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Feedback comments for LD42
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| Timestamp | Since previous | Game | jackyjjc's comment | |
|---|---|---|---|---|
| Aug 13 08:46:54 | 42 Pillars of Stone | ♥ 1 | Nice work! Pretty neat mechanics, i can see how it ties to the theme and forces the player to strategize where to kill the orcs. I ran into this bug however where the game freezes and i cannot move and there was no enemies. I would also love to see some visual to indicate the orc hits me because I cannot tell if it hits me or not. Good job finishing the game and have sound effect and music though 🙂 | |
| Aug 13 08:55:58 | 9m 04s | Get off my shelf! | ♥ 1 | The instruction transition was nice and the models looks great! It is pretty fun to push other boxes off the shelf. However it is also very easy to fall off the shelf myself. It seems it accelerate a bit too fast. I got to 15 points Good job! 👍 |
| Aug 13 08:58:00 | 2m 02s | SpaceIO | ♥ 1 | Looks awesome but how do i actually play it? |
| Aug 13 09:16:00 | 18m 00s | Path of Excess: Hoarder vs Horde | ♥ 1 | I watched quill18 stream while working on my game, was always great inspiration. The final graphics is pretty nice I loved it. The game feels very polish as a compo game. The gameplay is pretty engaging. Managing inventory is enjoyable for me, maybe i just like to tidy up things. I feel like the game has a lot of potentials. Complains i have though, there are too many things going on at one time so I can't keep track of all of them: - I don't have time to read the names because things pop up too fast. - There are too many stats and i can't intuitively compare items. - I don't really know how my character is doing because I need to constantly managing the inventory. Overall it is a great game and have a lot of potentials. Just need to reduce the noise so that the player can make faster decisions. |
| Aug 13 09:32:09 | 16m 09s | Running out of space | ♥ 1 | Have a very strong overcooked vibe to this game. Very intense and very fun Pros: - Visual is very nice, attention to details (different package size, timers on the packages, etc.) - Explosion! - Graphical instruction is great! - Interesting level designs in higher levels Cons: - Bomb disposal drop are is not detecting properly when the package is stuck on the container - It is impossible to survive level4 :P - Would love a multiplayer mode Overall, well done! Love it! |
| Aug 13 10:38:31 | 1h 06m | Crumbling Dungeon | ♥ 1 | I love the 2d pixel art of this game. The mechanics is very interesting too. However I find it pretty hard :( At most i can only get 2 keys and I was pretty stuck. Would be great if you can ease the difficulty curve a little :p Overall pretty nice though wish i'm smarter. |
| Aug 13 10:51:37 | 13m 06s | Volka | ♥ 2 | It is quite a fun game but really difficult, I keep on dying. I think you can make it increasing difficulty and make the starting easier. For example, make the circle grow slower at the beginning or rotate slower. Adding some variety would be great too. Good job! |
| Aug 13 11:17:47 | 26m 10s | Stop the Darkness | ♥ 1 | Love the concept and the execution. It is fun to find the way to win. Would love to see the update of resources through because the game feels a bit static. However it is very fun and can be potentially make into a mobile game. |
| Aug 13 11:25:37 | 7m 50s | OVERLOADED | ♥ 1 | Wow I really love this game. The idea is very unique and the execution is great. The audio is funny because it is all gibberish. Very well done. However I still don't understand what the number stand for and I don't really know if the passenger has paid yet. Also would be nice to make the number clicking area bigger for easier clicking. Overall, very well done! |
| Aug 13 12:11:19 | 45m 42s | Save Me A Seat | ♥ 1 | Love the visuals and the mood, it is very cute and shows the feelings of social anxiety pretty well as the others have said. There are a few bugs like the popcorns are on top the characters but the speech bubbles are behind them. You can also add a bit more variety into the key sequences and change the length of them. Other than that it is a very good game given that this is your first LD! Well done! |
| Aug 13 12:31:49 | 20m 30s | Over-encumbered | ♥ 1 | Deceptively simple yet pretty fun, the graphics and music is pretty cute. I would love a bit more variety in terms of crafting and less RNG for the runs. Overall a very relaxing and enjoyable game to play. Well done! |
| Aug 13 12:41:23 | 9m 34s | Going Up! | ♥ 1 | An interesting idea and great execution! It is very challenging to manages 3 lifts and 10 floors turned out. I died fairly quickly :P The visual is simple but effective. I can see that you put a lot of work into the visuals. The sound effect was funny as well. It would be great if you can scale down the difficulty initially, for example, only have 1 lift and 3 floors or something until the player get better then you can scale the number of lifts and floors up. Would be great if i can see all the requests all at once then i can better plan the lifts. I also found it kind of hard to select lifts, left clicking doesn't work most of the time I don't know if it is a bug? Despite these minor negatives I think you have done a great job on the game. I can see a lot of potentials! |
| Aug 13 12:48:54 | 7m 31s | Exodus Terminus | ♥ 1 | The game got some great 'papers please' vibe there. Good job at making the choices tough and telling a meta story through discrete individual stories. There must have been a lot of efforts put into those writings. I also love the touch of time passing animation at the background. Nice job! 🙂 |
| Aug 14 11:12:05 | 22h 23m | The Long Road | ♥ 1 | Nice work! Love the arts style. The game is fun but I don't seems to get any loots so I just run out of money at the end. Is that on purpose? I also ran into issue with disappearing equipments. I bought shields and equip them but they went away. Another suggestion is to show the stats of equipments because I don't really know how to differentiate the equipments because they don't have stats. Overall pretty nice work! |
| Aug 14 11:19:48 | 7m 43s | Sorry oh sorry (hellfest simulator) | ♥ 2 | The game really fits the theme very well and it has very great execution! I love the art style and the audio, it makes the game has very good mood. A bit more other ways to push people away will be great and maybe add a bit more varieties. |
| Aug 14 11:36:46 | 16m 58s | Civilization | ♥ 0 | Love the pixel art you have in the game, they look quite nice. I can see the appeals of the game but I was a bit confused by how the resource collection works. I click the collect button but i'm not collecting anything. The wood resource was depleting and even if i built a bunch of sawmill it still didn't help. |
| Aug 14 11:57:03 | 20m 17s | Endless cleaner | ♥ 1 | I can't find batteries so I just couldn't do anything! Otherwise it has been quite fun playing your game. I like the 3d models you made. Would be great if you can polish the gameplay a bit more. |
| Aug 14 12:27:43 | 30m 40s | Pyyrolysis | ♥ 1 | I also ran into the mouse issue the others were experiencing. The graphics and the sound is a very atmospheric and it was also a bit creepy especially with the breathing. However i was a bit confused about the press E to activate cleaner, it seems I just need to touch the thing to activate it. |
| Aug 15 13:00:20 | 24h 32m | No disk space | ♥ 0 | Amazing game! I love it. I spent 30 minutes playing this trying to reach ending 2 until i give up and look at the solution here 😅 The concept is fun and the execution is top notch. I can't believe this is done within a game jam. Everything is perfect except the second ending was hard to get to 😛 I also ran into a bug where the computer ran out of disk and all the crash dialog pop up but the game didn't restart so i just got stuck there and couldn't do anything. Other than that, very well done! Love this, it is definitely one of my favourite games from this JAM. PS: is this inspired by safe360 :p? |
| Aug 15 13:58:14 | 57m 54s | Storage Overflow | ♥ 2 | Love your version of the warehouse management game. The execution is pretty good. I especially enjoy the art and the music. Later on in the game it is kind of hard to catch up with the slow movement though (maybe that's the point) and it is hard for me to differentiate the different boxes, maybe a bit more differentiating factor other than color would be great (e.g. different decoration etc.) Overall great game I quite enjoyed it. |
| Aug 15 22:09:58 | 8h 11m | Never run out of SPACE: a ZIP folders journey | ♥ 1 | It was very tough and I couldn't get pass level 1 because I needed to memorize the layout and the game gives me no time for reaction at all. However I did like the graphics a lot and the way the intro was done. Good job on your first entry! |
| Aug 16 13:55:49 | 15h 45m | Writespace | ♥ 3 | Brilliant game. I spent the last 40 minutes playing this game and enjoying myself with puzzles and the beautiful aesthetics. Love the seemly simple mechanics can actually generate4 so many interesting puzzle especially the later ones involving finding out clever ways of getting around tight spaces and dead ends. The only nitpick i have is the music gets a bit repetitive after a while. Otherwise it is just a perfect game. One of the best i have played and enjoyed so far. Really well done!! |