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zakchaos

Feedback comments for LD41

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TimestampSince previousGamezakchaos's comment
Apr 24 15:26:36 Dont Go, GO Cars ♥ 0 > Failed to load mono You forgot something that should be there.
Apr 24 15:49:42 23m 06s Holding Aces: The Card Game Shoot-em-Up! ♥ 1 Clean graphics. Having an introductory story is a nice touch. Game-play-wise, the jumping mechanic seems a bit float-y. The card effects aren't to noticeable, maybe having some graphical indication of the effect would be helpful. You can softlock the game by running out of cards and being unable to kill the enemies. I'm not sure if that is intended, if it is, maybe have an option to restart the game? Never the less, nice job finishing your first ldjam 👍
Apr 24 15:56:32 6m 50s Click Click Clutch - an idle clicker racing game ♥ 1 It might be a shitpost, but it still somehow reminds me of playing winter games, so I rate (unwarranted nostalgia)/10. 😄
Apr 24 16:20:34 24m 02s Stellar Storm ♥ 1 The visuals and the actual moving/shooting mechanics feel very polished and nice. But getting into the game felt a bit cumbersome. Here is my not getting it journey: 1. start reading the tutorial 2. ignore tutorial and start playing 3. don't get the theme 4. go back to read the damn thing 5. Don't really notice a difference when reassigning the crew 6. replay the game and completely ignore the crew management again 7. enjoy circle-strafe simulator 2018 😉 Overall, your game has a lot of very polished parts and some weird decisions that weigh it down unnecessarily, which are probably owed to fitting the theme in in some way, which is perfectly understandable, "the theme always sucks", as they say. It would have been massively beneficial, if you could have integrated the tutorial into the game somehow.
Apr 24 16:57:15 36m 41s Gone Clicking ♥ 1 Good graphics and sound, nice use of blur in the rhythm-section. The ?-blobs are mean though.
Apr 24 17:01:29 4m 14s (Car)ds ♥ 1 A card-based racer is probably the last thing anyone expected, nice use of the theme.
Apr 24 17:13:19 11m 50s Ce n'est pas un jeu de pointer-et-cliquer ♥ 0 Very artsy and surreal. It was a unique experience, but I don't think I really get it so I jumped off the platform in the end instead 😅
Apr 24 17:22:53 9m 34s The Play Ground ♥ 1 Congrats on finishing your game! > I was unable to finish all the things I wanted to put in for the Ludum Dare but it is Playable That should probably be the official motto of the Jam 😉
Apr 24 19:00:04 1h 37m The alchemist (fantasy alchemist simulator) ♥ 0 Nice writing and interesting minigame. 2 things though: - if you're going to make a text based story telling game, maybe take the time to make a ui widget with something that isn't Arial (and scale the font by point size not by transforming the widget, otherwise its edges don't get hinted correctly) - **cite your sources for 3rd party art** otherwise people might get the idea you are trying to pass it of as your own.
Apr 24 19:09:55 9m 51s Infinite Typer ♥ 1 Nice graphics, also this game has the first skeletal animation I've found in a ld41 game so far 😉.
Apr 24 19:27:35 17m 40s Sly Cuisine ♥ 3 Really fun to play. Allowing the player to continue after losing a few rodents/not cooking perfectly was a nice touch, because even stealh-challenged people (such as myself) get to enjoy the later parts of the game.
Apr 24 19:38:10 10m 35s Mom, I was stolen by UFO ♥ 0 Enjoyable game, even though a bit hard. Good graphics and nice kill sequences.
Apr 24 19:46:12 8m 02s Eldritch Engines ♥ 2 Cool narration, great graphics and the controls feel very polished. Collisions feel a bit weird though.
Apr 24 20:05:21 19m 09s Lorik the Slime! ♥ 2 WAITAMINUTE i know that game from somewhere. You submitted it to to the last ldjam. It also wasn't made during the jam, see file dates: Capture.PNG 0/10 e40.jpg
Apr 25 15:37:24 19h 32m aegisCMD ♥ 1 Nice game, but those start-of-round instant kill missiles are brutal.
Apr 25 15:49:54 12m 30s Death Road to McGamkedonald's ♥ 3 That was definitely an unusual combination, good job. The pong minigame has a slight weirdness in that you can win it 100% if the time by starting out in the center right of the cutting board and not moving.
Apr 25 16:19:23 29m 29s BrickQuest ♥ 0 I think the rooms might be a bit too big. Finishing the dungeon with each room taking 5+ minutes is just not all that feasible. Also, now this is programmer art 😉
Apr 25 16:34:20 14m 57s Participating in a Drinking Game While Playing Soccer ♥ 1 Nice concept for a game. It could have done with a little bit more of a unique flair instead of just engine content. 1 suggestion for making the PlayerCharacter feel more drunk: take a look at physics based animations, they can be fun.
Apr 25 17:09:41 35m 21s Field of Skulls ♥ 0 Nice work on putting together your first game 👍. Wow, the skeletons animation goes at lightspeed.
Apr 25 17:16:05 6m 24s Miss Priss ♥ 0 Cute graphics, and nice in game tutorial. I don't really understand how to actually fight the boss battle though.
Apr 25 17:29:16 13m 11s Wreck 'em! ♥ 1 Cool controls, very simple but fluent gameplay, nice game.
Apr 26 08:05:46 14h 36m - Arc Boss - Sternum vs The DDDmension Faries ♥ 1 Extra-dimensional invaders in a 2d game are a really cool idea. The music was also really enjoyable, nice job 👍.
Apr 26 08:16:16 10m 30s Dancing Car ♥ 1 Wow, nice work making a game with basically nothing in a game jam setting, that takes a lot of nerve! I'm not sure if your stack is just hard mode or already masochism, but you did it anyway 👍. The 2 separate downloads for different keyboard layouts are a 'unique' approach to configuration 🙃
Apr 26 08:29:18 13m 02s Neko Drift! ♥ 1 Good game, nicely implemented as well. Somewhat hard to play at first though. The driving physics are super finicky. For the TD part, I didn't know where the cats would be coming from, misplaced my towers and got swamped by cuboid kittens, so the game definitely has a learning curve to it.
Apr 26 08:37:21 8m 03s Rainy Day ♥ 0 Nice scenery and set pieces, the questionable unity-physics make it kind of hard to say much about the gameplay, I just kept phasing through the board and losing 😦
Apr 29 11:04:48 74h 27m Don't fight (with mini games)! ♥ 0 Hi there, first of all congratulations on finishing your first LDJam game, good job ❤️. About the game, the minigames are nicely varied, but definitely take multiple attempts to succeed in due to the short amount of time the player has to understand each single screen. Also, the programmer art is real in this game 😃. Something more general about LD: If you want people to find your game it would be helpful if you were actively rating other peoples creations. This gives your entry higher balance scores and pushes it more towards the front of the list of games making other people notice it. Of course, if you just want to make a game for the sake of it and don't want other peoples comments, that's fine too. Do keep in mind though, that you probably wont receive a final ranking.