Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → HomoLudens
Feedback comments for LD46
HomoLudens's games and stats for all events →
| Timestamp | Since previous | Game | HomoLudens's comment | |
|---|---|---|---|---|
| Apr 20 04:19:59 | Drag-On | ♥ 0 | Din't seem to work on windows :( | |
| Apr 20 04:29:41 | 9m 42s | Torchbearer | ♥ 1 | The game was fun in the end. It was difficult to see the spikes, and the difference between blocks so sometimes losses felt cheap. Otherwise fun! Check my game out if you like weird endless runners: https://ldjam.com/events/ludum-dare/46/run-trinki-run |
| Apr 20 04:36:17 | 6m 36s | Corona Grocery Run | ♥ 1 | My mom disowned me 10/10. You could have used the screen space a bit more effectively but overall interesting game. |
| Apr 20 05:04:47 | 28m 30s | For the king! | ♥ 1 | We played it for a long while. Unfortunately after a while we lost the ability to upgrade but there than that it was really fun |
| Apr 21 00:52:08 | 19h 47m | Lich Clicker | ♥ 1 | Looked really nice, unfortunately couldnt play on windows on web due to performance |
| Apr 21 00:58:05 | 5m 57s | Vinyl Hills | ♥ 2 | This game is beautifully drawn. The music and the way different instruments fade in and out is great! The game suffer slightly from being too opaque and the "action per minute not being very high" but in the end it is nice to look at and listen to! |
| Apr 21 01:11:22 | 13m 17s | My Mother is a Caravan? | ♥ 6 | The art is great! very funny premise, would love a bit cleaner collision detection but otherwise cute |
| Apr 21 01:19:14 | 7m 52s | Mycelium | ♥ 3 | The game is beauitful! I love the color pallette and that adds a lot, but maybe a bit too much. Initially couldn't figure out what seeds because they blended in with the environment too much. There are some issues with the balance as well, it is difficult in unpredicitble ways. All of these being said the mood of the game is spot on. Loved it |
| Apr 21 01:24:50 | 5m 36s | Stay Alive | ♥ 2 | Visually incredibly impressive however requires a bit more tuning up in the level design. It is too slow to be a reflex based game but not very planning oriented to be more slower paced. Visally great mood however! |
| Apr 21 01:29:29 | 4m 39s | Turnip Turmoil | ♥ 3 | It looks nice and seems like a lot of effort was put into it. Especially enjoyed the tutorial. However the collision detection was rough, and couldn't play it very well. One of the problems was that the downwards attack was limited in effectiveness and yet the enemies required a lot of height to be effective aginst. Either way congrutaltions! |
| Apr 21 01:37:54 | 8m 25s | Zorla's Tavern | ♥ 1 | I finished the game! Congrats! It was beautiful and honestly, I stayed for the names. Unforutnately the core gameplay loop of dragging items got boring very fast but the rest of the game (and the humour) carried it |
| Apr 21 01:41:26 | 3m 32s | Cellular: Automata | ♥ 2 | Very timely. Good game but the way I engaged with was semi randomly howevering over the cards and seeing which would kill the least. I was looking for good and bad cards mainly and hitting a good balance. OVerall very polished! |
| Apr 21 02:47:00 | 1h 05m | Apple Sauce RoboSmash | ♥ 1 | Interesting idea! I wish you provided the standalone builds as it might run better |
| Apr 21 03:01:14 | 14m 14s | To the Moon and Back... | ♥ 1 | Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback! The many looks really nice it has a very cute hand-drawn art style. It reminds me of “to the moon”. I see an ! and that reminds me of World of Warcraft. I figured that if I can walk using w a s and D. And in order to talk I press all the buttons yes space makes us work there a lot of assets that were drawn that is really good and I'm playing as different characters okay we're next an experiences astronaut. Okay I can switch between different areas that's really cool oh the days are progressing and I can see who I can talk to I look at course correction that's nice oh something exploded now I'm going to go module. I'm around the orbits of the Moon actually didn't know the story of the spaceship I wish I knew the names of the astronaut i'm on my way home. The gameplay is not that exciting but the story really is I don't understand the difference between blue lights and red lights final course correction yay you're right there's a lot of content that went into this I don't think the gameplay was necessary noble but it's executed time what it wants to text with properly and I understand how difficult creating this much content so I really appreciate it it wasn't really fun but that. Followed along with the story and I finished the DNC that's really cool and I'm happy I did spend now I know more about astronauts |
| Apr 21 03:07:46 | 6m 32s | pestilentia | ♥ 1 | Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback! Okay first off I'd really like the color scheme and that there is a color scheme I wish I didn't play games about Corona but okay meat if it wasn't clear to me what the wooden obstacles were but I figured it out. Okay I am trying to separate the people so I block one person in and that should be it nice and now I wait. The right now after solving a level I had to just wait and when I say soul if I mean ono poke after boxing a healthy person into a corner there's not much to do I can just mess around which is fine but I wish there was like a hurry up and we could try doing that by increasing the time scale if you're using physics to move these characters around which seems like it from the collisions okay so now let's put these two characters to the corner box them in and that should be it nice I like the music it's definitely supporting it. . Now they're more so now I need to First Clear the way and then put my characters up inside the box. okay then I can use the wood to lock them in yep very powerful. I feel very powerful that I both healthy and stuff sick people around no I got wet oh the sick people. Our sick or healthy I was protecting the sick people wish I guess is fine so it is okay for only one healthy person to remain okay but now I can't move the cats or rats I think but I can use the one of the enemies to move the rats but no touching who also makes my character sick okay I know I'm using it would us a baton to push away the characters yes oh now I only have one healthy character okay so I am now playing it doesn't exert a damn when I'm just holding and moving the the character the healthy character corner boxing mechanic that would be really cool would be if the characters got paranoid |
| Apr 21 03:17:21 | 9m 35s | Gooperworm | ♥ 1 | Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback! Okay I really like the and the colors and the music sounds really cool as well voice was a little bit loud but it should be fine. The movement is really relaxing the colors are really nice and I'd really like to Trail the Thrill is very subtle but if that's a lot to it. Incredibly smart and fun to control very cute sound effects now it looks like a piece endless press left Mouse button to group oh so I can fire nice very nice tutorial how beautiful when I shoot the enemies explode very satisfyingly and I need to protect the egg okay. That was a good tutorial like the Aesthetics a lot the music is also nice okay so I want to be near the enemies I touched the enemy in my Coupe got this filled with us. The shooting is more difficult than it looks because when you're trying to aim at the enemies you directly rushing towards self but so far so good and a different color than a muse makes the world look really colorful. Wow there's a pause menu I'm very impressed and options I Love Options nice i'm a little curious as to why the wall and the egg has the same color as one as an obstacle and the other one is something we need to protect like a supergroup okay I was a cluster effects or those red things my don't know why the red group worked for the super group worked on out the enemies need to its die yeah it is who is difficult to figure out when you have some group left and I wish the the walls had the little bit less friction but now the game is not as easy which is good. Difficulty is really really nice that is the level design could be alone with improved given how well the rest of the game is it's feels a little bit random which is fine so game Jam game definitely oh yeah the shooting a naming thing is surprisingly exciting books the movement is so smooth and it's just so satisfying to move around that it's makes it work what colors are really nice little Wiggles are really good sometimes it is difficult to see which is an enemy. Which is solar dust yeah I know I died on level five I think how cool level select is a diegetic you know that's good the final level there you go when I press x d the the Easter egg spawns in. Plus one humor pic jokes yeah it's it is simple but the congratulations I really like the aesthetic maybe it would be fun if there were more Health points do the egg but good as it were |
| Apr 21 03:24:27 | 7m 06s | ALL CAPS: The Incident at Puppy Canyon | ♥ 2 | I like the visual Style I like the humor in the font you know I died I like the death music let's try this again. Okay maybe I'm not that good at typing nice it would be interesting if using the type things it tell the story oIC no I died this game was fun but I'm not big on typing game so it's for typing games it was a good one. I didn't feel a close attachment to the theme but the Western idea was nice and Graphics really cute I think the audio in the humour was there in that I laughed when I saw the ending and the puppies were a good touch |
| Apr 21 03:32:50 | 8m 23s | TRIBE | ♥ 2 | Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback! The opening screen and music sounds really nice. let's start. I remember seeing this game on my feet that looks really nice back then too. Cool openings. I know the Fire Nation attacked nice keep the life. Yes there's a well thank God yes a tutorial. Villagers look like fences. the zooming in zooming out is inverted for my perspective. okay. I understand the game let's put everyone to task and fishing. go Fish. my villagers unfortunately are not fishing. one of them is. let me select all maybe only one of them is fishing maybe yeah I can't get to my villagers to fish all at the same time only one of them is fishing oh no the enemy attacked and I had only created an additional fish okay my villagers defended it okay I guess I'll need one person can fishing this month the fishing person stopped don't stop no I can't get them to fish okay maybe I run out of fish okay I won't be able to do anything in time maybe in way for if I survive. I've lost hello that was fun |
| Apr 21 03:41:36 | 8m 46s | Sharkbait | ♥ 1 | Hello! Congrats on your game! I find that the most valuable playtesting feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback! Logos really nice who I like. Movement that's some really cool wife making pixelark look camera is moving a little bit too slow I don't fully know where I'm going which makes it difficult but I saw a cute seal dogs with the electricity okay it's nice that I can see the electricity from afar. I looked at the training effect. The music is nice. I should have been famous but that's okay for now there was places to explore. Yeah right now I'm at the top left side of the corner and I can barely see anything because I'm really close to the Border but that's all right. Wandering aimlessly haven't found anything but electrifying Eagles. I see that there's an arrow pointing down and right on the user interface so maybe I will try to go down and left. Oh that's just became three I don't know what that is maybe I love with love maybe I'm just trying to survive. Don't know if it came to again I don't really know what that number signifies I want to backpedal to see if that number is location-specific trying to figure out where it became two and three i'm swing back okay all right I found the edge where it becomes it switches from 3 to 2. There's a Down I guess I want that number to be smaller so I'm moving away from the three area oh I found a different enemy it is not doing anything it's spiking so I think it will hurt if I touch it but there hasn't been anything different so far so I want to touch it okay it does hurt that's expected i'm in number three again however each number four so I guess the bigger the better I have reached a dead end. Oh they're so high score that's great i'm Number 7 unfortunately I never saw a shark or the green fish |
| Apr 21 04:01:02 | 19m 26s | Dog Feeder | ♥ 1 | Oh no the dog died! I liked the double control puzzles. |
| Apr 21 04:06:27 | 5m 25s | Adrestia: Sublime Balance | ♥ 1 | Hello! Congrats on your game! I find that the most valuable playtesting feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback! Both the theme and art looks really interesting right off the bat okay the first toll was at oil I didn't have to do anything. So now my white old can heal themselves and I want kept attacking itself okay okay what time is it in proud Waters my wife how how to use damage and I couldn't change it. I can't change the old ring after I start clicking okay I can't tell if my wife owl is dying or not but now I'll worse is snake the all attacks itself in dice okay I can buy different things I haven't seen poison yet so it's by a black magic really liked again with the feedback isn't there I don't fully understand what's happening okay I like white owl kill myself or as the enemy is attacking and I appreciate the auto next turn I wish it wouldn't get them checked every time has a really interesting aesthetic I like the Le but I have a hard time understanding what's happening or deciding on what the right move is at any given time but just going to the next turn seems to be giving BP's bonus points bottle balance points yeah balance points so I can like magic 2 and white magic tree what's a Gambit slot okay |
| Apr 21 04:15:58 | 9m 31s | pod | ♥ 1 | Reached 16 meters! Sucesss! It was fun |
| Apr 21 04:35:52 | 19m 54s | Blood and Volts | ♥ 2 | JUICE. Get that screenshake in! I would appreciate some more legibility but otherthan that great game |