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Feedback comments for LD44
SleepyStudios's games and stats for all events →
| Timestamp | Since previous | Game | SleepyStudios's comment | |
|---|---|---|---|---|
| May 5 15:44:40 | Real Life | ♥ 1 | Perfectly depressing, nice job | |
| May 5 15:53:31 | 8m 51s | The Last Minutes | ♥ 1 | Short and sweet. Really liked the use of interactive dialogue at the start. |
| May 5 16:03:14 | 9m 43s | Paylife | ♥ 1 | Super fun mechanic for how minimal it was and also very intuitive, nice job. |
| May 5 16:10:30 | 7m 16s | The Capitalist Fireman | ♥ 0 | Like others have said, movement was sluggish so it was hard to get around. The only other thing was the 3D sound was a bit inconsistent so I'd go to the left expecting there to be fire when actually it was above me. |
| May 5 16:22:09 | 11m 39s | Powerless | ♥ 1 | Really liked the little touches like the turning sound effects, the memory disks and best of all the friendly-fire made it so you could be very tactical about getting enemies to take each other out which was great! |
| May 5 16:34:24 | 12m 15s | remnant. | ♥ 2 | Absolutely incredible amount of content for a jam game. Liked the art but the combat felt very unresponsive. |
| May 5 16:47:18 | 12m 54s | PANDEMONIUM: A Card Game | ♥ 1 | Cool concept, not sure if it would've made it too easy but maybe showing the next few cards would make it less unpredictable and more strategic? Fun nonetheless! |
| May 5 16:57:34 | 10m 16s | BloedBad | ♥ 1 | Nice and responsive, the only thing that let it down a bit for me was the lack of polish on combat and the responsiveness of that, overall really good though! |
| May 5 17:01:50 | 4m 16s | Cyborg Highway | ♥ 1 | Simple and responsive with great art, love it. |
| May 5 17:36:25 | 34m 35s | The Grim Tower | ♥ 1 | Definitely had me hooked because I finished it! Liked all the mechanics, they worked together very well! |
| May 5 17:43:45 | 7m 20s | A Miner's Life | ♥ 0 | Didn't get very far but did like it. Since it's definitely a die-retry-die sort of game it would've been really nice if that flow was a lot faster. Enjoyed it though! |
| May 12 10:12:56 | 160h 29m | LIFE Corp | ♥ 1 | Loved the graphics, gameplay could use more feedback though like when you lose health or successfully jump into a robot. |
| May 12 10:16:26 | 3m 30s | Adventures of Crimson Warlock | ♥ 0 | Really liked the mix of realtime movement with sort-of turnbased actions in the combat system |
| May 12 10:22:37 | 6m 11s | Don't pay with your life | ♥ 1 | Liked the animations and the concept of trading max life for progression! |
| May 12 10:29:00 | 6m 23s | Sold Soul | ♥ 1 | Feel like the character movement and projectile speed was very sluggish but bonus points for random generation |
| May 12 10:35:22 | 6m 22s | Live for Light | ♥ 1 | I do appreciate the difficulty level but I think most of the difficulty comes from the floaty physics and the non-intuitiveness of what shooting something does what (I know its in the description but I think it should be easily memorisable). |
| May 12 10:40:03 | 4m 41s | Goal: Bounty | ♥ 1 | Really nice graphics! Controls could do with being more responsive as some of the close-together jumps were impossible to not fail at. |
| May 12 10:47:57 | 7m 54s | A.N.D.Y.R.U.S.exe | ♥ 0 | Felt like the game was just too slow in general, the gameplay felt pretty mundane and the text scenes should've been skippable or sped up. |
| May 12 10:53:58 | 6m 01s | BodyHop | ♥ 2 | Loved the concept and the graphics! Appreciated the difficulty level too, nice job! |
| May 12 10:59:08 | 5m 10s | Save Your Soul! | ♥ 1 | Cool concept especially with the extra puzzle elements! |
| May 12 11:05:11 | 6m 03s | if(life) | ♥ 1 | Tutorial was impossible to read on a trackpad so I just dived in. Combat seemed fun and liked the idea of moving objects around to block shots. Would've been better if the movement and projectile speed for the character were a bit faster. |
| May 12 11:11:28 | 6m 17s | Bloodcoin | ♥ 0 | Didn't work on Safari for me, the game would just go to a black screen with a red 0 in the top right when clicking play. On Chrome, the game loaded but I couldn't get out of the tutorial? The only thing that seemed to work in the tutorial was the rightclick. WASD movement didn't work and neither did leftclick. |
| May 12 11:21:56 | 10m 28s | Life Merchant | ♥ 1 | Really nice mechanics all round! I liked the use of colour, I liked the puzzles and I especially liked that you could bore people to sleep! |
| May 12 11:26:30 | 4m 34s | Nebula Rush | ♥ 0 | The upgrade mechanic is hilarious. Unfortunately I was at a disadvantage because I'm using a trackpad so can't use the special attack. |
| May 12 12:04:06 | 37m 36s | Rashness | ♥ 1 | Loved the idea, loved the execution. Would've been better if some of the upgrades felt more meaningful. I maxed out my speed but it didn't feel like my speed was that much better than when it wasn't upgraded. |
| May 12 12:33:51 | 29m 45s | РабBoata | ♥ 1 | Really clever mechanic! The character was a bit too slippy though. |
| May 12 12:39:38 | 5m 47s | Bradley's Little Money Maker | ♥ 1 | Incredible graphics, think a simple tweak to the gameplay would've just been to make everything a lot faster (tiredness, boredom, hunger, dirtyness, etc). |
| May 12 13:09:21 | 29m 43s | Signal | ♥ 2 | Super impressed with just how much content there is. Found myself spending a lot of time in this game just because it was fun to explore and try to get upgrades, nice job! |