Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Player 2
Feedback comments for LD42
Player 2's games and stats for all events →
| Timestamp | Since previous | Game | Player 2's comment | |
|---|---|---|---|---|
| Aug 14 18:41:27 | Gravity Hook | ♥ 1 | One of the best games i have played so far - Very fun and cool concept with the gravity hook slingshot like movement. However i did find that if you died after collecting all keys the end door stays open, but if you enter it it doesn't take you to the next level until you re-gather the keys - so alls good . :) | |
| Aug 14 19:34:50 | 53m 23s | StopLitterSpace | ♥ 0 | I tried this game multiple times and every time it resulted in me being thrown into an almost uncontrollable spin with a large velocity. This may just be me playing the game incorrectly however i am still a bit confused about how to complete the game, or land on a planet with the large velocity. However i do like the idea you were going for, but i couldn't seem to have enough control to reasonably complete the aim. Nice idea though. |
| Aug 14 19:49:26 | 14m 36s | Cherrytales - Cherryboy and Briar Princess | ♥ 1 | I love the art style and the effort that went into the backstory, however the web version of the game kept crashing on me. But the desktop version worked fine and supplied me with an enjoyable playing experience. This game fits the theme very well and the shrooms were a very good idea. I have only one that could be improved upon when selecting the area for the shroom to effect is just a white box, i would have been nice to have had some of that cool art for the selected area, however i understand that the time restraints would have prevented this. Overall a great game. :) |
| Aug 14 20:59:06 | 1h 09m | When Life Gives You Lemons | ♥ 0 | I love the graphical and audio parts of this game, with the main menu song being on point. The animations and smoothness of the movement is also great. Also, the twist of the "When life gives you lemons" idea is inventive and makes for a great game. However i did feel like the game was a bit too easy as well as the theme not really being addressed fully. However i think if the spawn rate was increased slightly then it would feel like you were running out of space whereas currently you can easily avoid the lemons by moving around the map. |
| Aug 14 21:16:26 | 17m 20s | Blinding Caves | ♥ 1 | This is one of the best games i have played during this jam so far, it is also one of the hardest games i have played so far, however i did manage to complete it. Your interpretation of the theme is great, with the camera getting closer every level. The art style - being almost GameBoy esk - fits with the game perfectly. The music is great, but after about 5 minutes of playing it began to hurt my head, resulting in me having to turn it very down for the final level. Overall i loved the game, and the camera moving towards the mouse, allowing you to look ahead is very cleaver (if intended). Bravo. |
| Aug 14 22:01:47 | 45m 21s | Where Stars Belong | ♥ 1 | You link leads to an empty page, would love to check out your game as the pictures look interesting. Almost Super-Hot esk. |
| Aug 14 22:14:07 | 12m 20s | Orbiteer | ♥ 3 | I enjoyed the game, it is a very unique twist on the theme. The art style is nice a simplistic with the hearts and the fuel icons fitting in the scene very nicely. However i did find that the amount of area you have to get the ships into orbit is a bit too small, allowing (probably just me) to get a max of two ships in orbit before everything collapsed in on me. Overall a fun and enjoyable game. |
| Aug 14 22:45:14 | 31m 07s | Detonation Dice | ♥ 1 | This game fits the theme perfectly, and is very enjoyable to play - especially with the music fitting the game perfectly. The craziness of later parts of the game make it the most enjoyable to play as it becomes more frantic and difficult to position and rotate the cubes into the correct position. I like the art style although a different background would give the game more visual depth however at its current state it is great. |
| Aug 15 19:04:17 | 20h 19m | Anti-Automata | ♥ 0 | I liked the music as it was perfectly fitting with the type of game you have made. The graphics are simplistic yet also quite pleasing. The game fits the theme very well with the later stages becoming very difficult to charge up a shot, leading to you losing. Overall i liked the game and enjoyed the few games i had of it. The only downside was the difficulty to keep track of where you were in the constant changing of the environment. However, this is not a large issue. |
| Aug 15 19:17:32 | 13m 15s | All The Things! | ♥ 0 | Personally i was not a fan of the graphics seeing as the main character just looked like a Unity Cylinder with a mesh. However, the game play was fairly good throughout but there was a serious lack of music, with the only audio being a beep/click sound. There was a lack of different shapes, such as an L shape or a T shape to make the game harder. However the game does fit the theme given. Finally i felt like the controls were very well done, with there being a difference between room view and model view. |
| Aug 15 19:20:04 | 2m 32s | Groundfall | ♥ 1 | Shame really that you only made it for a game maker build, as this reduces your demographic significantly. Maybe use a different game engine next time or do an export build. |
| Aug 15 19:29:01 | 8m 57s | Dystopia Tycoon | ♥ 1 | Nice little game, the graphics were nice. I liked that you included a full tutorial seeing as i wouldn't have know what was what otherwise. The game fits the theme very well, making this a very good entry into the Ludum Dare. For some reason however i didn't find myself having as much fun as i first though i would, seeing as i normally like tycoon-like games. Overall the game is well done and the background noises made the overall game more calming. |
| Aug 15 19:39:49 | 10m 48s | Pre Alpha Build | ♥ 1 | Great game overall, with the music being on point and some of the sound effects being very well made. The graphics were very good and the overall game design was well put together. However i did find that the destroy button didn't open for me once whilst playing, maybe i didn't last long enough. Very polished, however it is a shame that there was not a tutorial. This game fits the theme well however if you position your buildings correctly - like the comments above have, you don't seem to need to have any more space. Good game. |
| Aug 15 19:50:26 | 10m 37s | Alien | ♥ 1 | Seeing as i have no one to play this with i couldn't play it, however i understand what you were going for - a mario party-esk like minigame with the floor disappearing under the players, limiting their space. I like that idea and it is a good fit to the theme. However, i found the graphics underwhelming, with the floor looking like a default unity cube, and the sparkling stars just looking like a default particle effect from unity. However the background was interestingly detailed. I couldn't judge the game's controls, as i don't have a controller handy, so overall this game looks like it would be fun to play, but i have to judge it from what i can gather. |
| Aug 16 15:02:25 | 19h 11m | Borderblast | ♥ 2 | Nice platformer game with simplistic and appealing graphics. The controls are very smooth and well controllable. It is a shame that there is no music as it would increase your immersion in the game more. I appreciate that there is a tutorial, seeing as - although it is unnecessary in some cases - not everyone automatically knows how to play certain types of games. However if the levels incorporated the theme even more, than just having a smaller play area over time then it would be nice. But the submission is a great one none-the-less. |
| Aug 16 18:55:02 | 3h 52m | Space Shipping | ♥ 1 | This game fits the theme really well however it does feel like the game has a set limited length, which is determined by random occurrences. The Tetris style blocks fit the game really well and is a good addition. However, as you are only able to select one cargo i didn't run out of space on my ship and ended up just going until i ran out of fuel. Good game overall, lots of potential to build from on the idea. |
| Aug 16 19:07:27 | 12m 25s | Green Slime Apocalypse | ♥ 1 | I love that music, it fits the game extremely well. Also the thought of using a puzzle game with a dynamic element - such as the slime is clever and well put together in this case. I don't think the levels got too hard, they just required some thinking through. There is a lot of potential in the game as a concept. One of the only negatives i have with the game is the method of giving the user information. Instead of having lines scrolling up the screen distracting the user you could have a popup box at the top of the screen giving info, or you could have a speech bubble coming from your character telling the user. However, it is only a slight downside in an otherwise well put together game. Also i like the minimalist graphic. |
| Aug 16 19:18:04 | 10m 37s | Street Sucker | ♥ 0 | The idea you were going for is - in my opinion - a good one however the execution was lacking in certain areas. For example a tutorial to explain what is happening in the game would be a good edition. Furthermore, the music could have been more directed towards actual game music instead of church bells (but i get you were going for a Vampire setting.) The smoothness of the character movement is nice and the simplistic nature of the game was good. The graphics could have been improved slightly and if you could directly hinder your opponent even more then i think the game would become more fast paced. For example, if you could get a pickup in the middle of a yellow patch - to take health off you to gain an advantage on your opponent. The pickup could do something like make half the remaining area of the opponents turn yellow. Overall a decent upload. |
| Aug 16 23:12:27 | 3h 54m | Floating Island | ♥ 0 | The amount of detail that went into the buildings was nice to see however there was a significant lack of game play, as you ended up just watching and waiting for a number to count up slowly. The game becomes fairly dull after a few minutes - mainly because of the lack of music, a calm sea sound or some animal sounds - such as birds - would really liven up the game overall. Finally, i think there should be a tutorial, seeing as it is not overly clear what the goal is initially. Or what each thing does. |
| Aug 16 23:26:44 | 14m 17s | WetFeet | ♥ 1 | The graphics were decent and the overall aim you were going for was well thought out, however what you were aiming for was too large, so you didn't get most of it done. Also, the camera controls were very strange to say the least, with building a building putting me face down into the sea, and when i have built the building it resets be to be facing forward in the center of the island. There is a painful lacking of a tutorial or full GUI, and it would be useful to have the amount of resources produced and the amount of resources needed to build above each building. It is a shame that not enough is really there for the game to be fully enjoyable but nice try overall. Maybe think smaller next time. |
| Aug 17 14:18:55 | 14h 52m | Dropa Poker | ♥ 1 | The tetris style of dropping cards was interesting, yet not overly unique. The graphics made it hard to distinguish between each card type, maybe having a number of image on each card to make it more obvious? The audio is quite good, but the overall fun of the game is limited because it feels like i'm playing a strict Tetris game - which deletes a line once you get five in a row horizontally. It is nice that you have included touch friendliness and done an android build. |
| Aug 17 14:26:09 | 7m 14s | Running out of Space | ♥ 0 | I fail to see why you didn't use the model of the ship in the into in the actual game, seeing as you made a satellite model and included that? The audio was decent, yet the game stopped spawning obstacles after the tight asteroid belt bit, leaving there no more game-play. The character movement was ok, and the use of portals to give a speedboost was nice, but overall i did not enjoy playing much as it was obviously - as you have said above - a low effort game. |