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Feedback comments for LD42
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| Timestamp | Since previous | Game | thomas-olsson's comment | |
|---|---|---|---|---|
| Aug 14 05:45:27 | The Maze | ♥ 0 | Hello buddy, 404! | |
| Aug 14 05:50:37 | 5m 10s | Space Evader | ♥ 2 | Hi ! Interesting game, I feel like it would almost work text based as well. The system you have already allows further content and mechanics to be implemented. A tension exists ! I like the heart beat and bip. Just needs more feedback when object are found, etc. Good work ! |
| Aug 14 06:08:07 | 17m 30s | ground_0 | ♥ 2 | Excellent work Very efficient mechanic and lovely, crunchy dirt mechanic |
| Aug 14 06:14:19 | 6m 12s | NanoMaze | ♥ 1 | Good job finishing the game ! I would suggest you to put an engine sound effect or something on enemies to hear them roam around. Also light the reactor only when moving. And one more mechanic like a gun or a dash or something would be welcome ! |
| Aug 14 06:20:20 | 6m 01s | Blast Off! | ♥ 1 | Good work finishing the game ! It needs a nice sound design, and I would suggest a manual mouse based collecting mechanic or something. You like fire don't you :). ASSIMILATION!!! |
| Aug 14 06:28:36 | 8m 16s | Feed cats | ♥ 0 | POOOP DETECTED CLEAN POOP POOP CLEANED I wish the UI elements you can click on were buttons. good job finishing the game |
| Aug 14 06:33:57 | 5m 21s | Flesh Packer | ♥ 1 | I didn't understand how to win, I could not find the proper interactions. Nice and weird intro/atmosphere though. Good work for finishing the game. |
| Aug 14 06:39:29 | 5m 32s | Mr. Flame Just Wants A Hug | ♥ 1 | What is wrong with you. Good, weird game, good job finishing it :) Now to polish the controls and take care of that chunky FPS ! |
| Aug 14 07:24:19 | 44m 50s | Day15: Evacuation | ♥ 1 | Hi ! The human infected mechanic and the train crushing people is a good start, but it lacks overall polish and I wish I could move humans freely to do micro management. Good job finishing the game, keep pushing :):) |
| Aug 14 07:34:05 | 9m 46s | Triple Tribble Trouble | ♥ 3 | Hello ! Even though not really related to the theme, it is definitely mechanically working. I wish you could have implemented an additional fun mechanic (theme related or not). I love the robot voice, very cute. Good job finishing it. |
| Aug 14 07:39:34 | 5m 29s | Rush Hour | ♥ 1 | Hello! Cute, even though non easy to control. I like the atmosphere. Good job finishing the game. |
| Aug 14 07:56:30 | 16m 56s | Save the Tomatoes! | ♥ 2 | Very efficient game, polished, smart. One of the most solid I played so far! |
| Aug 14 09:10:28 | 1h 13m | Wackages | ♥ 1 | I feel like you had something in mind that you did not have time to develop much. I'm sure there is something to do with these gameplay elements and objectives ! Good job finishing the game |
| Aug 14 09:12:56 | 2m 28s | Pack-It Down! | ♥ 3 | I'm not sure of what you tried to accomplish here, but I'm sure it could be pushed further by first figuring out better controls. Good job ! |
| Aug 14 09:20:57 | 8m 01s | Deck Adventure | ♥ 1 | Wow, one of my favorites so far. Very impressive idea you came up with. I would really like to hear about the process! |
| Aug 14 09:24:51 | 3m 54s | Mushroom Madness | ♥ 0 | ohh that camera needs a soft rotation buddy good job finishing the game! |
| Aug 15 01:39:57 | 16h 15m | Abernathium | ♥ 0 | I wish you could have finished it in time to see where you were going! Good job submitting anyway. |
| Aug 15 01:51:07 | 11m 10s | Spaceman Kevin | ♥ 1 | Hello, This is a good and ambitious entry! Nice exploration feeling. I would probably add one more mechanic such as oxygen collection, hazard, or something. Good work. |
| Aug 15 02:45:54 | 54m 47s | Speed Hoarder | ♥ 0 | Hello! I think that in the current state of the game, the controls are not adapted, but it was interesting anyway. I liked that it felt weirdly realistic with the smartphone and stuff. Good job! |
| Aug 15 02:51:39 | 5m 45s | Spaced Out | ♥ 1 | Very solid concept. I would recommend a minimum speed requirement to die by colliding map's borders, but that's a matter of taste. Otherwise, the game over is too long, but that's all I could say. Big quality here ! |
| Aug 15 06:18:54 | 3h 27m | Echo | ♥ 1 | Hello! Solid concept I think. If you want to polish it : -Make the controls better (attacking could slow down, not stop ?) (the sword attack up and down directions should be as cool as the sides one) -Go for a less eccentric music :) -Make a nicer sound design in general / stronger feedbacks -Running could be way faster, but cost energy. Good job finishing the game ! |
| Aug 15 06:24:26 | 5m 32s | Castle Z | ♥ 0 | Hello, nice job, but there is a problem : I noticed that if I spam jump, I can avoid blocks (even in corridors where I should not be able to?) |
| Aug 16 05:32:04 | 23h 07m | Words Dancer | ♥ 1 | Interesting and innovative idea, good job! |