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Feedback comments for LD46
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| Timestamp | Since previous | Game | akai_0okami's comment | |
|---|---|---|---|---|
| Apr 21 19:32:53 | Planets wars | ♥ 2 | Good game. Graphics looked awesome and audio was good. Movement felt awkward, I feel like the ship should move forward the way it's pointing. Difficulty progression was good, but I think enemies should not be able to respawn too close to the player's ship. I often got killed by a group of enemies suddenly spawning all around me all at once. | |
| Apr 25 21:37:41 | 98h 04m | Tiny Fragments | ♥ 2 | Awesome game! Puzzle/level design was fantastic and unique. Graphics were cute. Music felt a little repetitive. |
| Apr 26 19:35:45 | 21h 58m | Feed Him | ♥ 1 | Nice game, audio was great. I didn't find the boombox that useful. The guests would walk into the walls and just stay there walking on the spot which made them easier targets. Also I'm not sure what the bars above the guests heads when they're dancing were supposed to represent? |
| Apr 26 19:43:57 | 8m 12s | Unended | ♥ 2 | The art style looks great. Audio sounds good. Took me a few tries before I understood how the game worked (I was trying to move the character). The random generation was great, but there was a couple of times where the character died as soon as the game started. |
| Apr 26 20:04:45 | 20m 48s | Serveryard | ♥ 0 | Nice idea but execution could be better. Gathering the materials needed was very difficult. The cannister fills very slowly and you only get one plank out of each tree when you need 40 to make a roof. Having an icon appear when the generator was running low was a nice touch. |
| Apr 26 20:17:30 | 12m 45s | My family is me | ♥ 3 | Cool game but could have done with better instructions. It would have been nice if your starting items were already in the quick bar at the start. I figured I had to go out hunting for more resources but it took a while for me to find them, I stumbled upon them by accidently shooting a crate. The journal font was a little hard to read. I liked that there were different types of zombies with different attacks but I feel like they should still move around even when you're not outside. The movement controls and shooting were good. Inventory system was excellent considering the timeframe this was made in. |
| Apr 26 20:25:22 | 7m 52s | Ding | ♥ 2 | Simple game but nicely executed. Controls felt good. I liked that the enemies followed the player and were a good difficulty. Graphics and audio could be better. Level could have been better designed, it was fairly easy to just run past the smaller enemies and head straight into the boss battle. |
| Apr 28 21:54:41 | 49h 29m | flamaraderie | ♥ 2 | Nice game, graphics are great and UI was clear and easy to understand. Gameplay was fun at first but got a little repetitive after a while. Difficulty didn't feel that challenging, I didn't feel like I was going to run out of resources as I could always just sacrifice someone if I was getting low which only happened a few times. Background music was good and fit the mood but got repetitive. |
| Apr 28 22:11:33 | 16m 52s | Sacred Guard | ♥ 0 | Nice game, I liked the combination of platformer and tower defense. Pixel art is good. Gameplay was good at first but it quickly got to the point where I could just sit back and let the turrets handle all the enemies. I think maybe the turrets should be able to take damage or something so they don't just stay forever, that way you can't just fill the level up with them. Music and sound effects were good. |
| Apr 28 22:24:14 | 12m 41s | Hot Day | ♥ 1 | Good game, great idea! Level design was great. Movement felt a little hard to control but I'm guessing that was intentional because the player is an ice cube. |
| Apr 28 22:38:21 | 14m 07s | Unknown Defendant | ♥ 0 | I think there may be a problem with playing this game on smaller resolutions as all I'm seeing is this: ud_ss.png The UI is cut off (same on the main menu as well). This is on a 1600x900 screen. |
| Apr 28 22:46:17 | 7m 56s | Preservation of the Legend | ♥ 2 | Great game! Great sense of humour and the graphics were charming in their own way. Good job on making different mini-games in such a short amount of time. |
| Apr 28 22:57:41 | 11m 24s | Pet Protecc TD | ♥ 1 | Cute game! Level design was really good and I liked the combination of tower defense and virtual pet. Could do with being a little more challenging, the enemies didn't pose much of a threat, only time my pet lost health was when I forgot to feed it. Audio was great and having a sound effect to communicate your pet was taking damage was a nice touch. The pixel art was fantastic! |
| Apr 29 22:53:03 | 23h 55m | Make it Count | ♥ 1 | Graphics and UI were good, but the game definitely needs more of an explanation for those who don't know Conway's Game of Life. |
| Apr 30 22:30:54 | 23h 37m | Bones to the Party | ♥ 1 | Nice game, the graphics and animation are awesome. Gameplay was OK, trying to keep an eye on the spotlight and the arrow keys was awkward. Maybe it would have been better to have the arrows appear above the character's head. |
| Apr 30 22:38:05 | 7m 11s | Cadavour | ♥ 1 | Cool game, I liked the idea. Platforming felt a bit a simple. The body on the right being used as a health bar was a good idea though it needed to be a bit more obvious. |
| Apr 30 22:44:19 | 6m 14s | MagniFire | ♥ 3 | Great graphics and audio is pretty good is well. The idea is very good and unique but the execution could definitely be improved upon. There's no variation to the level or difficulty progression. You could have the fruit spawn in different places around the level and maybe add other obstacles. |
| Apr 30 22:58:58 | 14m 39s | Taberu Bakemono | ♥ 1 | Nice concept and the graphics are really good. Some instructions would be good as it took me a while to figure out how to play. Jumping felt awkward. Noticed a couple of bugs: followers walked through the walls sometimes; and I got stuck a few times inbetween a block I placed too close to a wall and was unable to jump which meant I had to restart, also if I tried walking whilst stuck the trees in foreground would still keep moving. |
| May 2 17:30:26 | 42h 31m | Keep Your Faith Alive | ♥ 1 | Nice game, puzzles were challenging and the difficulty progression was good. Great atmosphere with calming music and nice graphics. |
| May 2 17:37:43 | 7m 17s | Hungry Wilbert | ♥ 0 | Good game, very unique concept. Graphics were good. Moving with the mouse felt awkward, I would've have expected to use WASD or arrow keys. |