Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Dumivid
Feedback comments for LD42
Dumivid's games and stats for all events →
| Timestamp | Since previous | Game | Dumivid's comment | |
|---|---|---|---|---|
| Aug 14 12:07:44 | Compression | ♥ 1 | Visuals effects are fun and add some spice to the game, but the control is not smooth enough. Sometimes I died only because I cannot properly control character velocity. Overall, fun little game with creative effects, good job. | |
| Aug 14 12:18:20 | 10m 36s | Typewriter | ♥ 0 | One phrase, “Absolute mayhem”. Fun game, very original art style, good sound. My only concern was that I could not understand some time if I play the game or game play the “me”, messy chaos. In addition, player acceleration and deceleration was too high and made navigati0n a little harder. Overall, very original and well put game, impressive work. |
| Aug 14 12:25:33 | 7m 13s | Pizza Defender | ♥ 2 | I will not be original and say as everyone one else, the graphics are amazing and the gameplay its very smooth and clean The main “problem” of the game it’s the lack of content like idk, power UPs or enemy diversity, however, what you have done, it’s done very well, nice work. |
| Aug 14 12:38:25 | 12m 52s | Dungeon, Demon and 2 Walls | ♥ 4 | It is quite amazing how much people can accomplish in 2-3 days nowadays, good gameplay, graphics, sounds and overall felling. However, I have two main concerns. First, its very week impact on enemy, I just cannot fell if I hit the enemy or not (even if they knock back and play a sound), they feel like rocks. Second concerns it’s the game dynamic (it may be because of hit boxes or hero speed) because I need to slow down very much every time to just not head-butt the enemy. Overall, good game with strong both thematic and conceptual design, good job. |
| Aug 14 12:51:10 | 12m 45s | Reverse | ♥ 1 | Amazing, this game it is kinda original and actually very fun to play. Strong main concept and right music choice, very good recipe. The only problem I see right now it is the lack of some “unique” art style. After you will find one, you can easily continue the developing to a complex game with much more content. Good work dude. |
| Aug 14 12:55:45 | 4m 35s | Space Evader | ♥ 1 | Nice little game dude. You took a risky path by making a “table” oriented game, however I think this unique choice paid the price, your concept remain memorable, however you know how hard are this type of game to play without a proper -integrated- tutorial. Overall, good job. |
| Aug 14 13:03:24 | 7m 39s | ItsRainingVirus | ♥ 0 | Not bad. I like the main concept and how the game physics play a huge part on overall perception. Laconic and well putted. My main concern was game “randomness”, a lot of the time viruses just fall right on your head with little time to react. Overall, good job. |
| Aug 14 13:12:51 | 9m 27s | Monster Girl Chaos: Hollow Apple | ♥ 1 | Nice anime taste mate. Now about the game. Good graphics and gameplay, however it feels a little clunky and that might be a huge problem. The narrative element it’s interesting and I will repeat again, good taste ( ͡° ͜ʖ ͡°). Overall, nice work. |
| Aug 14 13:21:44 | 8m 53s | Don't Get Crushed | ♥ 2 | Nice little game. Overall gameplay and mood are nice, but I think you know better than me that this graphics are very hard to assimilate. Try next time to choose one specific art style, concentrate on programing, not waste time on visuals, and just stick to what you know the best. Overall, nice work. Keep working and you will find yourself very soon much better developer than you can imagine and good luck. |
| Aug 14 13:26:56 | 5m 12s | Field of Bodies | ♥ 1 | Cute little game. Idk, it was my problem or control feel a little clunky because character movement it is related to mouse instead of keyboard and sometimes I rust run in circles into zombies hug. Overall, I think it is a nice game, but you should consider control calibrating. |
| Aug 14 13:30:10 | 3m 14s | Backpack Goblin | ♥ 1 | The idea its good, but the desktop version suffer from screen resolution. Try pls to fix this and make the game with now height orientated. Overall, nice game with good concept, good job. |
| Aug 14 13:57:02 | 26m 52s | Diogenes Adventurer | ♥ 1 | Good game but I think as ma y others tell you, keep the game simply or at least give people a proper tutorial. Gameplay and sound are good and graphic enough simple to make game understandable, overall, nice work. |
| Aug 14 14:18:37 | 21m 35s | YTTRE | ♥ 1 | Now I know what happens when you chose quality over quantity, you make a good game. I really enjoyed and right know I think it is a shame that you did not used sound and music. These two components alone can bust your game like two or three time, but overall nice job, very simple and clean. |
| Aug 14 14:21:26 | 2m 49s | Planet 'O' | ♥ 1 | Good work, really enjoyed the graphics and how clean the game its. Nicely done. |
| Aug 14 14:25:13 | 3m 47s | Combiner42 | ♥ 1 | I do not think this game serve theme very well, but at least it is fun and easy to play. My main concern are audio, the lack of music and effects are too laud. Overall, nice work. |
| Aug 14 15:19:44 | 54m 31s | Unbelievable Space Runner | ♥ 1 | Yet again, the audio make all the difference. The game is very solid, fun but lack dynamic. I think you could improve it very much just by speeding up the tempo or by adding some diagonal or random moving objects. Overall, nice job. |
| Aug 14 16:34:09 | 1h 14m | WinDOORS | ♥ 2 | Oh my, this game feels very authentic and original. I like every detail you put in and how smooth and easy it feel to play. The only problem I see, how you can make from this prototype a complete game, but as a standalone experience it’s great, good work. |
| Aug 14 16:39:13 | 5m 04s | Landfill | ♥ 1 | Clever use of theme and game design. I rally enjoyed the game, however i fell like a good song and much less annoiyng sounds on click could improve your game. Overall, nice wrok. |
| Aug 14 16:41:43 | 2m 30s | FIND - A - MOLE | ♥ 1 | The game seems fun, but holy moly, the control its very non intuitie, and this its the main concern about the game. In rest, good work. |
| Aug 14 16:44:12 | 2m 29s | All I Got Is A Gun | ♥ 0 | Clever use of limited space idea, but you concept have some problem with the element of random. The orbs just dont seem to have a consitency, and this its my main problem. Overall, good sound, graphic, feels. Nice work. |
| Aug 14 16:46:56 | 2m 44s | Personal Space | ♥ 1 | I knew it, i knew that i am not the most original dude on this Ludum Dare and some else will use this implementation of theme. Overall, the game its good, but i think you should make it much smouther, right know it feels a little bit cluncky. Overall, nive work. |
| Aug 14 17:00:29 | 13m 33s | Writespace | ♥ 3 | Lol, i am dumb af, i managed to screw up tutorial several times. Overall, game feels very atmospheric with original gameplay, good sound and artstyle. Hovewer, my main concern its the game dynamic, it feels very slow when you got stuck or dont understand what is happend and all narrative driven motives to play just evaporize. Overall, very nice piece of work. |
| Aug 14 17:12:33 | 12m 04s | Descension | ♥ 4 | Just 2 questions. 1) Why this remind me of Hotline Maiami 2) Why i did not even tought about elevetor space when i made my game? Very solid game, with with heart and brain. Good audio, gameplay and mood. Overall, nice work. I dont even know how to improve it without radical changes, so keep up in the future. |
| Aug 14 17:16:03 | 3m 30s | BLOCK_SHOT | ♥ 1 | I always liked when someone take some classic games and improve it to Ludum Dare theme. Overall, the game its good, but the lack of a interesting art style and audio make game a little bit worse. Still, I think it is a solid submission, nice work. |
| Aug 15 19:08:08 | 25h 52m | Miss Eyesore | ♥ 3 | Brave move to try a full 3D game at Ludum Dare, this take some courage. Tbh, I do not like horror game so I don’t enjoyed as much as I could, but at least I can appreciate the effort you put in this game. Nice work, I think you should make the game a little bit easier to understand, and you will bi good. |
| Aug 15 19:12:17 | 4m 09s | Trash Mage | ♥ 1 | Cute little game with a unique art style. Overall the game it’s good but geez, the audio it very loud and distract too much from gameplay. Nice work. |
| Aug 15 19:21:48 | 9m 31s | PLS Grandma STAPH | ♥ 1 | Funny and clever. I did not even thought about this when I made my game, kinda original. In addition, the best part is how smooth the game run, to only problem is that the game itself its very repetitive and too long because of that. Overall, good job. |
| Aug 15 19:25:14 | 3m 26s | NIGHTMARE | ♥ 2 | Lol, first few time I did not even got what killed me. Overall, good little game with good them interpretation, nice work. |
| Aug 15 19:28:18 | 3m 04s | Hue change | ♥ 0 | Clever idea, I like it and find it both challenging & rewarding to think trough. Minimalistic art style work very well, but I think some good audio could boost very much your game |
| Aug 15 19:46:59 | 18m 41s | Will Survive | ♥ 3 | Very cute game made with a lot of work. I think everyone will tell you what is good about your game, so let’s talk about what you can improve. I think you can easily port this game to mobile because the control do not need good reaction and the game overall it’s very meditative. Health bar of any kind because getting oneshotet with no warning it’s not fun at all. The character could be faster because the game territory its already big enough, no need to make game tedious. Different wood for different effects or enemies, I sincerely think this feature alone can skyrocket your game for several steps. The list can go on forever, but I know from proper experience how destructive the perfectionism is so I will stop right now. Overall, very good game and one of smoothest and most polished game ive seen on the moment, good job. |
| Aug 16 12:37:47 | 16h 50m | TUNAPADTWA | ♥ 1 | Nice little game you have here, and thx God you tried some original art style and setting (yes pixel art, I am looking at you). The game was nice, but I don’t really understand your control scheme, I needed some time to get used to. Overall, nice work. |
| Aug 16 12:48:53 | 11m 06s | stROLL | ♥ 1 | Hard casual game, my favorites. I like how you implemented the theme with limited space and overall game, it have its own unique feel, but I think you could improve the game by much if you. -Give to player more control. It’s hard, and sometimes I would say random to make the character doing what you want from him (which on his own would not be a big problem), but the player also don’t know from the start how next level will look like so he have to guess 1)what character will do 2) how level will look like. If you rebalance any of this 2 problems, the game will be more intuitive. -Some good song. I know, I have this sin too bc we don’t have enough time for this, but good audio can alone boost any kind of game. -I feel like main charcter, background and the lines are from 3 different styles. You can easely chose 1 and go for it, any of this will suit you game. Overall, I enjoyed you game and hope that my feedback will be utile for you and don’t sound like a harsh unargumented criticism, lol. |
| Aug 16 12:54:40 | 5m 47s | Ludum Delivery | ♥ 0 | 1) Audio screamers are not funny. 2) I waited for some1 to clone Tetris. Just kidding, the game was actually original and suite the theme perfectly. The audio part was only half a joke, but I think you will figure out how to balance sound. Overall, the game leave a good feeling. My main concern would be the game speed, it starts to slow (that is my personal problem, I just like challenges from start). Nice work. |
| Aug 16 13:00:49 | 6m 09s | Voiders (.io) | ♥ 0 | One word, overscope. I see how you tried to make the game much more complex, but this is not the best strategy for game jams, especially for compo. In addition, first, I would suggest to consider some HUD tweaks and a proper tutorial. Overall, nice submission, keep it up on the future. |
| Aug 18 13:40:15 | 48h 39m | Space Invasion | ♥ 0 | Looks like you try-harded as f**k. I see that you have some GD experience because the game isn't overscoped and have all core components in the right place. Nice work, good game to play with. |