FoonLudum Dare ExplorerLD46 → Part Of The Ship

Part Of The Ship

By lordkawaii and Darkshikar

View on ldjam.com

CategoryRankScoreCount
Overall19443.1623
Fun21332.8123
Innovation10283.3823
Theme8213.8323
Graphics17343.2123
Humor10812.9618
Mood13933.3022

Comments

polyethyleneglykol 2020-04-21 02:21

I like the minimalist representation of the user interface, Some music would have been good aswell! I like the premise though, and some of the gameplay in it remind me of FTL, like the powerbar-style power system. Pretty neat!

twistashio 2020-04-21 02:22

Very fun game, It becomes really hard really fast. I like the multitasking thing you guys have going on. I had some trouble with the Mac build but I followed this tutorial to fix it https://itch.io/t/656311/i-cant-open-the-game-on-mac-os-catalina-maybe-because-its-32-bit-i-wanna-play-ittt

other than that it was great. I like the error screen when you lose swell.

lordkawaii 2020-04-21 02:48

Thanks @twistashio I will make another mac build

*edit* I cant make a 64bit version for mac ;_;

omni 2020-04-21 06:40

Fun game. I found the art really cool. Good work!

demkimos 2020-04-21 10:59

Alright. This game is good to pass the time. Quite fun and pressuring. I do like the OS crash bit :laughing: and all those little things that complete the feel. I think, though, there are some bits that could be worked on: - The graphics feels like it could be further improved, especially as the ship hull life goes down. - Without any score or objective (e.g. time), it loses its charm after a while of going back and forth so I don't really feel if I'm doing any good or bad. - Or perhaps more stuff to juggle or some hard-hitting events.

Thanks for the game! Keep it up!

darkshikar 2020-04-21 21:02

Thanks for the feedback @demkimos! If we expand further on this, I agree on having objectives. We had another screen but it was cut for time.

Art wise, adding more detail is always a goal of mine, so any thoughts are always appreciated! Glad you liked it!

niceden 2020-04-22 01:47

I like the UI a lot :)

demkimos 2020-04-22 04:04

@darkshikar With simple UI, every little detail is a huge bonus so I would always suggest looking at *references and inspirations*! These could be internal and external ship diagrams and the like but, of course, anything that doesn't represent something in the ship could take away from the cleanliness. Putting the elements behind the screen's texture works, too. But to add to the atmosphere, things breaking down, cracks on the screen, more noticeable red lights as the ship's hull goes down would work. I hope that helps!

isayneigh 2020-04-22 13:19

This was actually really fun. It was so simple but I actually felt a level of intensity that made me want to keep playing. I'm at work so i'm using a trackpad which makes it even more difficult. And the ending screen was hilarious :joy:. Like others have said, the UI *could've been more detailed but it's a jam! imo that feedback is helpful only if you plan to improve upon the game.

greendinogames 2020-04-22 23:24

Nice management game. I liked the simple UI but strong sound effects to build tension in the gameplay. Good job!

lee-beever 2020-04-23 15:45

Would have liked some measure of how well I had done, like distance travelled or time survived. A fun little game though and thevery hands on naure (dragging rather than just clicking) kept me engaged.