Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Colin Misbach
Feedback comments for LD41
Colin Misbach's games and stats for all events →
| Timestamp | Since previous | Game | Colin Misbach's comment | |
|---|---|---|---|---|
| Apr 23 17:34:50 | Shadow Cards | ♥ 2 | Sweet game. The minimalist art style fits well with the genres you chose. I wish I could have played more! (I know how hard level creation is) If I were to be nit-picky, I would say that the difficulty level should increase a bit. I found it far too easy to avoid enemies, and found no reason to fight them. That being said I do realize that if you were to make one area different it could affect other aspects of the genres you chose. The game feels very smooth. I enjoyed moving around and looking at my deck of cards. I think it was very important to my user experience. Nice work! | |
| Apr 23 17:46:51 | 12m 01s | Black-Crops: Tactical Farming | ♥ 1 | I love the genres you chose! Hilarious! It was a little confusing at first, but once I understood what you needed to do, I saw a lot of potential to what I could do. I wish there was more variety to what each character could do, but that's a very small complaint. The graphics looked great, and the animations fit well with the game. Nice work! |
| Apr 23 17:55:13 | 8m 22s | Deadication | ♥ 0 | Very interesting! I liked exploring the map and seeing what I could do. Once I finally realized what was going on, I knew I utterly screwed up 😄 I wish there was music or sounds. Nice work! |
| Apr 23 18:02:36 | 7m 23s | Ducks Hunter (Shooter + Racing) | ♥ 1 | Wow! My favorite part was just shooting the gun. (I wasn't really sure what to shoot, but it was really satisfying 😆) Honestly this is really good for a compo submission. Nice work! |
| Apr 23 18:10:48 | 8m 12s | The Play Ground | ♥ 1 | The first thing I did was launch out of the cannon and got stuck in the building 😆 There's a lot of potential, and I have lots of ideas of how I think it could improve (i.e. animations, sounds, music, etc.), but I think this works perfectly fine for a compo submission, and I had a blast exploring your world. Nice work! |
| Apr 23 18:17:27 | 6m 39s | Deep Soul(TurnbasedPlatform) | ♥ 0 | Interesting concept! If I'm being honest, I felt like the addition of turrets just added a bit of randomness and it felt like there was nothing I could do (maybe I missed something). As for it being turn based, I don't really see where the turn part of it comes into play. It's more like phases. That being said, I think the graphics looked great, and the game play was very smooth. I had a blast just navigating my way around your levels. Nice work! |
| Apr 23 18:23:18 | 5m 51s | Dyeswap | ♥ 1 | Loved the graphics! Interesting concept too! |
| Apr 23 18:27:57 | 4m 39s | Circuit Racers | ♥ 0 | Couldn't really play it, but going off the graphics and sound it looks and feels amazing! Nice work! |
| Apr 23 18:33:40 | 5m 43s | Card Royale | ♥ 1 | Interesting concept! I wish it wasn't completely random. I played for a while but couldn't lose or win. It was, however, very fun to click on the cards and it felt very smooth along with the fitting graphics. Nice work! |
| Apr 23 18:40:10 | 6m 30s | 91' Evolution Football | ♥ 1 | Love the graphics and music! I didn't really hear any sound effects (maybe cause the music was too loud), which would have helped in my opinion. The game play is a big jagged, but I don't think that's a big concern considering it was a compo submission. With a little work it could become a go-to soccer game! The animations really sold it for me. It felt very nice to just move around. Nice work! |
| Apr 23 18:49:42 | 9m 32s | Pix Eliz Great Curse of the Cards | ♥ 1 | Love the idea! I wish it was more noticeable to see which was left or right. I had to pause what I was doing to see what cards I could actually use in the situation, when I just wanted to glance over them to immediately know what I had in my arsenal. I loved the amount of strategy that was involved. I had to really contemplate what I was getting myself into. The audio did a pretty good job at immersing me too. Nice work! |
| Apr 23 19:00:27 | 10m 45s | monoPlatform | ♥ 1 | Love the concept! While there is some strategy to placing traps and stuff, in the end it all comes down to luck of the roll, which I appreciated as a nod to monopoly. If I'm being honest, it reminded me of how much I hate monopoly 😆 The graphics, audio, and animations all fit together nicely and I had fun jumping around. Nice work! |
| Apr 23 19:17:07 | 16m 40s | Heartless Ninjas | ♥ 1 | I always am intrigued by tower defense games. Maybe one day I'll make one 😏 Love the concept! It was a little hard for me to play it at first, but I thought the graphics were great and the music fit perfectly. Brownie points for the time lapse video 😄 Nice work! |
| Apr 23 19:28:40 | 11m 33s | Shoot the Notes | ♥ 1 | I appreciate the effort you put into this. When I saw that you had only put 6 hours into I was also impressed. Maybe I missed something, but I couldn't quite get the shooting notes thing to work. However I did like the graphics and music (albeit a bit repetitive). It gave off a unique vibe that I liked. Nice work! |
| Apr 25 01:39:17 | 30h 10m | Email Fishing: A Tower Defense Fishing Simulator | ♥ 1 | I wanna get ripped fast! Love the idea! I don't really have any suggestions, because I think it would defeat the original purpose of your game. Obviously if you were to expand on it you would have better graphics, but other than that, I don't know. Nice work! |
| Apr 25 01:48:08 | 8m 51s | DragTypist | ♥ 1 | Woops forgot to look at my score, but I got second place 😄 It's a pretty tough game, I'm not the best typist and when it comes down to random letters, I think it makes it much more challenging (I almost wish it were words instead of letters). The sounds and graphics fit very well with the themes you chose. Also the motion on screen looked smooth and nothing felt out of place. Nice work! |
| Apr 25 01:59:07 | 10m 59s | Rock Reach Flag | ♥ 0 | I think there were a few bugs here and there, but it didn't bother me too much. My only real complaint is not having an easier way to select which action I want to do. I wish there were hotkeys or something easier than clicking a small little button. (maybe there was something and I just missed it). Also music and SFX would help. The level design was great, the graphics were fine, the concept was cool (not really sure how it fits with the theme though), and everything played very smoothly. Nice work! |
| Apr 25 02:07:29 | 8m 22s | 5ive 4 me, thr3e 2 u !1 - a turn-based platformer! | ♥ 0 | Cool concept! It sort of turns that style of game into a more strategic version. First thing that immediately stood out to me was the abrupt stopping/starting of the music when you died. It got very annoying (and on top of me dying a lot, it didn't help 😄). It controls very well, and plays smoothly. For future reference, just use the a and d keys for moving, but I think lots of people will have that some complaint. Nice work! |
| Apr 25 02:14:14 | 6m 45s | Red and Black Wordly | ♥ 0 | The concept is very interesting and it seems like you put a lot of effort into designing it. My only complaint is that it's a pretty complicated game, and not a lot of explanation for what I could do. Obviously some graphics here and there wouldn't hurt, but I can't blame you (or anyone for that matter). Nice work! |
| Apr 25 02:21:37 | 7m 23s | Rocket Punch | ♥ 1 | Awesome idea! If I were to state my one concern, it would be that there wasn't more things to interact with. I get that it's a game jam, but if you were to expand on it, that would be my advice. The graphics and animations work well together, but I wish there was some music/SFX. Nice work! |
| Apr 25 02:31:43 | 10m 06s | Quest for Gold | ♥ 1 | It was fun to play with other people! You did all this in the compo?! Pretty impressive. I don't know why it took so long between dice rolls (was it letting other people take their turn?), it just slowed the game down a lot. The graphics and audio were nice. Everything smoothly transitioned. Nicely done! |