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Manuel Magalhães

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TimestampSince previousGameManuel Magalhães's comment
Dec 4 19:47:53 Crystal Seeker ♥ 0 Cool mechanics! I didn't made it far from the beginning, but I like the concept. Nice work!
Dec 5 04:04:28 8h 16m Piggle Puzzle ♥ 1 It's fun to hear they grunt! =) I like puzzle games and this one seems interesting. A little disturbing thing is that the goal is not clear in the very beginning, but when you realize what to do to complete the level, it becomes fun. Nice done!
Dec 5 09:30:33 5h 26m Paint ♥ 1 Hmm... Circles vs Triangles, huh? Once I noticed a red triangle in the corner, I thought it was a warning like "Enemy is coming from that direction". I realized that IT was an enemy only when backup triangles came. =) Anyway, the aim for me was not straightforward and I didn't manage to find where to go and what to capture to win.
Dec 5 10:35:15 1h 04m Dungeon Boy! ♥ 2 After several renames of Data folder, Linux version is working smoothly in windowed mode (fullscreen doesn't response on mouse events). The game made me feel like a Pacman who can hurt his foes with a sword. However, after several stabs, I decided to not stop running away, looting everything I see and throwing bombs into a crowd of mobs behind me. It have been fun for about five minutes, but then I started to yawn. P.S.: Music is amazing! Nice work!
Dec 5 11:26:59 51m 44s Infernus: The Descent ♥ 1 Whoa! It was unexpected to see NSFW game here! Another surprise is the fact that Linux version runs better on my laptop than Windows one on my PC, but I think it's because you developed it for 16:9 ratio, not for 5:4, so it has nothing to do with OS. =) Artwork is really awesome, you made it like a pro! But, as for me, gameplay needs more work. For example, mouse click to walk seems to fit this game better than WASD. Also, game flows too slow and getting more boring every time I go back to HQ to restore health. P.S.: Maybe I'm not patient enough for this kind of games, but really, how many energy do I need to find something more powerful than an old sword?
Dec 5 12:09:55 42m 56s Slightly annoying traffic ♥ 1 Web player doesn't want to be my friend! =( As for the game, it is the first one, where losing is more fun than playing. Music is catchy, graphics absolutely fits the game. Sounds are not bad, but I would like to hear some kind of horn on near miss and maybe better crash sound in this game.
Dec 5 12:55:48 45m 53s Rescue_Mission ♥ 1 I love this art style! Spaceship looks just like it was made from paper. Music is enjoyable, but loud sounds spoil it a bit. As for interaction, I think that passengers' feelings deserve more visual representation rather then simple colored text (e.g. showing room on click with animated people in it). But still, game flows and I found it difficult to stop playing. Overall feeling is great! Floating in the space with no particular reason, trying to please everyone in the crew - what can be better? 😄
Dec 5 16:17:11 3h 21m The Legend of the Bikini Armor ♥ 2 Wanna make a good game? The recipt is simple: (1) take a classic platformer mechanics, (2) add a pair of boobs with destructable armor, (3) ???????, (4) PROFIT!!!!! Pure and simple gameplay and amazing graphics! I'm looking forward to play post-jam version.
Dec 5 16:49:25 32m 14s Bubble Sort ♥ 1 The game seems to be complete in every particular aspect. And also it perfectly fits the theme. Brilliant work!
Dec 5 17:12:17 22m 52s All the Spiders ♥ 2 This beautiful art style makes a perfect combination with background music. As for mechanics, I accidentally skipped the final screen three times in a row, so I don't know if I found Ryan or killed him. :(
Dec 5 17:25:24 13m 07s Dish Rush ♥ 3 It's so cool! A simple mechanics that challenges a player - if it isn't the essence of games then what is? Also, I love this music and stickmen!
Dec 6 09:31:29 16h 06m Nabi ♥ 1 Exellent pixel art and sounds! Gameplay reminded me the old good J2ME game called _Treasure Grab_ in a platformer form. Also, I love that shortcuts. =)
Dec 6 09:46:30 15m 01s Starbage Man ♥ 0 Oh, I hear the voice of the captain! Cool idea, but I would appriciate subtitles too. Also, fullscreen head doesn't allow player to look around and get familiar with surroundings while listening. The general idea of the game is pretty good, just keep improving. =)
Dec 6 09:57:25 10m 55s Main Framed ♥ 1 One of the greatest puzzle game about hacking I've played! Keeps the player stressed right enough to enjoy. Also. I really like this funny monitor faces. =)
Dec 6 10:31:00 33m 35s Work Master ♥ 0 Stanley at work! =) I found my own way to have fun - trying to hit keys in the beat of a background tune. But I didn't master it right to the end. I think, the work bar decreases too fast when dealing with viruses.
Dec 6 11:02:44 31m 44s Kingdom Savior ♥ 0 Oh, I love that old-school coins and comics-looking effects on hit! The thing, this game surely needs, is the last epic battle with wizards, swords and arrows flying around! =)
Dec 6 11:15:16 12m 32s Birds Birds Birds ♥ 1 Can't stop playing. Cool graphics and music, you really made the atmosphere! I would like to see some kind of timer on a screen just to know how far I am from a highscore.
Dec 6 11:46:31 31m 15s My life as a cat lady ♥ 0 Why doesn't Unity handle screen ratio by default? It's the like the sixth game that doesn't fit into 5:4 screen. =( Linux version seems to be outdated, but still it is fun! Interesting art style and messages about incoming cats are the best parts of game for me.
Dec 6 16:43:07 4h 56m LUGO ♥ 2 Hey, Linux version works like a charm! The idea is so cool, and the fact someone made working Lego designer in 3 days just blows my mind. =) Enginering games are hard both to create and to play and you succeeded to make it enjoyable. Great! The thing I don't like is the UI. White text on white background (there is a lot of white in the sky) is a strange decision. Plus, the behavior of block designer is unpredictable: it keeps giving me something I didn't ask such as 0x1x1 block. But still the game is awesome! I'm looking forward to play a post-jam version.
Dec 6 17:12:19 29m 12s Lava Lamptris ♥ 1 This is really weird. Maybe it's because I'm running it on Linux, but bricks fall _really_ slow and chaoricaly (jumping over up to 6 lines in one move).
Dec 6 17:54:36 42m 17s Evil Money ♥ 1 Man, I love this stealth game! Really addictive, with nice music and stylish graphics. And daily news fit their place. Great work!
Dec 7 02:13:52 8h 19m Kitchen Things ♥ 1 Dammit, Unity WebGL player still doesn't want to be my friend! 😠 Why did you choose not to build a game for PC platforms? The concept looks interesting, but I cannot enjoy playing the game. 😟
Dec 7 02:41:53 28m 01s Knights and Kings ♥ 0 It takes some time to realize this is not a game of classic chess, maybe you need to mention this in the tutorial. =) The only chess game where player can literally dodge a rook's attack. So fun!
Dec 7 03:18:46 36m 53s Mo' Gold, Mo' Dragons ♥ 1 Slaying dragons is so much fun, this background catchy tune make it even funnier! Also, I found controls balanced well.
Dec 7 03:27:29 8m 43s Smack`Em! ♥ 1 Can I use this game as an arguement for GUI vs CLI holywar, because if I could use keyboard to smack em, I would score far more points? =) I love this graphics style and sound effects. Great reincarnation of classic Whac-a-Mole game!
Dec 7 03:41:22 13m 53s Friends.OS ♥ 1 Linux version works well! =) I think tutorial should be a bit slower, because I just didn't have enough time to figure out what to do before the game was over. But after some failures, it becomes really interesting. Nice done!
Dec 7 08:51:56 5h 10m Micro Trooper ♥ 1 Wonderful! Plays smoothly, it's difficult to stop playing. And I really love this music and animations! Too bad you didn't build it for Linux. =(
Dec 7 09:11:23 19m 27s Quantum's Rick ♥ 3 This is one of my favorite episodes of Rick and Morty! =) Mechanics is simple but challenging. Start button combined with a tutorial - what an idea! Good work!
Dec 10 13:57:52 76h 46m FUNKONOMIX 2021 ♥ 0 Just can't stop laughing! =D Great concept, hilarious graphics! A game looks like a psychodelic dream about food. I love the idea of width increasing. The game definitly needs more polish like some visual feedback for things you destroy. Also, the aim is not clear, I think that in-game tips would be handy (like "press SPACE to shoot").
Dec 10 14:18:10 20m 18s Headstuck ♥ 0 The game about problems in ones' heads. I definitely like it! The idea about some thoughts rushing to be told out loud is brilliant, sometimes it happens to me IRL just like in your game. =) Also, I found this mouse-only interface very comfortable. Hmm... Wonder if it's playable with touchpad.
Dec 10 14:38:24 20m 14s Infected Pong ♥ 2 I found ya, Windows XP's default wallpaper! =D Interesting concept! Very nice visual design, music fits it in its simplicity making the image of this game. As for suggestions, there are a few. I would like to have some more lifes for my pong paddle. Also, on an update screen it would be good to see my current score. Thanks for a fun game!
Dec 10 14:57:39 19m 15s Avoidance ♥ 2 Hey, I like them dodging enemies just like in Quake II! Neon lights and geometric primitive shapes are the things that will never become irrelevant and you combined it great! Fire rate has a serious impact on difficulty and the fact player can clearly hear it decreases allows him to make some tactical decisions. Also, thank you for a great music and a Linux build!
Dec 12 08:30:20 41h 32m Neon Hell ♥ 1 Dude, I love both the challenge and neon style of the game. Controls are quite tricky, but just until you get used to it. Then it becomes really fun and gripping. Maybe, if it was a bit easier to dodge bullets the game would be far more dynamic. Also, what a wonderful music!
Dec 13 04:58:58 20h 28m Cardhoard ♥ 1 Can't. Stop. BASHING! This game doesn't work in Chrome. However, it works like a charm in Firefox and it's perfect.