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Feedback comments for LD40
Yetman's games and stats for all events →
| Timestamp | Since previous | Game | Yetman's comment | |
|---|---|---|---|---|
| Dec 5 12:57:31 | Couch Potato | ♥ 1 | This looks like a documentary of my daily life :D Nice game, I enjoyed it but I think it should have more obstacles or goals since it is currently too easy. | |
| Dec 5 14:30:46 | 1h 33m | One Matter | ♥ 1 | I like the idea a lot but I couldn't finish the game because the controls were killing me... literally. I think that adding air-control during jumps plus more ground damping would help a lot. The things I loved the most though are the visuals and the ambient sound which really feels good to hear. |
| Dec 5 15:13:55 | 43m 09s | Micro Trooper | ♥ 1 | This so fun. There is this feeling that makes me believe that I can do better so I keep retrying only to lose after 2 bosses every time :D The art looks great even with 2 colors only and the music is very energetic. |
| Dec 5 16:00:54 | 46m 59s | Space Defender | ♥ 0 | Nice game, the game viewport was too long for my laptop screen so I had to only focus on the center. The art and music are good. In the middle of the game, I was doubting if the objects were causing damage to me but since the only I could do was to shoot them, I kept shooting :D |
| Dec 5 16:13:02 | 12m 08s | Drift Punk | ♥ 1 | As a fan of Crazy Taxi, this game made my nostalgia meter break. I just can't believe that this can made during a jam, it is so great and the city is huge. In addition, I like the idea a lot. Awesome work. |
| Dec 5 16:26:03 | 13m 01s | Statues | ♥ 2 | LOL, That was very funny. While I don't consider this a game, it was so great that I don't care. The contrast between kings monologue and the masses was one of the funniest I have seen in a long while. The art and sfx are great too. I love it. |
| Dec 5 16:49:06 | 23m 03s | Manystar | ♥ 1 | I was never and probably will never be good at asteroid games, but those annoying creatures (or ships) were very fun to shoot. My only complaint about the graphics are the tiling star background. Overall, this game is fun. Great work :) |
| Dec 5 16:57:08 | 8m 02s | Lose weight | ♥ 2 | I like your idea a lot. The art is simple and great. Some music and it will become a fully addictive experience. |
| Dec 5 17:31:02 | 33m 54s | Space Special | ♥ 0 | Nice, simple and really fun to play. I think the background need to have lower contrast since it is distracting and I could hardly see the text on the upper-left corner. More enemy types would help too. Otherwise, great job :) |
| Dec 5 18:15:18 | 44m 16s | Mutation Situation | ♥ 2 | Nice. I enjoyed it a lot. I didn't understand that taking the shots makes them increase in numbers till later (I am not even sure right now). And for some reason, I can get into the wall. I also like that the camera zooms out near the end. Overall, it is really fun. |
| Dec 5 18:28:28 | 13m 10s | The lost strawberry | ♥ 1 | Nice game. I like the art a lot. It took me a lot of time to understand what was going on and I wouldn't have noticed the strawberry effect I hadn't read the comments sections. Overall, I had a lot of fun. Good work. |
| Dec 5 18:49:40 | 21m 12s | No-Pressure | ♥ 2 | You forgot the main thing a developer when do under pressure... "Temporary" Workarounds :D Overall, this is fun and I like the music a lot. I like the vfx, especially the vfx for high pressure which feels more like vfx for drugs. Great work. |
| Dec 5 19:01:40 | 12m 00s | To The Depths | ♥ 0 | The art and ambient sound makes the mood so great. I like the idea too but I didn't notice it till I read the game page. Overall, great game. |
| Dec 5 20:20:41 | 1h 19m | Things are getting worse | ♥ 0 | I like the idea but I hoped that I can do more in the battle too. The voxel art looks good and the music is good but feels a little weird for a medieval-styled game. I hope to play an improved version someday. Good work. |
| Dec 5 20:38:38 | 17m 57s | Rich in Space | ♥ 0 | Those pirates are funny. The game is really enjoyable especially after the rhythm speeds up as time goes by. Good work. |
| Dec 6 19:58:52 | 23h 20m | Penguin Royale | ♥ 1 | This game is great. I love the gameplay, art and music too. I have a weird problem where the character keeps moving in a certain direction till i press then release the key again to stop it. Sometimes the enemies fall into the water directly after entry too. Overall, I had a lot of fun. |
| Dec 6 21:04:38 | 1h 05m | Retro Rocket Run! | ♥ 1 | Cool game. I like the idea a lot. My main complaint that the "score, timer & coins" part are hard to read since the coins has a similar color. Otherwise, good work. |
| Dec 7 06:47:08 | 9h 42m | Npigs | ♥ 1 | Nice Idea. I was initially hoping for an end goal or winning condition but I think the endless mode is good too (it is endless, isn't it?). The art and music are really good too. Nicely done. |
| Dec 7 12:13:50 | 5h 26m | Artifact | ♥ 1 | I like the fact that there are 4 carry keys but I decided to discard my greed and just escape the drone. Also I like the art, especially the drone. I initially didn't like control but it takes a little practice. Overall, nice work. |
| Dec 7 20:48:18 | 8h 34m | BufferMAN: Hack 80's style! | ♥ 0 | First of all, I truly love this genre of games. Although I am not a fan of the neon style, this game looks good especially the effects. The only thing I gave a low score was the theme since I was unable to find the relation. Overall, great work, I love it. |
| Dec 7 21:16:48 | 28m 30s | Alko Runner | ♥ 0 | Nice idea. I couldn't fully experience the game because I was playing alone, so I will try to get somebody to play with later. I really like the music a lot. The art was really good too (although I not a big fan of the main menu). I think the game would be more fun with split screen since the blur would only affect the drunk not both. Overall, the game is really well done, Great Work. |
| Dec 7 21:32:46 | 15m 58s | Armed Descent | ♥ 2 | This is honestly one of the most fun games I played this jam. I also like how the game applies the theme. Nicely done. |
| Dec 7 21:50:10 | 17m 24s | Being Plundered | ♥ 1 | Never was good at asteroid game but this one was enjoyable for me. One thing I learnt: Never mine large asteroids. The music is a bliss to hear. Good Work. |
| Dec 7 22:01:19 | 11m 09s | Gertrudes | ♥ 0 | I was about to lose my sanity, then the game-over message came. This is nice, I like this interpretation of the theme. I am not a fan of the controls but they are not that bad. The first time I saw the cats intersecting, I thought it was the effect of losing sanity :D Good Work. |
| Dec 7 22:14:23 | 13m 04s | Slightly annoying traffic | ♥ 1 | Ain't nobody got time for traffic. Letting the chaos loose is very satisfying to watch 😈 The game is very innovative and applies the theme in a very unexpected way. Great game. |
| Dec 7 22:39:20 | 24m 57s | I'll Take You To Tomato Town | ♥ 1 | Don't know what to say... I truly love every aspect of this game, it is much more fun than I initially expected. I kept trying to take watermelons till I noticed the shopping list in my hand. My next shopping session will be different :D |
| Dec 7 22:57:57 | 18m 37s | WAVEFORM | ♥ 1 | The game is truly amazing especially the visual aspect. I rushed to click the itch.io link as soon as I saw the cover image. There one bug (I think it is a bug) where the game went to black and white then totally black during the game. I initially thought it was a temporary visual effect, but I had no way to recover from it. Anyway, it is a great game. Good job. |
| Dec 7 23:21:46 | 23m 49s | XenoNanny | ♥ 1 | Those creatures are both so cute and annoying that I want to hug and squish them at the same time. I never expected that interpretation of the theme; this is very innovative. The art is truly great, especially the background and the comic strip. The character felt a little hard to control for me (not sure if it is intentional) but I got more used to it as I played. This is really a great game. |
| Dec 8 14:05:53 | 14h 44m | Don't Be Rash | ♥ 1 | My body feels itchy for some reason. This was painful yet fun to play. For a person who has a hard time differentiating between left and right, This game is difficult. The art is really good and the music is really energetic. Now excuse me, I have ointment to buy. |
| Dec 8 15:04:07 | 58m 14s | OVERWHELM | ♥ 1 | A great looking game, I truly love your color palette. The controls were great, except the "S" button which felt counter intuitive. The SFX are great too. Nice work. |
| Dec 8 15:31:08 | 27m 01s | Money Talks | ♥ 1 | Nice Art. I love the character designs and the backgrounds. Although I am not a fan of the story, I like how it relates to the theme. |
| Dec 8 15:40:51 | 9m 43s | Splotch 2 | ♥ 2 | Nice game but needs a lot of patience. The lines remind me of your polygon editor tutorials. The art is simple and nice. The levels are well designed too (I didn't play all of them yet though). |
| Dec 8 16:04:07 | 23m 16s | POKED - be social | ♥ 3 | Nice game. The art and animations are great. I am still sad that the ending sometimes doesn't appear to me (I only saw the ending in 1 out 4 retries, otherwise the game freezes then turns to black). Anyway, Great game. |
| Dec 8 16:33:17 | 29m 10s | The Fast and Fastidious | ♥ 0 | Nice game and great art style. I think the game needs more mechanics to increase the replay value of the game. More expansion on the idea and it would become addictive. Great work. |
| Dec 8 17:38:10 | 1h 04m | Golden Cave | ♥ 1 | The visuals are really great. The statues reminds me of the statues from Shoujo Shuumatsu Ryokou. The idea is good but I think that the game can make use of more mechanics and maybe the ability to drop gold or to move them to another location using other methods. Overall, good game. Shoujo-Shuumatsu-Ryokou-04_02.52_2017.10.27_11.25.17_small.png |
| Dec 8 18:30:25 | 52m 15s | EYAM | ♥ 1 | The creepiest game and soundtrack of the jam. I think a faster pace would be nice. Overall, The game and the mood is great and the visuals are good. Nice Work. |
| Dec 8 19:36:18 | 1h 05m | Quadrilateral Damage | ♥ 1 | This is so enjoyable, the most fun I have had in while. I truly like the idea, it turns the shooting into a different experience. I think I need to git gud since I always lose at the first boss; Time to practice. |
| Dec 8 20:15:57 | 39m 39s | Pixel Cartel | ♥ 1 | Nice game. As you said, I didn't notice the theme implementation till I read the game page. In some cases, I can keep my distance and shoot enemies till dead without them noticing even after being shot. Overall, I had a lot of fun. |
| Dec 8 20:32:02 | 16m 05s | Snake Force | ♥ 0 | One of the best games in this jam. Since I played a lot of shooter today, I tend to forget that friendly fire can kill and just shoot on the spot; It takes a little time to get accustomed to the new mechanics. The art is simple and great and I love the visual effects. Great game. |
| Dec 18 07:41:24 | 227h 09m | Eight More Drinks, Please | ♥ 1 | Nice Idea but it was very hard to play (at least for me). The problem is that I had a hard time following multiple arms with my eye so I could only notice that a tray is about to fall when it is nearly about to fall. On the other hand, I think this is what makes the game challenging so may be I just need more training. The graphics and sound effects are great. Great job. |
| Dec 18 11:05:42 | 3h 24m | Blinding Light | ♥ 0 | Nice game. It was fun that I kept trying all the way to the end which I rarely do for a jam game. I like the minimal art style. The light is pixelated in the game (texture filter is nearest I assume) while it looks smooth in the GIF. I think the light also expands faster in the game compared to the GIF or may be it depends on other factors (or may be I am just a failure of a gamer). Overall, good game. EDIT: I also wanted to note that whenever I hit bullets or spike I stay frozen for a few seconds till I die. This didn't happen in the start of the game though. |
| Dec 19 09:24:53 | 22h 19m | Company harder project | ♥ 1 | Cool game and music. I like the idea but it was hard to understand what was going on in my first try. The visuals are IMO what needs more work especially the text since it was hard for me to read. The minigames are fun to play. Good game. |
| Dec 20 09:10:24 | 23h 45m | Dungeon Dealer | ♥ 2 | It has been a long while since I played a card game. I like the idea and the art is great. I think it needs more card types or mechanics to keep it fun on the long run. May be multiple heroes with different abilities who can be swapped together would add more variation to the game too. Good job. |
| Dec 21 06:21:34 | 21h 11m | Excessive | ♥ 1 | I like the story, IMO the shorter the story, the better as long as it relays the message. I was excited to play a game written for retro devices. However, I was hoping for some interaction, I kept hoping for any kind of choice but... It just didn't happen :( Anyway, nice story. I think a few branches in the story will make it more fun but it was good work though. |
| Dec 23 21:41:23 | 63h 19m | Mineral Hunt | ♥ 0 | I played it twice. The first time i kept my distance and sniped them down but was only able to get 6. In the 2nd try, I decided to not kill anyone and kept running from gem to gem, and got 13 :D Although the game looks the same every time I restart, I noticed that the level changes with every gem. I wonder if it is hand-designed up to a certain number of gem or if it is procedurally generated with a fixed seed. I think the game is very fun. The robot designs and animation looks cool and I like the minimalist brutalist design of the scene. Some more polish in the visuals and audio department would be great and would enhance the mood. I also think that making the enemies notice if their friends are killed would make them feel more interactive but will make the game too hard. Overall, great game. |
| Dec 28 09:04:46 | 107h 23m | Abstraction Blaster | ♥ 1 | This was too hard. I only tried the single player mode. I like the AI for the eye-ball-like enemies since they keep hiding behind another enemy which makes them feel more lifelike. More polishing and menus would be great. The music is not that bad imo. I think it would be great as an online multiplayer too (since I hate to share my keyboard). In addition, I think more feed back for the actions would be great since It took me sometime to understand that the halo from the "?" key kills enemies since i didn't see any damage indicators to tell me that it is working. Overall, good job. |