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benskca

Feedback comments for LD41

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TimestampSince previousGamebenskca's comment
Apr 23 15:35:42 Beat Quest ♥ 1 The game flows really well and I like how the combat is fully managed through the rhythm game section. The sprites have a lot of character and give the game a fun atmosphere too :)
Apr 23 16:28:38 52m 56s Typewriter Dungeon ♥ 1 The messages built in to the typing prompts gave the game an awesome, kinda creepy vibe. The eerie background wind and typewriter sounds added to this a bunch too.
Apr 23 16:51:51 23m 13s Deep Soul(TurnbasedPlatform) ♥ 0 This is probably the best mashup of something that's normally fast-paced with turn-based I've played so far. Its really interesting to slow down a platformer to the point where you can think about each move you make, and it makes for a really enjoyable game!
Apr 23 17:05:57 14m 06s Core Dunk ♥ 1 Took me a minute to get used to the UI but once I did it started to work really intuitively. Using an assembly-like language for a sports game is an awesome idea and really embraces the theme!
Apr 23 17:16:41 10m 44s Cramzon Mine ♥ 2 I really like the monotone art style which not only looked really nice but lent itself very well to a hidden object game too. The little jingles that play between levels are a stroke of genius.
Apr 23 17:29:04 12m 23s Neko Drift! ♥ 1 A really cool idea realised well! I think the game would really benefit from some background music and perhaps a bit more visual variety.
Apr 23 20:49:36 3h 20m Clidger ♥ 1 Good idea backed up with good graphics and music! I think the down time in between runs might be a bit high for how short a run can be though, going through slow menus can be quite frustrating when you just want to get back into the game.
Apr 23 20:56:28 6m 52s A Knight's Bounty ♥ 1 While the game's lacking a bit of polish and is quite short I like what I see! The sprites in particular, especially the rotation on the character, are really well done.
Apr 23 21:03:57 7m 29s Click for Speed ♥ 2 The game looks absolutely incredible, its kind of wipeout-esque and suits the game perfectly. I love the atmosphere of the game but it did get repetitive quite quickly, that said with a bit more variety in obstacles I think the game would be great.
Apr 23 21:22:05 18m 08s Dyeswap ♥ 1 The difficulty ramped up perfectly and not only were there a tonne of levels but every level was well designed. The only criticism I have is that at times the movement felt a bit clunky, but that didn't have much of an impact on my enjoyment anyway.
Apr 23 21:38:10 16m 05s Type Fighter: Turbo ♥ 0 The design of the player and the opponent fighters is really cool and I like the overall aesthetic of the game a lot, the soundtrack complements the design really well and the announcer gives it a nice arcade-y vibe - that said, while the fighting game aesthetic is definitely there, I don't think the gameplay really extends into the second genre that much.
Apr 24 15:33:11 17h 55m Omega-3 ♥ 0 While the gameplay doesn't really feel complete the audio and visuals are really, really great. The fish sprites and the little cat that pops up on the shop screen are adorable and the game has a nice vibe to it.
Apr 24 15:47:02 13m 51s Farmer 21 ♥ 1 The idea of a farming/horror game is really cool, and I liked how you wove the horror elements into the repetitive task of farming. The game also really succeeds in creating a strong mood with little information given, which builds up a strong sense of mystery too! I think the game would benefit from audio, as well as building up the mechanics a little bit too.
Apr 24 16:04:24 17m 22s Jet Boy ♥ 1 The controls were super tight and the movement felt really good throughout, and I liked the graphical style and music as well. I was really enjoying the game but sadly I hit an error on level 4: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object oBoss3Die: Unable to find any instance for object index '2' name 'oPlayer' at gml_Object_oBoss3Die_Create_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_oBoss3Die_Create_0 (line -1) called from - gml_Object_oBoss4_Step_0 (line -1) - <unknown source line> And despite this I still really enjoyed the game!
Apr 24 16:15:02 10m 38s Survival Dash ♥ 1 The retro art and music match perfectly and are both really nice, and its a great idea for a genre mashup. I also found the crafting system a little bit confusing as a lot of people seem to have, but got the hang of it after a while. Once I understood the crafting interface I started to realise that there was way more depth to the game than I realised, and I ended up playing it for quite a while, great job!
Apr 24 16:27:10 12m 08s Farmer Dave ♥ 1 I liked the sprites, and a farming/shooting mashup is a cool idea. I don't know if I missed something but I couldn't tell what the win or lose conditions were, perhaps timed waves of crows you have to fight off would be better than them randomly appearing as it would give the player a definite measure of how well they did in what wave they got up to before losing. It's really cool to see a submission in pygame! It's an awesome library that I wish more people knew about, and great work in taking the challenge of creating a game with no engine to help :)
Apr 24 16:37:13 10m 03s Carnage ♥ 1 I think music would add a lot to the game, just a quite short fast paced loop could make the game a lot more exciting. That said I really enjoyed what is there, the sprites are good and the game was fun :) For future updates I think control over the ally cars that spawn in would help build on the tower defence side of the game a lot.
Apr 24 16:56:26 19m 13s Remember or Die ♥ 0 Nice idea and the clean graphics help a lot in letting you just focus on the symbols. The music fits the stressful pace of the game really well, and I had a good time playing it. I'm not sure about the blue bullet mechanic though, as I found myself standing still waiting for a blue bullet to fire when I couldn't remember any more pairs. Perhaps another system for revealing the board that didn't reward slow play would be better - but this didn't have much of an impact on my enjoyment of the game.
Apr 24 17:14:04 17m 38s Daunting Dungeon ♥ 0 A neat concept, and a proper mashup of incompatible genres too! The clean visual style is perfect for a strategy game and the music is really nice :) I think with a little bit more variety the game could become really replayable.
Apr 24 17:30:00 15m 56s FTD (Find The Differences) ♥ 1 Very cool concept! I was roaming around for ages before I spotted the flower with the leaf missing, but I eventually beat it :)
Apr 25 14:51:15 21h 21m Rhythm Jump ♥ 0 The music is great, the synths in level 4 were particularly cool.
Apr 25 15:01:37 10m 22s BEAT KILLER ♥ 2 Nice job, the game plays well, the arts good and the music is super catchy! It would be a bit more intuitive if each arrow had its own column, you could make up for this making it easier by adding in multiple notes at the same time.
Apr 25 15:06:22 4m 45s Duality ♥ 2 A really cool idea to literally combine two genres into one! I think the platforming on the left side might be a little bit too floaty, you have to be very precise not to fall down constantly, but other than that I enjoyed it.
Apr 25 15:16:52 10m 30s Infiltration Addict ♥ 4 Funniest game I've played this jam!
Apr 25 15:40:04 23m 12s Tipio's Grand Typery ♥ 1 The mood the dialogue gives off is cool and made the game really compelling, which is super impressive in a typing game. The design is simple but works and I liked the music a lot too. The only problem I have is that sometimes after closing the shop the level wouldn't restart, meaning I had to reboot the game and redo the tutorials to get back to another run. Despite that this is a really great entry!
Apr 25 16:03:46 23m 42s a new day dawns ♥ 1 A super creative idea and a really polished game! The art and music both fit the atmosphere of the game perfectly, and most importantly it was really fun to play!