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Diego Escalante

Feedback comments for LD42

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TimestampSince previousGameDiego Escalante's comment
Aug 13 19:51:30 Simple Space RTS ♥ 2 For your first game jam, this is very well made. I like the autonomy of the workers and the fog of war. There's also a good variety of units. The camera panning was a little difficult for me since my mouse would go beyond the game window, but in general, well done!
Aug 13 20:01:08 9m 38s Running Out of Space ♥ 0 Fun game! I liked the variety of meteors and collecting them all to unlock that special thing. I does seem like you could play this forever though, as the difficulty doesn't seem to ramp up much. Regardless, keep up the good work!
Aug 13 20:14:40 13m 32s Sauber ♥ 1 Pretty fun! I loved the main menu. It really set the stage very nicely, and I found the arrows pointing to trees and satellites to be a nice touch.
Aug 13 20:25:45 11m 05s Happy Space ♥ 1 I think the smiles from all the planets are contagious! Loved how personal this game felt, with all the hand drawn looking objects and voice recorded sound effects. Played it all the way though. Nice job!
Aug 14 00:35:46 4h 10m TINY TOWNS ♥ 1 This was to fun that I just had to play it to the end! The puzzles and the pieces required to solve them seem to be very elegantly designed. Great use of the theme, and great way of showing that sometimes less is more.
Aug 14 02:13:22 1h 37m Urban Planning ♥ 0 Sometimes it felt like damage wasn't being registered on the blobs, and the cursor often got lost in the screen. However, the game was great! It looks absolutely stunning, and in general plays well.
Aug 14 02:25:47 12m 25s Beat These Games! ♥ 2 Fun game! I appreciate how the music sped up with the games. It upped the pressure and made things nice and hectic. I start with 20 games, lowered it to 12, but then the games sped up so fast that I couldn't get lower than that!
Aug 14 02:35:43 9m 56s Ruphel's Run-in with a Rambunctious Relic! ♥ 0 I like the twist on the theme. First game I try out with inventory problems! Well done.
Aug 14 02:57:58 22m 15s Crate Job Simulator ♥ 0 Very good use of the theme. Gets quite hectic near the end! Well done, thank you for the game.
Aug 14 03:01:29 3m 31s Step into the Void (Web) ♥ 2 I got to level 5. Anything past that was too much for my fingers. Good job making this game!
Aug 14 06:12:03 3h 10m Box Co.® - Monster Storage ♥ 1 Difficulty was a little tame. Maybe if there were only so many boxes that could get destroyed per level would up the challenge? All in all, very neat game. I had fun playing it all the way though. I love how this is all set on the moon(?), but it's not explicitly said. It could have taken place anywhere, but it's in space. That's a neat detail.
Aug 15 02:05:22 19h 53m Break ♥ 1 It is very difficult, but the concept is very cool and unique! Very neat twist on the theme. Good work!
Aug 15 03:54:57 1h 49m GRAVEDIGGER - A final stand ♥ 2 The concept of treating the game space as your health is cool and novel concept. Good creativity, and well done in making a robust and solid game.
Aug 15 04:20:25 25m 28s Bouncy - A Bouncing Ball Game ♥ 2 The graphics are quite minimalist but work really well. I also like how the game suddenly ends and the music blasts. It feels just right.
Aug 15 04:24:41 4m 16s Herding Humans ♥ 1 As others have said, controls are difficult. However, your executed on the theme well, and the game looks great! Good work.
Aug 16 04:40:10 24h 15m Void Incoming ♥ 1 Good work! This was simple but effective. The mechanics were crisp and worked well. My favorite levels were those that didn't have a clear single-path to take. It made them into small puzzles you had to solve in order to get all the collectibles that would get past the shrinking walls. Well done!
Aug 16 05:13:12 33m 02s ShortServe ♥ 0 Simple but effective! It was a good challenge! I was looking for some food items for a long time, but they never appeared (or maybe I missed them!). Do you just use a standard random number generator to put out random food items? Have you ever considered using a [shuffle bag](https://gamedevelopment.tutsplus.com/tutorials/shuffle-bags-making-random-feel-more-random--gamedev-1249)? With it, you can ensure that every item appears at least once. So maybe you won't wait for that one item in vain. Although take this with a grain of salt. Maybe it doesn't work well for this game! Anyway, good work, I had a lot of fun playing this.
Aug 21 05:12:04 119h 58m RainForest ♥ 0 Pretty fun game! I liked how the categories shifted around after each day; it kept me on my toes. I also think the word choices and their categorical associations were pretty spot on. There were hardly any words that felt ambiguous. I got to Day 9 before I was fired. Well done!
Aug 21 05:24:16 12m 12s The Screen Saver ♥ 1 The screen resizing is very cool and works nearly flawlessly. The only problem is that the keys I am already holding down reset, which makes it difficult to recover from losing health. The difficulty was just right. I lost 2 times before finally winning on my third attempt. By far the thing I love the most is the delay when shooting. I don't care what anyone else says, this is not a flaw, this is a feature. The delay forces you to choose between shooting or dodging, and you got to be precise. The delay also makes the consequent shot feel just ever more powerful too. It feels good to take your shot and hit a zombie dead on. So super good job!
Aug 21 05:38:10 13m 54s Rigid Flame ♥ 1 Very solid game! I like how this isn't just like Tron where touching your own exhaust is deadly, but instead it is a solid wall you bounce off of. The controls are elegantly simple, and the game in general is very well put together. The music, graphics, and gameplay just fit so well together. Nice job!
Aug 21 05:48:02 9m 52s Commander, We Have a Problem! ♥ 1 There is a surprising amount of depth to this game! One problem with this is that it can be a little bit difficult to fully grasp initially. However, I do like how instead of all building being the same shape like in other "city"-building games, this one has varying shapes, which means you got to be clever about how you maximize your space. Good design choice!
Aug 21 06:12:21 24m 19s Leaving Room ♥ 1 Good twist on a classic puzzle. And an equally good use of the theme. The game is pretty simple and intuitive, but has good challenging depth. I liked how the music changed near the end.
Aug 23 00:30:55 42h 18m Little Bear Planet ♥ 2 Hey, that was a solid, fun puzzle game. Everything is well put together. The only thing that I see could be improved is the turning controls. The defaults for the turning keys are a not conventional. Also, if I am facing up, and I want to face down, its a little frustrating that I have to press right/left before down. But like I said, the game is very fun, you should be proud!