Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → RedHermit
Feedback comments for LD45
RedHermit's games and stats for all events →
| Timestamp | Since previous | Game | RedHermit's comment | |
|---|---|---|---|---|
| Oct 7 05:05:06 | A button | ♥ 1 | Very cute! The UI is nice and clean, and had a subtle glow pulse effect I enjoyed. Would like to see more happen as you progress, but all and all, a good take on the theme and congratulations for completing in the 48 hours!! | |
| Oct 7 05:13:24 | 8m 18s | Thanks for Nothing | ♥ 1 | Love the hand drawn artwork, the take on the theme, story, humor, and characters and encounters in world! The soundtrack is by far the best piece in my opinion; it felt quite dynamic to what was occuring in game, I'm looking forward to dissecting your code to see how you pulled that off.. and speaking of your code, congratulations on completing the project in Unity! Taking on a new engine mid-way through a Compo is so daring, and you pulled it off! |
| Oct 12 18:11:14 | 132h 57m | You remember nothing. | ♥ 0 | Very well done! I loved the small effects, like the screen/text vibration for action events/explosions - it really added to the experience without being too overpowering! |
| Oct 12 18:24:21 | 13m 07s | Deserted | ♥ 1 | Impressive for only 72 hours to flesh out all the foundational pieces to a survival game! I enjoyed playing through it. The mouse not locking to the game window was a little frustrating, and I couldn't figure out how to select/place the campfire after I built it, but otherwise it was a good experience. It could have used a bit more polish, but that's asking a lot for the timeframe and your scope, again - my applause for what you accomplished in the time you had! |
| Oct 12 18:32:45 | 8m 24s | Grip of Despair | ♥ 1 | Sounds like you learned some great lessons from this jam, and experienced what we all do in regards to scope.. that said, music was fun, and I love the art style, the UI Bar is very nice also! Thank you for submitting even though you felt it unfinished! |
| Oct 12 18:38:34 | 5m 49s | Scope Creep | ♥ 1 | Definately snappy movement! Nice work in completing a project, especially after having to start fresh it sounds like after some other ideas pan out. I like the idea and that it can be beat without power ups. |
| Oct 12 18:48:13 | 9m 39s | Confused | ♥ 1 | I had a great time! I love the progression.. and killing things into piles of bones in gook gave me a great laugh with the art style. Excellent soundtrack too! The boss battle was like the Dark Souls of Pico8 games for me though.. managed it eventually though. Nice work putting together a complete experience! |
| Oct 12 18:52:09 | 3m 56s | I Forgot My Sword! | ♥ 2 | This is fantastic fun! Love that you have mutiple puzzles included, and the take on the theme is perfect in my opinion! Artwork is super cute too, nicely done! |
| Oct 12 19:01:20 | 9m 11s | From Nothing to Mine | ♥ 2 | Very fun challenge! Takes a bit to learn, and slow to start, but worth it - nice job! |
| Oct 12 21:55:10 | 2h 53m | From Nothing, To Nothing | ♥ 1 | Nice collection of minigames. I really enjoyed the sound track! |
| Oct 12 22:09:17 | 14m 07s | Survive in Neon lights | ♥ 5 | Nice work on this! The pulse effect across the grid was great, and the challenge ramped up nicely. Tooltips for the item selections would have been nice (no clue what the green triangle does - supply depot I guess?). A zoom out feature would have been a nice add too. Of course tooltips and camera zoom add to the scope of the project, and with the limited time you had, overall I would say great job! I played for quite awhile having fun building out my base. |
| Oct 12 22:18:25 | 9m 08s | Desert | ♥ 4 | Quite a nice little tale/journey. I liked your shader/art style, and maybe it was my eyes deceiving me, but I swear his loot bag gradually grew in size, so nice work with that.. either actually doing it, or the story tricking my mind that it was happening. |
| Oct 13 02:29:06 | 4h 10m | Put the Haunt in this House | ♥ 1 | Cute idea and execution. The art style is great! I too encountered some of the highlighting bugs, but for the limited time you had, it's a complete game and fits the theme well! Nice work! |
| Oct 13 02:33:01 | 3m 55s | Rail shooter prototype | ♥ 1 | Excellent art style, effects, and sound/music! Very good foundational pieces for a solid game! |
| Oct 13 02:49:20 | 16m 19s | Spare Change | ♥ 1 | Nice work getting what you did into the game in the time you had! The music reminded me of The Sims, and was peaceful. I did get hooked into playing more and more to get to the end, collecting more coins and roaming, so nice work on creating a challenge and story behind it to push the player forward. My primary critique is that the cooldowns seem completely unnecessary, it's just a frustrating block to allowing the player to play how they want, and in a non-logical fashion. That said, great work in completing the jam! |
| Oct 13 03:05:31 | 16m 11s | FOREST NINJA WIZARD GHOST | ♥ 0 | Very snappy! Great char controller! The design/glow was was a cool aesthtic, and loved the fast paced feel to it.. music and sound worked great too, nice job for the time you had! |
| Oct 13 03:10:24 | 4m 53s | Pit Fight | ♥ 0 | Great music and sound effects. Unfortunately after 4 attempts and page reloads, I could never get the AI to do anything. |
| Oct 13 03:13:22 | 2m 58s | The Tragic Tale of No Bones Jones | ♥ 0 | Nothing at that itch.io link to play :( - Love the cover art though! |
| Oct 13 03:18:30 | 5m 08s | BLOB | ♥ 1 | Cute music. The silloutte art is nice, and the background customization was a nice touch. The web build seems a little buggy.. couldn't harvest unless I was a bit to the left of the object, and planting again didn't seem possible.. clicking everywhere and trying all hot keys wouldn't let me do anything and I got stuck. |
| Oct 13 03:43:05 | 24m 35s | Zilch | ♥ 1 | I loved the timelapse; so many lines of code! It's amazing you do this purely in VS, with no underlying engine. All the elements were great; sound, gameplay, challenge, etc.. I loved the chaos of certain levels too! Fantastic job. |
| Oct 13 03:49:03 | 5m 58s | Monolith | ♥ 2 | Wow, splash screen, puzzle game play, sweet char controller, awesome music, so polished! |
| Oct 13 03:58:09 | 9m 06s | Bob the Brawler | ♥ 1 | I knocked so many blocks (heads) off! Cute pixel art, and a nice soundtrack. |
| Oct 13 04:03:59 | 5m 50s | New.AI | ♥ 1 | Nice take on the the theme. Cute char model, and a nice soundtrack. I agree that there was a bit too much text, and checkpoints were a bit off feeling, but just having checkpoints in the game is great; nicely done for the time you had! |
| Oct 13 04:09:36 | 5m 37s | The drop to the top | ♥ 1 | Very cool aesthetic, love the effects, sound, music, and announcer voice! I think it would be nice to see a variety of level types, potentially starting with larger objects so the stack up goes faster, and using the current smaller size for more advanced levels. Great job, and thanks for doing a multiplayer game for the jam! |