. It's a classic challenge and I could'nt stop playing haha. The audio is fitting and the art is enough to get the point across. I ~would've~ liked some more visual feedback when hitting the yellow lines or otherwise taking damage. Still amazing you did this in one day.
Apr 22 14:13:22 42m 55s DiscoPuzzle Flooring Inc. ♥ 1 Captur5.PNG Looks to be some screen size issues? No worries, I had trouble with that too which is why I just made it downloadable file where I can set a static screen size 😂 The game is an interesting concept. I would've like to be able to rotate the puzzle pieces, but I have a feeling that was an intentional constraint? Also echoing what other's have said, it's too long to complete. But i'm sure given more time that could be adjusted. I'd wager 99.9% of us didn't make the perfect game, hell even my game ends abruptly haha. All in all nice accomplishment.
Apr 22 14:22:51 9m 29s Rumble in the Bronchs ♥ 1 Definitely good use of the theme lol. The gameplay is a common formula and it never gets old. I played quite a few times before needing to get back to other things. The controls felt a bit stiff and at one point I hit a bug where my shots were coming out the backend instead of the front 🤷. The art is simple but effective, and that's smart given the time constraint (I could learn something from that). Thanks for letting us play!
Apr 22 16:39:59 2h 17m A 90s Game! ♥ 2 Pretty neat! The theme definitely fits and I like the intensity of going to hell for a loss haha. I agree with others that the zoom could be taken out, but it wasn't a huge issue. Likewise with the bounding box on the tree. The art was done nicely a well. Thanks for letting us play!
Apr 22 17:27:03 47m 04s Through the Woods ♥ 1 Don't sell yourself short! This was a good play. I have to say the concept of using UI elements to move your character was different, but not in a bad way. Personally I hate keyboard controls. I feel like you payed close attention to User Experience because I felt like I could pick up the game real fast despite no obvious explanation of controls. So good job there! While the graphics are free assets, I still appreciate the art. Using free assets so you can dedicate more time to development is a skill in itself. It's one I can learn better since I tend to spend too much time designing the game instead of handling logic. Overall, what a good first game jam!
Apr 22 17:53:48 26m 45s Woodpunk ♥ 2 Impressive to have been made in 3 days. I don't have much feedback, everything was so good. I could see myself buying this for the Switch. Incredible job.
Apr 22 18:59:20 1h 05m Solar ♥ 1 Fun! I enjoy the art and the audio was well suited for the atmosphere of the game. The controls were simple so that was great too. It even stuck to theme perfectly. I would've liked for the game to still be visible up until the life bar depletes, but it actually gets pitch black with some life to spare which was unfortunate. I would love to see this as a full fledged game 👍
Apr 22 23:38:03 4h 38m Guard'ner ♥ 1 Art is very nice. The sound effects and music were well suited for the game. You definitely got the theme perfectly imo. If I could suggest anything it'd be to add a bit more balance. I felt frantic rushing between the water pump and swatting flies. Obviously it shouldn't be easy, but it felt hectic for me. But still a great game. Thanks for letting us play!
Apr 23 01:15:57 1h 37m Legacy ♥ 2 I really love a good puzzle game. I enjoyed this. The audio was incredibly immersive, especially for something so simple. I don't have much valuable feedback other than it'd be cool to see this built out into a full fledged game, maybe a simple puzzle game on Steam for $1.99. Maybe the graphics could be improved? Idk, it doesn't seem too important to this genre but I could see it bothering some people. Great game!
Apr 23 01:23:12 7m 15s The Last Tree ♥ 1 The game has potential. I think the balance of how many Lumber Jacks come at you could be lowered, and of course graphics could be better (but honestly it didn't bother me, it's a game jam!). I couldn't figure out how to get ammo, so some sort of indicator for that would've been cool too. But honestly you got a working game in 3 days, so that's an accomplishment in itself. I recommend teaming up with people next time, or using pre-made assets for a better visual experience next time.
Apr 23 13:25:12 12h 02m Potater Toss ♥ 1 Haha this is hilarious. It's fun, the art is weird, and it fits the theme. Great how you took simple gameplay and made it addictive, sometimes that's all you need!
Apr 23 14:17:52 52m 40s Lightstruck ♥ 0 Nice little game. You excluded voting on graphics, so I assume they're pre-made assets? Either way, the art is good. reminds me of Celeste. I think the rate of loss for your light could've been a little slower? It was hard for me to fight off the shadows and maintain my light, but maybe I just suck 😂 Also some of the obstacles weren't clearly obstacles. Such as the green box in the image above? I think some sort of way to convey depth or the fact it's an obstacle would help. (again, every players different so that might just be me).
Apr 23 14:41:50 23m 58s Fox! Hen! Bag! ♥ 3 Ha what a fun little game. I don't have much feedback, most of the aspects were great. I will say that it'd be nice to skip the trolley ride scene, but that's not a huge deal. I also really like the simple art style, it seems like that's been getting popular in the past couple of years.
Apr 23 16:02:46 1h 20m Keep Your Dreams Alive ♥ 2 It's a simple yet effective concept. The small ghosts were so annoying and difficult haha.
Apr 23 22:01:47 5h 59m Egg Simulator ♥ 0 ~~Doesn't seem like there's a EXE in the windows version? Am I supposed java installed?~~ Missed that it was a COMPO game. Woops.
Apr 23 22:04:58 3m 11s Gard3n From H3ll ♥ 1 Some visual feedback would go a long way. Simply fading the alpha channel on the flowers would've been helpful to know which one's were dying. The art could be improved upon, but I really enjoyed the color scheme. It truly gave that Halloween/Spooky feeling. I would keep at this, a few Quality-of-Life improvements and you've got a fun little game here.
Apr 23 23:00:17 55m 19s Convicted ♥ 2 Ha this was a good one. I enjoyed the simple pixel art style. The audio was juuuuust enough to create an atmosphere. And the humor was great too! Pretty good for a first game. the most constructive feedback I could suggest is improving the GUI. It's understandable why it's barebones given it was a jam, it was just something I noticed. Otherwise good job.
Apr 24 05:24:05 6h 23m Memories Alive ♥ 0 I felt the music and atmosphere was great. I wasn't entirely clear on the goal though. What was the memo pad for? Is my goal to have certain memories in there before the game ends? I also noticed I could use my mouse scroll wheel to go back and forth. Not a big deal but I thought you'd like to know. The concept as a whole was interesting though. I might give it another go.
Apr 24 13:00:27 7h 36m One Alive At A Time ♥ 1 Ha this was fun. I really just had a blast rolling items around, even though that wasn't the objective 😂 . Idk if it's a bug or what, but I was able to drag the table to the exit with all the items on it so I would've thought that would count for 3+ objects, but it only said 1. Do I have to make all the items "Alive" first? The art was simple an effective, imo great graphics are never necessary if the game is fun (which yours was). The audio captured a fire well, but it got old after a while haha. Fun stuff.
Apr 25 02:48:04 13h 47m Save Grave Dave ♥ 2 I beat it wooooo. I liked the cartoonish art, and the music really set the atmosphere. Controls were simple and straightforward so I could pick the game up easily. There were no bugs that I noticed. Only thing that wasn't clear to me were the arrows that come up after you dig? I followed them, as one does with arrows, but it wasn't clear why they were directing me anywhere. Anyways, pretty fun. Great job!
Apr 25 02:59:16 11m 12s Keep it Alive - the Rectangle that is ♥ 1 What an original concept, i'm always surprised by the ingenuity of the game development community when it comes to puzzle games. I liked it and it was definitely a challenge. I like how the learning curve is just part of the game rather than a constraint born out of poor design. The audio was oddly...fitting. Not to say it wasn't annoying 😂 but it felt right for the design of the game. If you worked on this anymore i'd like to see improved graphics and variety in the audio.