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Feedback comments for LD42
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| Timestamp | Since previous | Game | Colin Misbach's comment | |
|---|---|---|---|---|
| Aug 12 23:14:28 | Beyond Space | ♥ 1 | Nice job! You did some pretty cool stuff. The animations and screen shake really add to the experience. You even did a mini map. One thing I would say, is the combat doesn't feel very rewarding. Shooting your bullets doesn't have much action, or "POW" to it. I even tested it out, and you can almost out-run your own bullets. Maybe I'm accustomed to fast-paced games, but it did feel a little slow to me. That being said, I really do think that you have good art, and the game overall is great. | |
| Aug 13 19:07:00 | 19h 52m | Mob Floor | ♥ 1 | Amazing graphics! Like all concepts, it's kinda hard to really know how well it will work. The problem I saw was instead of it being a matter of throwing corpses off of the platform to make room to move around, I would just end up dying instead because there were so many of them at once. So maybe turn down the spawn rate for each wave? The sounds fit pretty well. Some of them seem a little loud, but overall I think they add to the experience. And the mechanics are pretty smooth, I do wish it was a littler more dynamic, like being able to move while attacking? Or having some sort of dash ability? I guess what I'm trying to get at is that the combat wasn't super rewarding. I don't know, but what I do know is you did some good stuff here. Great work! |