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Kerdelos

Feedback comments for LD44

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TimestampSince previousGameKerdelos's comment
Apr 30 10:58:20 Hell's Pinball ♥ 2 Reminds me of the glorious time I could play pinball on my computer! It's a remarkably well executed game with detailed graphics and a groovy music ! I do feel like there's some kind of slowness in how the ball and the flippers moves but that may be because I'm playing the html5 version. My best score is 325 000 but I unfortunately wasn't able to go three times in the shop :/
Apr 30 11:43:21 45m 01s Finding Cookie ♥ 2 The world generation is fantastic !! Could almost be renamed "No cookie's Land" since I wasn't able to find him :/ I still don't get how cats join me and how i can collect money but throwing huge amounts of fruits at bat and blob was fun. Your cinematic universe is definitely growing in a great direction, i can't wait to check your next game :) Nice work ! ( Also the music and the art is as cool as ever ;) )
Apr 30 11:56:23 13m 02s A Moment To Reflect ♥ 1 Really relaxing ! Everything fits well together and the concept of playing such a short time is interesting !
Apr 30 12:08:23 12m 00s Escape ♥ 2 Nice atmosphere in the game. I like the silhouettes design. It's really difficult though, even more since I have an azerty keyboard :/ too bad you couldn't finish your game !
May 1 14:31:26 26h 23m Idle Idol ♥ 0 I'm still impressed by how much time i can spend on clickers sometimes. I managed to win while trying to cover the whole island with blue houses so I did not have the time to completely cover the island in blue. The graphics were super cute and the music relaxing (the clicking sound not so much though) Nice entry :)
May 2 12:09:40 21h 38m Over ♥ 2 I LOVE the atmosphere ! Really impressive music and visuals ! My record is 20 although I don't see how I could go much higher. Great job :)
May 2 20:11:29 8h 01m BLOOD FIGHTERS ♥ 2 Once again really impressed what you two could make with a homemade engine ! The game is really well polished and I had fun when playing with a friend even tough I'm not that much into fighting games. The graphisms are so cute and the music fits well. Some additional feedback would be great for blocking attacks and it didn't seem natural to me to move backward to block. I also feel like jumping would have been great and it was hard to keep tracks of my lifebar while focusing on the game at the same time. Maybe putting it at the bottom of the screen would help. Great job !
May 2 20:25:51 14m 22s utsvulten ♥ 0 Easily one of the most disturbing games I've played !
May 2 20:34:15 8m 24s Death Alley ♥ 1 The game is really beautiful and has some awesome music ! Great job ! I'm unfortunately to bad to score a lot of points :/
May 2 20:51:26 17m 11s safecrack ♥ 0 Such a great idea ! and well executed ! Too bad the arrows keeps making the web page going up and down when playing the html5 though :/
May 2 21:04:06 12m 40s Cursed Samurai ♥ 0 The game is gorgeous and would be even more immersive with music ! It's a bit hard to play with an azerty keyboard though, it would have been great to be able to jump with the up arrow.
May 2 21:19:55 15m 49s Geopolitics ♥ 0 A tutorial would be great but I still managed to conquer a few provinces ! It would be nice to see who is the opponent as I forgot during the game :/ I still don't get how having no coins would make me loose since I finished each level with 0 coins but the game still continued. Also, I like the graphic style of the game !
May 2 21:35:17 15m 22s D.R.I.E.D. ♥ 1 The mood is incredible, the game beatiful, the music fantastic and the text very well written. What can I say i'm a big fan of games like this ! Excellent job ! PS : maybe tuning down a little bit the event sound would help to enjoy the great music
May 3 11:31:52 13h 56m Kill Paouf V ♥ 0 It's great to see what you can make with you own engine, the game is fun altough very very difficult ! Maybe some smaller hit boxes and a feedback for the charged shot would have helped ! Well done !
May 3 12:22:21 50m 29s Seaway ♥ 2 The game is really beautiful, the palettes, the music and the mood fits perfectly well to make a relaxing game. So good job on that ! However as someone said in another comment, I don't think such matters as slavery should be treated this lightly. If you were trying to denounce it, a game jam game focused on gameplay was clearly insufficient to do it well. If not, maybe it would be time to think about how, as game developers, what we develop impacts the world around us. I also understand how the ludum theme could lead you to this idea but why not make a game where you free slaves instead ?
May 3 13:18:58 56m 37s Ad vs People ♥ 0 The concept is really innovative and the UI well polished ! The icons and the feedback are easy enough to understand. It took me some time to understand that only the last ad I sent was converted into money though. The game seemed too easy at times but with a little balancing it could get very tactical ! Good job !
May 8 21:43:10 128h 24m BCoin - currency simulator ♥ 1 Funny game, took me a bit of time to get that I had to press the button each time I wanted to buy bitcoin ( I know right, I don't know why I first thought I could just wait with the button pressed). Once I understood that, I had a good time even tough the bitcoin in the center of the screen just takes too much space and the graph doesn't even display the current price if it's falling too quickly so it makes the game a bit harder to play. Still got to ~570 000 though. Nice work !
May 9 10:57:25 13h 14m Deadline ♥ 1 The graphics are really impressive for a pico 8 game ! The music was nice but a bit repetitive when playing too long. The level design was sometimes more hard than I would like it to be (platform that you can not see before jumping and really small platform with big moving enemies on it (it was really hard to avoid their high hitbox)) I also did not really understand why I respawned in different places, sometimes with my life and battery full, sometimes not. Good job anyway :)
May 9 11:51:14 53m 49s Pricelist ♥ 1 I really like tactical games and this game seems to be on the path to be an interesting one. However it's clearly lacking a lot of feedback to make it more enjoyable at the moment. I understand how much more work that would have been though and what you managed to make is already impressive so good job !
May 9 12:00:55 9m 41s Ancient Current See ♥ 0 It's nice to see a game made with Godot ! The puzzles are interesting and the atmosphere fits well. The game was a bit too dark, especially far from the character and even tough i get how it correlates to the timed puzzles, moving was way too slow (maybe the timer could be linked to player steps instead of time ?) Good job anyway !
May 9 20:44:30 8h 43m WE:FX ミンナガFX ♥ 0 I like the concept and had a fun time playing it (also, nice music). I don't get how i can make my rate go up or down though (it seem to be moving randomly). Good job !
May 9 20:54:16 9m 46s The Price To Pay ♥ 2 Overall this is a great game. A bit too dark sometimes. I liked how you introduced mechanics one after the other but some levels could also be shorter (like the beginning when you can only jump). The modifiers like only seeing in front of you are funny and twists the usual game experience so congrats !
May 9 21:04:59 10m 43s Hell's Business ♥ 1 Nice game ! The intro was well done but images lasted a bit too long in my opinion ( a key to show the next one would have been great). Jumping while moving would have made the gameplay a lot more fluid but otherwise good job :)
May 9 21:13:59 9m 00s Mosquito Hunter ♥ 1 I like the concept and how you can use your tongue to move around. The graphics are nice ! The controls are a bit hard to use, especialy with an azerty keyboard. Also why did mosquito dealt damage when eating them gave me health ? It's also nice to see you used Godot. Good job :)
May 12 15:05:02 65h 51m Spirit Seekers ♥ 0 The audio and the graphics feels really polished. I liked the shadows and how the proximity to the lasers also influenced the audio and the graphics ! I found the gameplay a bit too hard for me, especially the fact that the character would get stuck on walls while jumping. This caused me several deaths. Good job :)